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authorSven Gothel <[email protected]>2010-04-16 03:51:00 +0200
committerSven Gothel <[email protected]>2010-04-16 03:51:00 +0200
commitbb028021be2714e66d9b1062298a3e308c649c56 (patch)
treed20a568ae0d7da2b9f600464a5bc18d88edb1b89 /make/config/jogl/gl3ext-headers.cfg
parentbd4904fb04ab2168aeaf76e74385b3991429289a (diff)
JOGL GL4 preperation:
- Re-Enable GL3bc native library build, works .. - Adding all the is/get GL4/GL4bc stubs .. - Adding dummy interface GL4 and GL4bc, will be removed when done - Context creation refactoring: - Move Version information to GLContext - Determine version by creation if possible (ARB_create_context), only use the unreliable GL_VERSION string if necessary. - Offering an almost platform independent ARB_create_context path: - createContextARBImpl - platform dependent GLX calls - createContextARB - platform independent setup and version loop
Diffstat (limited to 'make/config/jogl/gl3ext-headers.cfg')
-rwxr-xr-xmake/config/jogl/gl3ext-headers.cfg5
1 files changed, 5 insertions, 0 deletions
diff --git a/make/config/jogl/gl3ext-headers.cfg b/make/config/jogl/gl3ext-headers.cfg
new file mode 100755
index 000000000..dfc4ea796
--- /dev/null
+++ b/make/config/jogl/gl3ext-headers.cfg
@@ -0,0 +1,5 @@
+CustomCCode /* Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "gl3ext.h" are parsed. */
+CustomCCode #define GL_GL3EXT_PROTOTYPES
+CustomCCode #include <GL3/gl3ext.h>
+CustomCCode #include <GL3/gl3ext.h>