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* Fix/Syn with JOGL 774138544e1eec3330309ad682fa05154a07ab8d ; Notably add: App...Sven Gothel2010-10-145-17/+5
* Adding GLProfile.initSingleton() call, ensuring [multithreading] intitializat...Sven Gothel2010-06-105-0/+20
* Improved interaction in ExaminerViewer to match Maya's cameraKenneth Russel2009-06-195-129/+97
* Copied JOGL_2_SANDBOX r350 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-1551-0/+8435
* Deleted obsolete source code in preparation for copying JOGL_2_SANDBOXKenneth Russel2009-06-1551-8369/+0
* Intermediate checkin for FBO support in Java2D/JOGL bridge. Needed to Kenneth Russel2006-02-051-4/+6
* Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved Kenneth Russel2006-01-1316-16/+1
* Reorganized and added code in TextureIO and Texture classes to support Kenneth Russel2006-01-071-1/+0
* Made public API changes discussed with expert group to make core JOGLKenneth Russel2005-11-095-10/+5
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-2417-120/+161
* Fixed bug in gleem's Plane constructor pointed out by Aron Bierbaum Kenneth Russel2004-07-231-2/+2
* Implemented a per-thread GLContext stack, which gives a thread Kenneth Russel2003-11-041-0/+17
* Split up net.java.games.util; moved GLUT and BufferUtils intoKenneth Russel2003-06-2551-0/+8330