diff options
author | Sven Gothel <[email protected]> | 2012-05-11 22:38:56 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-05-11 22:38:56 +0200 |
commit | cbc77718f01a8190e1a8aa0e9afdc2a3a3403358 (patch) | |
tree | 5db389ae484b24965e5a0feb3448b1c5563be163 /src | |
parent | d887fa4c36c97676d845d2d95c33025ad8f9f006 (diff) |
Fix regression of commit de2b129a56335262a44a05541a3ab2e35668cc6e: ProjectFloat Matrix Multiplication of gluUnProject(..) impl.
ProjectFloat's previous gluMultMatricesf(..) used row-major order,
but the replacement multMatrixf(..) uses column-major order (like OpenGL, ..).
Note: The replaced 'gluMultMatrixVecf' by multMatrixVecf() already
used column-major order.
Fix: Reverse the arguments of matrix multiplication
m1 x m2 -> m2 x m1
Added proper API documentation in FloatUtil -> Column Major Order of Linear Matrix Layout
Diffstat (limited to 'src')
3 files changed, 158 insertions, 40 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/FloatUtil.java b/src/jogl/classes/com/jogamp/opengl/FloatUtil.java index 54fac46e6..93543eaf6 100644 --- a/src/jogl/classes/com/jogamp/opengl/FloatUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/FloatUtil.java @@ -32,6 +32,10 @@ import java.nio.FloatBuffer; /** * Basic Float math utility functions. * <p> + * Implementation assumes linear matrix layout in column-major order + * matching OpenGL's implementation. + * </p> + * <p> * Derived from ProjectFloat.java - Created 11-jan-2004 * </p> * @@ -91,29 +95,31 @@ public class FloatUtil { } /** - * @param a - * @param b - * @param d result a*b + * @param a 4x4 matrix in column-major order + * @param b 4x4 matrix in column-major order + * @param d result a*b in column-major order */ public static final void multMatrixf(final float[] a, int a_off, final float[] b, int b_off, float[] d, int d_off) { for (int i = 0; i < 4; i++) { - final float ai0=a[a_off+i+0*4], ai1=a[a_off+i+1*4], ai2=a[a_off+i+2*4], ai3=a[a_off+i+3*4]; + // one row in column-major order + final float ai0=a[a_off+i+0*4], ai1=a[a_off+i+1*4], ai2=a[a_off+i+2*4], ai3=a[a_off+i+3*4]; // row-i of a d[d_off+i+0*4] = ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] ; d[d_off+i+1*4] = ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] ; d[d_off+i+2*4] = ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] ; d[d_off+i+3*4] = ai0 * b[b_off+0+3*4] + ai1 * b[b_off+1+3*4] + ai2 * b[b_off+2+3*4] + ai3 * b[b_off+3+3*4] ; } } - + /** - * @param a - * @param b - * @param d result a*b + * @param a 4x4 matrix in column-major order + * @param b 4x4 matrix in column-major order + * @param d result a*b in column-major order */ public static final void multMatrixf(final float[] a, int a_off, final float[] b, int b_off, FloatBuffer d) { final int dP = d.position(); for (int i = 0; i < 4; i++) { - final float ai0=a[a_off+i+0*4], ai1=a[a_off+i+1*4], ai2=a[a_off+i+2*4], ai3=a[a_off+i+3*4]; + // one row in column-major order + final float ai0=a[a_off+i+0*4], ai1=a[a_off+i+1*4], ai2=a[a_off+i+2*4], ai3=a[a_off+i+3*4]; // row-i of a d.put(dP+i+0*4 , ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] ); d.put(dP+i+1*4 , ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] ); d.put(dP+i+2*4 , ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] ); @@ -122,15 +128,16 @@ public class FloatUtil { } /** - * @param a - * @param b - * @param d result a*b + * @param a 4x4 matrix in column-major order + * @param b 4x4 matrix in column-major order + * @param d result a*b in column-major order */ public static final void multMatrixf(final FloatBuffer a, final float[] b, int b_off, FloatBuffer d) { final int aP = a.position(); final int dP = d.position(); for (int i = 0; i < 4; i++) { - final float ai0=a.get(aP+i+0*4), ai1=a.get(aP+i+1*4), ai2=a.get(aP+i+2*4), ai3=a.get(aP+i+3*4); + // one row in column-major order + final float ai0=a.get(aP+i+0*4), ai1=a.get(aP+i+1*4), ai2=a.get(aP+i+2*4), ai3=a.get(aP+i+3*4); // row-i of a d.put(dP+i+0*4 , ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] ); d.put(dP+i+1*4 , ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] ); d.put(dP+i+2*4 , ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] ); @@ -139,16 +146,17 @@ public class FloatUtil { } /** - * @param a - * @param b - * @param d result a*b + * @param a 4x4 matrix in column-major order + * @param b 4x4 matrix in column-major order + * @param d result a*b in column-major order */ public static final void multMatrixf(final FloatBuffer a, final FloatBuffer b, FloatBuffer d) { final int aP = a.position(); final int bP = b.position(); final int dP = d.position(); for (int i = 0; i < 4; i++) { - final float ai0=a.get(aP+i+0*4), ai1=a.get(aP+i+1*4), ai2=a.get(aP+i+2*4), ai3=a.get(aP+i+3*4); + // one row in column-major order + final float ai0=a.get(aP+i+0*4), ai1=a.get(aP+i+1*4), ai2=a.get(aP+i+2*4), ai3=a.get(aP+i+3*4); // row-i of a d.put(dP+i+0*4 , ai0 * b.get(bP+0+0*4) + ai1 * b.get(bP+1+0*4) + ai2 * b.get(bP+2+0*4) + ai3 * b.get(bP+3+0*4) ); d.put(dP+i+1*4 , ai0 * b.get(bP+0+1*4) + ai1 * b.get(bP+1+1*4) + ai2 * b.get(bP+2+1*4) + ai3 * b.get(bP+3+1*4) ); d.put(dP+i+2*4 , ai0 * b.get(bP+0+2*4) + ai1 * b.get(bP+1+2*4) + ai2 * b.get(bP+2+2*4) + ai3 * b.get(bP+3+2*4) ); @@ -201,10 +209,10 @@ public class FloatUtil { /** - * Calculate cross-product + * Calculate cross-product of 2 vector * - * @param v1 - * @param v2 + * @param v1 3-component vector + * @param v2 3-component vector * @param result v1 X v2 */ public static final void cross(float[] v1, float[] v2, float[] result) { @@ -214,10 +222,10 @@ public class FloatUtil { } /** - * Calculate cross-product + * Calculate cross-product of 2 vector * - * @param v1 - * @param v2 + * @param v1 3-component vector + * @param v2 3-component vector * @param result v1 X v2 */ public static final void cross(FloatBuffer v1, FloatBuffer v2, FloatBuffer result) { @@ -231,15 +239,14 @@ public class FloatUtil { } /** - * Method __gluMultMatrixVecf - * - * @param m_in + * @param m_in 4x4 matrix in column-major order * @param m_in_off - * @param v_in + * @param v_in 4-component column-vector * @param v_out m_in * v_in */ public static final void multMatrixVecf(float[] m_in, int m_in_off, float[] v_in, int v_in_off, float[] v_out) { for (int i = 0; i < 4; i++) { + // (one matrix row in column-major order) X (column vector) v_out[i] = v_in[0+v_in_off] * m_in[0*4+i+m_in_off] + v_in[1+v_in_off] * m_in[1*4+i+m_in_off] + @@ -249,15 +256,14 @@ public class FloatUtil { } /** - * Method __gluMultMatrixVecf - * - * @param m_in + * @param m_in 4x4 matrix in column-major order * @param m_in_off - * @param v_in + * @param v_in 4-component column-vector * @param v_out m_in * v_in */ public static final void multMatrixVecf(float[] m_in, float[] v_in, float[] v_out) { for (int i = 0; i < 4; i++) { + // (one matrix row in column-major order) X (column vector) v_out[i] = v_in[0] * m_in[0*4+i] + v_in[1] * m_in[1*4+i] + @@ -267,10 +273,8 @@ public class FloatUtil { } /** - * Method __gluMultMatrixVecf - * - * @param m_in - * @param v_in + * @param m_in 4x4 matrix in column-major order + * @param v_in 4-component column-vector * @param v_out m_in * v_in */ public static final void multMatrixVecf(FloatBuffer m_in, FloatBuffer v_in, FloatBuffer v_out) { @@ -278,6 +282,7 @@ public class FloatUtil { int outPos = v_out.position(); int matrixPos = m_in.position(); for (int i = 0; i < 4; i++) { + // (one matrix row in column-major order) X (column vector) v_out.put(i + outPos, v_in.get(0+inPos) * m_in.get(0*4+i+matrixPos) + v_in.get(1+inPos) * m_in.get(1*4+i+matrixPos) + diff --git a/src/jogl/classes/jogamp/opengl/ProjectFloat.java b/src/jogl/classes/jogamp/opengl/ProjectFloat.java index bce3f3cfc..ce8405f74 100644 --- a/src/jogl/classes/jogamp/opengl/ProjectFloat.java +++ b/src/jogl/classes/jogamp/opengl/ProjectFloat.java @@ -615,7 +615,7 @@ public class ProjectFloat { float[] in = this.in; float[] out = this.out; - FloatUtil.multMatrixf(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix, 0); + FloatUtil.multMatrixf(projMatrix, projMatrix_offset, modelMatrix, modelMatrix_offset, matrix, 0); if (!gluInvertMatrixf(matrix, 0, matrix, 0)) { return false; @@ -659,7 +659,7 @@ public class ProjectFloat { FloatBuffer in = this.inBuf; FloatBuffer out = this.outBuf; - FloatUtil.multMatrixf(modelMatrix, projMatrix, matrixBuf); + FloatUtil.multMatrixf(projMatrix, modelMatrix, matrixBuf); if (!gluInvertMatrixf(matrixBuf, matrixBuf)) { return false; @@ -715,7 +715,7 @@ public class ProjectFloat { FloatBuffer in = this.inBuf; FloatBuffer out = this.outBuf; - FloatUtil.multMatrixf(modelMatrix, projMatrix, matrixBuf); + FloatUtil.multMatrixf(projMatrix, modelMatrix, matrixBuf); if (!gluInvertMatrixf(matrixBuf, matrixBuf)) { return false; @@ -786,7 +786,7 @@ public class ProjectFloat { float[] in = this.in; float[] out = this.out; - FloatUtil.multMatrixf(modelMatrix, modelMatrix_offset, projMatrix, projMatrix_offset, matrix, 0); + FloatUtil.multMatrixf(projMatrix, projMatrix_offset, modelMatrix, modelMatrix_offset, matrix, 0); if (!gluInvertMatrixf(matrix, 0, matrix, 0)) return false; @@ -847,7 +847,7 @@ public class ProjectFloat { FloatBuffer in = this.inBuf; FloatBuffer out = this.outBuf; - FloatUtil.multMatrixf(modelMatrix, projMatrix, matrixBuf); + FloatUtil.multMatrixf(projMatrix, modelMatrix, matrixBuf); if (!gluInvertMatrixf(matrixBuf, matrixBuf)) return false; diff --git a/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFloatUtil01MatrixMatrixMultNOUI.java b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFloatUtil01MatrixMatrixMultNOUI.java new file mode 100755 index 000000000..42b5972bb --- /dev/null +++ b/src/test/com/jogamp/opengl/test/junit/jogl/acore/TestFloatUtil01MatrixMatrixMultNOUI.java @@ -0,0 +1,113 @@ +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package com.jogamp.opengl.test.junit.jogl.acore; + +import org.junit.Assert; +import org.junit.Test; + +import com.jogamp.opengl.FloatUtil; + +public class TestFloatUtil01MatrixMatrixMultNOUI { + + final float[] m1 = new float[]{ 1, 3, 4, 0, + 6, 7, 8, 5, + 98, 7, 6, 9, + 54, 3, 2, 5 }; + + final float[] m2 = new float[]{ 1, 6, 98, 54, + 3, 7, 7, 3, + 4, 8, 6, 2, + 0, 5, 9, 5 }; + + final float[] m1xm2_RM = // m2xm1_CM + new float[]{ 26, 59, 143, 71, + 59, 174, 730, 386, + 143, 730, 9770, 5370, + 71, 386, 5370, 2954 }; + + final float[] m2xm1_RM = // m1xm2_CM + new float[]{12557, 893, 748, 1182, + 893, 116, 116, 113, + 748, 116, 120, 104, + 1182, 113, 104, 131 }; + + public static final void multMatrixf_RM(final float[] a, int a_off, final float[] b, int b_off, float[] d, int d_off) { + for (int i = 0; i < 4; i++) { + final float ai0=a[a_off+i*4+0], ai1=a[a_off+i*4+1], ai2=a[a_off+i*4+2], ai3=a[a_off+i*4+3]; + d[d_off+i*4+0] = ai0 * b[b_off+0*4+0] + ai1 * b[b_off+1*4+0] + ai2 * b[b_off+2*4+0] + ai3 * b[b_off+3*4+0] ; + d[d_off+i*4+1] = ai0 * b[b_off+0*4+1] + ai1 * b[b_off+1*4+1] + ai2 * b[b_off+2*4+1] + ai3 * b[b_off+3*4+1] ; + d[d_off+i*4+2] = ai0 * b[b_off+0*4+2] + ai1 * b[b_off+1*4+2] + ai2 * b[b_off+2*4+2] + ai3 * b[b_off+3*4+2] ; + d[d_off+i*4+3] = ai0 * b[b_off+0*4+3] + ai1 * b[b_off+1*4+3] + ai2 * b[b_off+2*4+3] + ai3 * b[b_off+3*4+3] ; + } + } + + @Test + public void testCM_m1xm2(){ + + float[] r = new float[16]; + + FloatUtil.multMatrixf(m1, 0, m2, 0, r, 0); + + Assert.assertArrayEquals(m2xm1_RM, r, 0f); + } + + @Test + public void testCM_m2xm1(){ + + float[] r = new float[16]; + + FloatUtil.multMatrixf(m2, 0, m1, 0, r, 0); + + Assert.assertArrayEquals(m1xm2_RM, r, 0f); + } + + @Test + public void testRM_m1xm2(){ + + float[] r = new float[16]; + + multMatrixf_RM(m1, 0, m2, 0, r, 0); + + Assert.assertArrayEquals(m1xm2_RM, r, 0f); + } + + @Test + public void testRM_m2xm1(){ + + float[] r = new float[16]; + + multMatrixf_RM(m2, 0, m1, 0, r, 0); + + Assert.assertArrayEquals(m2xm1_RM, r, 0f); + } + + public static void main(String args[]) { + org.junit.runner.JUnitCore.main(TestFloatUtil01MatrixMatrixMultNOUI.class.getName()); + } +} |