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authorSven Gothel <[email protected]>2011-02-09 02:50:09 +0100
committerSven Gothel <[email protected]>2011-02-09 02:50:09 +0100
commit360b6716f68b44b28fd8c4f8e61ab86d5a56738b (patch)
tree765cb43350428d7775f9624745714eac7f5fbc02 /make/config/jogl/gl-impl-CustomCCode-gl4bc.c
parent4cda4b70dbcd21cf57e1e253ddba32b88bcaec18 (diff)
Move implementation private files from com.jogamp.<module>.impl. to jogamp.<module> (2/2) - edit files
- com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
Diffstat (limited to 'make/config/jogl/gl-impl-CustomCCode-gl4bc.c')
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gl4bc.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
index 778559eba..d389db298 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
@@ -1,10 +1,10 @@
/* Java->C glue code:
- * Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
* Java method: long dispatch_glMapBuffer(int target, int access)
* C function: void * glMapBuffer(GLenum target, GLenum access);
*/
JNIEXPORT jlong JNICALL
-Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
PFNGLMAPBUFFERPROC ptr_glMapBuffer;
void * _res;
ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
@@ -14,12 +14,12 @@ Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, job
}
/* Java->C glue code:
- * Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
* Java method: long dispatch_glMapNamedBufferEXT(int target, int access)
* C function: void * glMapNamedBufferEXT(GLenum target, GLenum access);
*/
JNIEXPORT jlong JNICALL
-Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapNamedBufferEXT(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapNamedBufferEXT(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
PFNGLMAPNAMEDBUFFEREXTPROC ptr_glMapNamedBufferEXT;
void * _res;
ptr_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC) (intptr_t) glProcAddress;
@@ -29,11 +29,11 @@ Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapNamedBufferEXT(JNIEnv *
}
/* Java->C glue code:
- * Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
* Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
* C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
*/
JNIEXPORT jobject JNICALL
-Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+Java_jogamp_opengl_gl4_GL4bcImpl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
}