diff options
Diffstat (limited to 'make/config/jogl/gl-if-CustomJavaCode-gl.java')
-rw-r--r-- | make/config/jogl/gl-if-CustomJavaCode-gl.java | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java index c5ce8d9a6..2bdc4e47c 100644 --- a/make/config/jogl/gl-if-CustomJavaCode-gl.java +++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java @@ -1,4 +1,41 @@ + /** + * The following enumeration are common in GL2ES1 and GL2GL3 + */ + public static final int GL_AND = 0x1501; + public static final int GL_AND_INVERTED = 0x1504; + public static final int GL_AND_REVERSE = 0x1502; + public static final int GL_BLEND_DST = 0x0BE0; + public static final int GL_BLEND_SRC = 0x0BE1; + public static final int GL_BUFFER_ACCESS = 0x88BB; + public static final int GL_CLEAR = 0x1500; + public static final int GL_COLOR_LOGIC_OP = 0x0BF2; + public static final int GL_COPY = 0x1503; + public static final int GL_COPY_INVERTED = 0x150C; + public static final int GL_DEPTH_COMPONENT24 = 0x81A6; + public static final int GL_DEPTH_COMPONENT32 = 0x81A7; + public static final int GL_EQUIV = 0x1509; + public static final int GL_LINE_SMOOTH = 0x0B20; + public static final int GL_LINE_SMOOTH_HINT = 0x0C52; + public static final int GL_LOGIC_OP_MODE = 0x0BF0; + public static final int GL_MULTISAMPLE = 0x809D; + public static final int GL_NAND = 0x150E; + public static final int GL_NOOP = 0x1505; + public static final int GL_NOR = 0x1508; + public static final int GL_OR = 0x1507; + public static final int GL_OR_INVERTED = 0x150D; + public static final int GL_OR_REVERSE = 0x150B; + public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; + public static final int GL_POINT_SIZE = 0x0B11; + public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F; + public static final int GL_SET = 0x150F; + public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; + public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; + public static final int GL_STENCIL_INDEX1 = 0x8D46; + public static final int GL_STENCIL_INDEX4 = 0x8D47; + public static final int GL_WRITE_ONLY = 0x88B9; + public static final int GL_XOR = 0x1506; + public void glClearDepth( double depth ); public void glDepthRange(double zNear, double zFar); |