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author | Sven Gothel <[email protected]> | 2013-03-14 17:22:22 +0100 |
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committer | Sven Gothel <[email protected]> | 2013-03-14 17:22:22 +0100 |
commit | 538a41849192cc09da36eeaa5fa9ae10973d85b7 (patch) | |
tree | a9c13d13849bdb78d3f13e2a6fa1b9980a9c0021 /src/test/com/jogamp/opengl | |
parent | dd705f1eb14b87b207e375ea0d71e00155a9933f (diff) |
Fix NEWT WindowImpl reparent-recreate w/ GLEventListenerState: Bug introduced w/ commit e2506d7663b752f00f0a98f793ebad52e65bd1e3
In case a reparent action takes place w/ recreate,
only preserve the GLEventListenerState if the window is valid and will become visible again (wasVisible).
Also add proper DEBUG log prefix to GLEventListenerState.
Diffstat (limited to 'src/test/com/jogamp/opengl')
0 files changed, 0 insertions, 0 deletions