diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 23:05:16 +0000 |
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committer | Kenneth Russel <[email protected]> | 2009-06-15 23:05:16 +0000 |
commit | 935d2596c13371bb745d921dbcb9f05b0c11a010 (patch) | |
tree | 7fcc310618ae5a90edc734dc821e75afc0f080aa /src/demos/misc/Picking.java | |
parent | e2332d2f2908e68f1e77454c73f329f8ff2b400d (diff) |
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@351 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/misc/Picking.java')
-rwxr-xr-x | src/demos/misc/Picking.java | 270 |
1 files changed, 0 insertions, 270 deletions
diff --git a/src/demos/misc/Picking.java b/src/demos/misc/Picking.java deleted file mode 100755 index 2fe8b2d..0000000 --- a/src/demos/misc/Picking.java +++ /dev/null @@ -1,270 +0,0 @@ -package demos.misc; - -//================================================================================= -// Picking 0.2 (Thomas Bladh) -//================================================================================= -// A simple picking example using java/jogl. This is far from a complete solution -// but it should give you an idea of how to include picking in your assigment -// solutions. -// -// Notes: * Based on example 13-3 (p 542) in the "OpenGL Programming Guide" -// * This version should handle overlapping objects correctly. -//--------------------------------------------------------------------------------- -import java.awt.*; -import java.awt.event.*; -import java.awt.Canvas.*; -import java.nio.*; -import java.util.*; -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import com.sun.opengl.util.*; - -public class Picking -{ - public static void main(String[] args) - { - new Picking(); - } - - Picking() - { - Frame frame = new Frame("Picking Example"); - GLDrawableFactory factory = GLDrawableFactory.getFactory(); - GLCapabilities capabilities = new GLCapabilities(); - GLCanvas drawable = new GLCanvas(capabilities); - drawable.addGLEventListener(new Renderer()); - frame.add(drawable); - frame.setSize(400, 400); - final Animator animator = new Animator(drawable); - frame.addWindowListener(new WindowAdapter() - { - public void windowClosing(WindowEvent e) - { - animator.stop(); - System.exit(0); - } - }); - frame.show(); - animator.start(); - } - - static class Renderer implements GLEventListener, MouseListener, MouseMotionListener - { - static final int NOTHING = 0, UPDATE = 1, SELECT = 2; - int cmd = UPDATE; - int mouse_x, mouse_y; - - private GLU glu = new GLU(); - private GLAutoDrawable gldrawable; - - public void init(GLAutoDrawable drawable) - { - GL gl = drawable.getGL(); - this.gldrawable = drawable; - gl.glEnable(GL.GL_CULL_FACE); - gl.glEnable(GL.GL_DEPTH_TEST); - gl.glEnable(GL.GL_NORMALIZE); - gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - drawable.addMouseListener(this); - drawable.addMouseMotionListener(this); - } - - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) - { - GL gl = drawable.getGL(); - float h = (float) height / (float) width; - gl.glViewport(0, 0, width, height); - gl.glMatrixMode(GL.GL_PROJECTION); - gl.glLoadIdentity(); - glu.gluOrtho2D(0.0f,1.0f,0.0f,1.0f); - } - - public void display(GLAutoDrawable drawable) - { - GL gl = drawable.getGL(); - switch(cmd) - { - case UPDATE: - drawScene(gl); - break; - case SELECT: - int buffsize = 512; - double x = (double) mouse_x, y = (double) mouse_y; - int[] viewPort = new int[4]; - IntBuffer selectBuffer = BufferUtil.newIntBuffer(buffsize); - int hits = 0; - gl.glGetIntegerv(GL.GL_VIEWPORT, viewPort, 0); - gl.glSelectBuffer(buffsize, selectBuffer); - gl.glRenderMode(GL.GL_SELECT); - gl.glInitNames(); - gl.glMatrixMode(GL.GL_PROJECTION); - gl.glPushMatrix(); - gl.glLoadIdentity(); - glu.gluPickMatrix(x, (double) viewPort[3] - y, 5.0d, 5.0d, viewPort, 0); - glu.gluOrtho2D(0.0d, 1.0d, 0.0d, 1.0d); - drawScene(gl); - gl.glMatrixMode(GL.GL_PROJECTION); - gl.glPopMatrix(); - gl.glFlush(); - hits = gl.glRenderMode(GL.GL_RENDER); - processHits(hits, selectBuffer); - cmd = UPDATE; - break; - } - } - - public void processHits(int hits, IntBuffer buffer) - { - System.out.println("---------------------------------"); - System.out.println(" HITS: " + hits); - int offset = 0; - int names; - float z1, z2; - for (int i=0;i<hits;i++) - { - System.out.println("- - - - - - - - - - - -"); - System.out.println(" hit: " + (i + 1)); - names = buffer.get(offset); offset++; - z1 = (float) buffer.get(offset) / 0x7fffffff; offset++; - z2 = (float) buffer.get(offset) / 0x7fffffff; offset++; - System.out.println(" number of names: " + names); - System.out.println(" z1: " + z1); - System.out.println(" z2: " + z2); - System.out.println(" names: "); - - for (int j=0;j<names;j++) - { - System.out.print(" " + buffer.get(offset)); - if (j==(names-1)) - System.out.println("<-"); - else - System.out.println(); - offset++; - } - System.out.println("- - - - - - - - - - - -"); - } - System.out.println("---------------------------------"); - } - - public int viewPortWidth(GL gl) - { - int[] viewPort = new int[4]; - gl.glGetIntegerv(GL.GL_VIEWPORT, viewPort, 0); - return viewPort[2]; - } - - public int viewPortHeight(GL gl) - { - int[] viewPort = new int[4]; - gl.glGetIntegerv(GL.GL_VIEWPORT, viewPort, 0); - return viewPort[3]; - } - - public void drawScene(GL gl) - { - gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - - // Colors - float red[] = {1.0f,0.0f,0.0f,1.0f}; - float green[] = {0.0f,1.0f,0.0f,1.0f}; - float blue[] = {0.0f,0.0f,1.0f,1.0f}; - - // Red rectangle - GLRectangleEntity r1 = new GLRectangleEntity(gl, glu); - r1.x = 0.15f; - r1.y = 0.25f; - r1.z = 0.75f; - r1.w = 0.4f; - r1.h = 0.4f; - r1.c = red; - r1.id = 10; - r1.draw(); - - // Green rectangle - GLRectangleEntity r2 = new GLRectangleEntity(gl, glu); - r2.x = 0.35f; - r2.y = 0.45f; - r2.z = 0.5f; - r2.w = 0.4f; - r2.h = 0.4f; - r2.c = green; - r2.id = 20; - r2.draw(); - - // Blue rectangle - GLRectangleEntity r3 = new GLRectangleEntity(gl, glu); - r3.x = 0.45f; - r3.y = 0.15f; - r3.z = 0.25f; - r3.w = 0.4f; - r3.h = 0.4f; - r3.c = blue; - r3.id = 30; - r3.draw(); - - gl.glFlush(); - } - - public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {} - - public void mousePressed(MouseEvent e) - { - cmd = SELECT; - mouse_x = e.getX(); - mouse_y = e.getY(); - } - - public void mouseEntered(MouseEvent e) {} - public void mouseExited(MouseEvent e) {} - public void mouseReleased(MouseEvent e) {} - public void mouseClicked(MouseEvent e) {} - public void mouseDragged(MouseEvent e) {} - public void mouseMoved(MouseEvent e) {} - - public abstract class GLEntity - { - float x, y, z; - float[] c; - int id = 0; - boolean outline = false; - GL gl; - GLU glu; - public GLEntity(GL gl, GLU glu) - { - this.gl = gl; - this.glu = glu; - } - public void draw() - { - gl.glPushName(id); - _draw(); - } - public abstract void _draw(); - } - - public class GLRectangleEntity extends GLEntity - { - float w = 0.1f; - float h = 0.1f; - public GLRectangleEntity(GL gl, GLU glu) - { - super(gl, glu); - } - public void _draw() - { - if (outline) - gl.glPolygonMode(GL.GL_FRONT, GL.GL_LINE); - else - gl.glPolygonMode(GL.GL_FRONT, GL.GL_FILL); - - gl.glColor4fv(c, 0); - gl.glBegin(GL.GL_POLYGON); - gl.glVertex3f(x, y, z); - gl.glVertex3f(x + w, y, z); - gl.glVertex3f(x + w, y + h, z); - gl.glVertex3f(x, y + h, z); - gl.glEnd(); - } - } - } -} |