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authorSven Gothel <[email protected]>2010-11-15 04:43:09 +0100
committerSven Gothel <[email protected]>2010-11-15 04:43:09 +0100
commite6280cb0c673d87faddbfec5224c3ca56bc7d4e9 (patch)
tree9bd47bd64936fb3e8f8e11db3c9efa9a9d418138 /src/junit
parent35d1c40fe89311f88c7303930e172adcc5d6853a (diff)
NEWT: Cleanup reparent (window resize/display) ; AWT Focus Tests: Bring back AWT wait period.
Diffstat (limited to 'src/junit')
-rw-r--r--src/junit/com/jogamp/test/junit/newt/TestFocus01SwingAWTRobot.java18
-rw-r--r--src/junit/com/jogamp/test/junit/newt/TestFocus02SwingAWTRobot.java5
2 files changed, 8 insertions, 15 deletions
diff --git a/src/junit/com/jogamp/test/junit/newt/TestFocus01SwingAWTRobot.java b/src/junit/com/jogamp/test/junit/newt/TestFocus01SwingAWTRobot.java
index 49591aab8..762e906fc 100644
--- a/src/junit/com/jogamp/test/junit/newt/TestFocus01SwingAWTRobot.java
+++ b/src/junit/com/jogamp/test/junit/newt/TestFocus01SwingAWTRobot.java
@@ -29,18 +29,12 @@
package com.jogamp.test.junit.newt;
import org.junit.Assert;
-import org.junit.Before;
-import org.junit.BeforeClass;
-import org.junit.After;
import org.junit.AfterClass;
-import org.junit.Test;
import java.awt.AWTException;
import java.awt.BorderLayout;
import java.awt.Button;
import java.awt.Robot;
-import java.awt.event.FocusEvent;
-import java.awt.event.FocusListener;
import java.lang.reflect.InvocationTargetException;
import javax.media.opengl.GLCapabilities;
@@ -49,18 +43,12 @@ import javax.media.opengl.GLProfile;
import javax.swing.JFrame;
import java.util.ArrayList;
-import java.util.List;
-import java.util.Iterator;
import java.io.IOException;
import org.junit.BeforeClass;
import org.junit.Test;
import com.jogamp.newt.awt.NewtCanvasAWT;
-import com.jogamp.newt.event.KeyAdapter;
-import com.jogamp.newt.event.KeyEvent;
-import com.jogamp.newt.event.WindowAdapter;
-import com.jogamp.newt.event.WindowEvent;
import com.jogamp.newt.opengl.GLWindow;
import com.jogamp.opengl.util.Animator;
import com.jogamp.test.junit.jogl.demos.es1.RedSquare;
@@ -69,8 +57,8 @@ import com.jogamp.test.junit.util.*;
public class TestFocus01SwingAWTRobot extends UITestCase {
static int width, height;
-
static long durationPerTest = 800;
+ static long awtWaitTimeout = 1000;
static GLCapabilities glCaps;
@@ -144,8 +132,10 @@ public class TestFocus01SwingAWTRobot extends UITestCase {
frame1.setVisible(true);
Assert.assertTrue(AWTRobotUtil.toFront(robot, frame1));
+ int wait=0;
+ while(wait<awtWaitTimeout/100 && glWindow1.getTotalFrames()<1) { Thread.sleep(awtWaitTimeout/10); wait++; }
+ System.err.println("Frames for initial setVisible(true): "+glWindow1.getTotalFrames());
Assert.assertTrue(glWindow1.isVisible());
- System.out.println("Frames for initial setVisible(true): "+glWindow1.getTotalFrames());
Assert.assertTrue(0 < glWindow1.getTotalFrames());
// Continuous animation ..
diff --git a/src/junit/com/jogamp/test/junit/newt/TestFocus02SwingAWTRobot.java b/src/junit/com/jogamp/test/junit/newt/TestFocus02SwingAWTRobot.java
index af959a2eb..3ce6080a9 100644
--- a/src/junit/com/jogamp/test/junit/newt/TestFocus02SwingAWTRobot.java
+++ b/src/junit/com/jogamp/test/junit/newt/TestFocus02SwingAWTRobot.java
@@ -59,6 +59,7 @@ import com.jogamp.test.junit.jogl.demos.gl2.gears.Gears;
public class TestFocus02SwingAWTRobot extends UITestCase {
static int width, height;
static long durationPerTest = 800;
+ static long awtWaitTimeout = 1000;
static long waitReparent = 0;
static GLCapabilities glCaps;
@@ -162,8 +163,10 @@ public class TestFocus02SwingAWTRobot extends UITestCase {
jFrame1.setVisible(true); // from here on, we need to run modifications on EDT
Assert.assertTrue(AWTRobotUtil.toFront(robot, jFrame1));
+ int wait=0;
+ while(wait<awtWaitTimeout/100 && glWindow1.getTotalFrames()<1) { Thread.sleep(awtWaitTimeout/10); wait++; }
+ System.err.println("Frames for initial setVisible(true): "+glWindow1.getTotalFrames());
Assert.assertTrue(glWindow1.isVisible());
- System.out.println("Frames for initial setVisible(true): "+glWindow1.getTotalFrames());
Assert.assertTrue(0 < glWindow1.getTotalFrames());
// Continuous animation ..