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* Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved Kenneth Russel2006-01-132-5/+6
* Reorganized and added code in TextureIO and Texture classes to support Kenneth Russel2006-01-072-128/+70
* Removed code inadvertently checked in along with Kenneth Russel2005-12-061-2/+0
* Added MacOSXExternalGLContext support as suggested by Billy BiggsKenneth Russel2005-12-051-0/+2
* Added GLCapabilitiesChooser argument (currently ignored) to Kenneth Russel2005-11-271-0/+1
* Added workaround for problem on Mac OS X 10.4.3 where could not shareKenneth Russel2005-11-131-0/+3
* Made public API changes discussed with expert group to make core JOGLKenneth Russel2005-11-091-1/+1
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-242-322/+343
* Enabled sync-to-vertical-refresh for ProceduralTexturePhysics demoKenneth Russel2005-05-241-0/+1
* Removed temporary debugging codeKenneth Russel2004-11-181-1/+0
* Ported ProceduralTexturePhysics demo to ARB_vertex_program and Kenneth Russel2004-11-172-695/+526
* Implemented a per-thread GLContext stack, which gives a thread Kenneth Russel2003-11-041-56/+35
* Fixed bug in Animator where it would hang upon stopping if exceptionKenneth Russel2003-07-151-27/+36
* Added pbuffer support to JOGL on X11; HWShadowmapsSimple andKenneth Russel2003-07-031-1/+1
* Split up net.java.games.util; moved GLUT and BufferUtils intoKenneth Russel2003-06-252-0/+2438