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-rwxr-xr-xsrc/demos/es2/openmax/MovieSimple.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/demos/es2/openmax/MovieSimple.java b/src/demos/es2/openmax/MovieSimple.java
index d6c8c7b..eaf5221 100755
--- a/src/demos/es2/openmax/MovieSimple.java
+++ b/src/demos/es2/openmax/MovieSimple.java
@@ -137,9 +137,9 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
int tmpI;
// Create & Compile the shader objects
- ShaderCode rsVp = ShaderCode.create(gl, gl.GL_VERTEX_SHADER, 1, MovieSimple.class,
+ ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, MovieSimple.class,
"shader", "shader/bin", "moviesimple");
- ShaderCode rsFp = ShaderCode.create(gl, gl.GL_FRAGMENT_SHADER, 1, MovieSimple.class,
+ ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, MovieSimple.class,
"shader", "shader/bin", "moviesimple");
// Create & Link the shader program
@@ -152,7 +152,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
// Let's manage all our states using ShaderState.
st = new ShaderState();
- st.attachShaderProgram(gl, sp);
+ st.attachShaderProgram(gl, sp, false);
}
OMXInstance movie=null;