diff options
author | Kenneth Russel <[email protected]> | 2006-01-11 08:18:13 +0000 |
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committer | Kenneth Russel <[email protected]> | 2006-01-11 08:18:13 +0000 |
commit | 207fa2246ec5b05d3292eb22b69b5eab42f35254 (patch) | |
tree | 9bcc33f029b6bca1395465bfe14c3f5eb00fefe1 | |
parent | dbe38483ab1d2278940bd06aa0f8bf183201182e (diff) |
Fixed Issue 133: GLEventListener.init() can be missed
Added caveat in documentation about adding GLEventListener before
GLAutoDrawable is shown.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@534 232f8b59-042b-4e1e-8c03-345bb8c30851
-rw-r--r-- | doc/userguide/index.html | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/doc/userguide/index.html b/doc/userguide/index.html index 87d423bde..2965593f2 100644 --- a/doc/userguide/index.html +++ b/doc/userguide/index.html @@ -342,6 +342,17 @@ be skipped when the <CODE>init()</CODE> callback is called. </P> <P> +Note also that the GLEventListener should be added to the +GLAutoDrawable before the GLAutoDrawable is shown or rendered to for +the first time. If this is not done, it is possible that the init() +method will not be called on the GLEventListener. JOGL does not +maintain internal state to keep track of whether init() has been +called on a particular GLEventListener since the last time an OpenGL +context was created for that GLAutoDrawable. + +</P> +<P> + The <CODE>display()</CODE> method is called to perform per-frame rendering. The <CODE>reshape()</CODE> method is called when the drawable has been resized; the default implementation automatically |