diff options
author | Sven Gothel <[email protected]> | 2013-03-13 06:35:30 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-03-13 06:35:30 +0100 |
commit | c225285e09f0a29fca418601bf1aa07cafb54339 (patch) | |
tree | 5cf619ad3b51db76511c3809d32ef29156eb71dd /src/jogl/classes/jogamp/opengl/GLDrawableImpl.java | |
parent | 8457bf35fee253d9af29ff1150a9671f6896fc17 (diff) |
Bug 665: Allow re-association of GLContext/GLEventListener to a GLDrawable (Part 4)
Note:
- GLEventListenerState preservs the GLAutoDrawable state,
i.e. GLContext, all GLEventListener and the GLAnimatorControl association.
- GLEventListenerState may be utilized to move the state from a dying GLAutoDrawable,
to be moved to a new created GLAutoDrawable at a later time.
- GLEventListenerState will be made public soon.
+++
Exessive unit tests cover the new feature, tested manually on GNU/Linux/X11 and OSX(Java6/Java7).
+++
- GLAutoDrawable
- Change 'setContext(..)' to allow the destruction of the unbound old context:
'setContext(GLContext newCtx)' -> 'setContext(GLContext newCtx, boolean destroyPrevCtx)'
- Implementations: Properly implement 'setRealized(..)' incl. obeying threading constraints if exists.
Method is being utilized at least for GLEventListenerState.moveTo(..)
to unrealize and realize the drawable resources.
+++
Fix propagation of GLContext/GLDrawable association change (Bottom -> Top):
GLDrawableImpl.associateContext
GLContextImpl.associateDrawable
GLContextImpl.makeCurrent
GLContextImpl.destroy
GLContext.setGLDrawable
...
GLDrawableHelper.switchContext
GLAutoDrawble.setContext
associateDrawable(..)/associateContext(..) unifies and hence:
- GLContextImpl.contextRealized() (removed)
- GLDrawableImpl.contextRealized() (removed)
- GLDrawableImpl.associateContext(..) (merged)
- MacOSXCGLContext.drawableChangedNotify(..) (removed)
+++
- EGLUpstreamSurfaceHook.evalUpstreamSurface() validates the surface's device for reusage,
which is valid in case of GLEventListenerState.moveTo(..)
- MacOSXCGLContext.NSOpenGLImpl: pixelFormat replaces NSOpenGLLayerPfmt and has simplified lifecycle [create..destroy],
while native NSOpenGLLayer code only holds the reference until released.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLDrawableImpl.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLDrawableImpl.java | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java index c0c28a5f2..d0c1461a9 100644 --- a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java @@ -164,13 +164,14 @@ public abstract class GLDrawableImpl implements GLDrawable { @Override public final void setRealized(boolean realizedArg) { if ( realized != realizedArg ) { // volatile: OK (locked below) + final boolean isProxySurface = surface instanceof ProxySurface; if(DEBUG) { - System.err.println(getThreadName() + ": setRealized: "+getClass().getSimpleName()+" "+realized+" -> "+realizedArg); + System.err.println(getThreadName() + ": setRealized: drawable "+getClass().getSimpleName()+", surface "+surface.getClass().getSimpleName()+", isProxySurface "+isProxySurface+": "+realized+" -> "+realizedArg); Thread.dumpStack(); } AbstractGraphicsDevice aDevice = surface.getGraphicsConfiguration().getScreen().getDevice(); if(realizedArg) { - if(surface instanceof ProxySurface) { + if(isProxySurface) { ((ProxySurface)surface).createNotify(); } if(NativeSurface.LOCK_SURFACE_NOT_READY >= lockSurface()) { @@ -195,7 +196,7 @@ public abstract class GLDrawableImpl implements GLDrawable { unlockSurface(); } else { aDevice.unlock(); - if(surface instanceof ProxySurface) { + if(isProxySurface) { ((ProxySurface)surface).destroyNotify(); } } @@ -210,18 +211,26 @@ public abstract class GLDrawableImpl implements GLDrawable { */ protected abstract void setRealizedImpl(); - /** - * Callback for special implementations, allowing GLContext to trigger GL related lifecycle: <code>construct</code>, <code>destroy</code>. + /** + * Callback for special implementations, allowing + * <ul> + * <li>to associate bound context to this drawable (bound == true) + * or to remove such association (bound == false).</li> + * <li>to trigger GLContext/GLDrawable related lifecycle: <code>construct</code>, <code>destroy</code>.</li> + * </ul> * <p> - * If <code>realized</code> is <code>true</code>, the context has just been created and made current. + * If <code>bound</code> is <code>true</code>, the context is current and being newly associated w/ this drawable. * </p> * <p> - * If <code>realized</code> is <code>false</code>, the context is still current and will be released and destroyed after this method returns. + * If <code>bound</code> is <code>false</code>, the context is still current and will be unbound (released and destroyed, or simply disassociated). * </p> * <p> - * @see #contextMadeCurrent(GLContext, boolean) + * Being called by {@link GLContextImpl#associateDrawable(boolean)}. + * </p> + * @param ctx the just bounded or unbounded context + * @param bound if <code>true</code> create an association, otherwise remove it */ - protected void contextRealized(GLContext glc, boolean realized) {} + protected void associateContext(GLContext ctx, boolean bound) { } /** * Callback for special implementations, allowing GLContext to trigger GL related lifecycle: <code>makeCurrent</code>, <code>release</code>. @@ -232,21 +241,12 @@ public abstract class GLDrawableImpl implements GLDrawable { * If <code>current</code> is <code>false</code>, the context is still current and will be release after this method returns. * </p> * <p> - * Note: Will also be called after {@link #contextRealized(GLContext, boolean) contextRealized(ctx, true)} - * but not at context destruction, i.e. {@link #contextRealized(GLContext, boolean) contextRealized(ctx, false)}. + * Being called by {@link GLContextImpl#contextMadeCurrent(boolean)}. * </p> - * @see #contextRealized(GLContext, boolean) + * @see #associateContext(GLContext, boolean) */ protected void contextMadeCurrent(GLContext glc, boolean current) { } - /** - * Callback for special implementations, allowing to associate bound context to this drawable (bound == true) - * or to remove such association (bound == false). - * @param ctx the just bounded or unbounded context - * @param bound if <code>true</code> create an association, otherwise remove it - */ - protected void associateContext(GLContext ctx, boolean bound) { } - /** Callback for special implementations, allowing GLContext to fetch a custom default render framebuffer. Defaults to zero.*/ protected int getDefaultDrawFramebuffer() { return 0; } /** Callback for special implementations, allowing GLContext to fetch a custom default read framebuffer. Defaults to zero. */ |