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Diffstat (limited to 'make/cgl-macosx.cfg')
-rw-r--r-- | make/cgl-macosx.cfg | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/make/cgl-macosx.cfg b/make/cgl-macosx.cfg new file mode 100644 index 000000000..32059db8b --- /dev/null +++ b/make/cgl-macosx.cfg @@ -0,0 +1,24 @@ +# This .cfg file is used to generate the interface to the CGL routines +# used internally by the MacOSXGLContext implementation. +Package net.java.games.jogl.impl.macosx +JavaOutputDir ..\build\gensrc\classes +NativeOutputDir ..\build\gensrc\native\jogl +JavaClass CGL +Style allstatic +Include gl-common-macosx.cfg + +Opaque long void * + +# FIXME: rather than put in a header file somewhere in the source tree, +# this was the easiest way of sharing the prototypes between these files +CustomCCode typedef int Bool; +CustomCCode extern void* createContext(void* nsView); +CustomCCode extern Bool makeCurrentContext(void* nsView , void* nsContext); +CustomCCode extern Bool clearCurrentContext (void* nsView , void* nsContext); +CustomCCode extern Bool deleteContext (void* nsView , void* nsContext); +CustomCCode extern Bool flushBuffer (void* nsView , void* nsContext); +CustomCCode extern void* getProcAddress(const char *procName); + +# Implement the first argument to getProcAddress as String instead +# of byte[] +ArgumentIsString getProcAddress 0 |