diff options
Diffstat (limited to 'make/config/jogl/obsolete')
-rw-r--r-- | make/config/jogl/obsolete/gl-gl2es12.cfg | 90 | ||||
-rw-r--r-- | make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c | 24 | ||||
-rw-r--r-- | make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c | 24 | ||||
-rw-r--r-- | make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c | 24 | ||||
-rw-r--r-- | make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java | 385 | ||||
-rw-r--r-- | make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java | 353 |
6 files changed, 0 insertions, 900 deletions
diff --git a/make/config/jogl/obsolete/gl-gl2es12.cfg b/make/config/jogl/obsolete/gl-gl2es12.cfg deleted file mode 100644 index 3942b1419..000000000 --- a/make/config/jogl/obsolete/gl-gl2es12.cfg +++ /dev/null @@ -1,90 +0,0 @@ -# This .cfg file is used to generate the GL interface and implementing class. -JavaOutputDir gensrc/classes -NativeOutputDir gensrc/native/jogl/gl2es12 - -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL.java -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java -ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/GLBase.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java -ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java - -Style ImplOnly -ImplPackage com.jogamp.opengl.impl.gl2es12 -ImplJavaClass GL2ES12Impl -Implements GL2ES12Impl GLBase -Implements GL2ES12Impl GL -Implements GL2ES12Impl GL2ES1 -Implements GL2ES12Impl GL2ES2 - -Include gl-common.cfg -Include gl-common-extensions.cfg -Include gl-desktop.cfg - -# Because we're manually implementing glMapBuffer but only producing -# the implementing class, GlueGen doesn't notice that it has to emit a -# proc address table entry for it. Force it to here. -ForceProcAddressGen glMapBuffer - -# Force all of the methods to be emitted using dynamic linking so we -# don't need to link against any emulation library on the desktop or -# depend on the presence of an import library for a particular device -ForceProcAddressGen __ALL__ - -# Also force the calling conventions of the locally generated function -# pointer typedefs for these routines to APIENTRY -LocalProcAddressCallingConvention __ALL__ APIENTRY - -EmitProcAddressTable true -ProcAddressTableClassName GL2ES12ProcAddressTable -GetProcAddressTableExpr ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable()) - -# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums -TagNativeBinding true - -# There seem to be some errors in the glue code generation where we are not ignoring -# enough routines from desktop GL in GL2ES12Impl. For now manually ignore those which -# we know shouldn't be in there -Ignore glGetTexImage -Ignore glPixelStoref - -# Add PixelStorei StateTracker -# -# Add input validation to glPixelStorei to make sure that, even if we -# are running on top of desktop OpenGL, parameters not exposed in -# OpenGL ES can not be changed -CustomJavaCode GL2ES12Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) { -JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname)); -JavaPrologue glPixelStorei } -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - -CustomJavaCode GL2ES12Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2ES12Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2ES12Impl public void glClearDepthf(float depth) { -CustomJavaCode GL2ES12Impl glClearDepth((double)depth); } - -CustomJavaCode GL2ES12Impl public void glDepthRangef(float zNear, float zFar) { -CustomJavaCode GL2ES12Impl glDepthRange((double)zNear, (double)zFar); } - -Include gl-headers.cfg -Include ../intptr.cfg - -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2es12.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-embedded.java -IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c - -Import javax.media.opengl.GLES1 -Import javax.media.opengl.GLES2 -Import com.jogamp.opengl.impl.InternalBufferUtil -Import java.io.PrintStream diff --git a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c deleted file mode 100644 index 91fd0078b..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2.c +++ /dev/null @@ -1,24 +0,0 @@ -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2.GL2Impl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: void * glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl2_GL2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - void * _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2.GL2Impl - * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); - * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); - */ -JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl2_GL2Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { - return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); -} diff --git a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c deleted file mode 100644 index 07b821802..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl2es12.c +++ /dev/null @@ -1,24 +0,0 @@ -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: void * glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - void * _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl2es12.GL2ES12Impl - * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); - * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); - */ -JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl2es12_GL2ES12Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { - return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); -} diff --git a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c b/make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c deleted file mode 100644 index f540a7d4a..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomCCode-gl3.c +++ /dev/null @@ -1,24 +0,0 @@ -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl3.GL3Impl - * Java method: long dispatch_glMapBuffer(int target, int access) - * C function: void * glMapBuffer(GLenum target, GLenum access); - */ -JNIEXPORT jlong JNICALL -Java_com_jogamp_opengl_impl_gl3_GL3Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) { - PFNGLMAPBUFFERPROC ptr_glMapBuffer; - void * _res; - ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress; - assert(ptr_glMapBuffer != NULL); - _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access); - return (jlong) (intptr_t) _res; -} - -/* Java->C glue code: - * Java package: com.jogamp.opengl.impl.gl3.GL3Impl - * Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity); - * C function: jobject newDirectByteBuffer(jlong addr, jint capacity); - */ -JNIEXPORT jobject JNICALL -Java_com_jogamp_opengl_impl_gl3_GL3Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) { - return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity); -} diff --git a/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java b/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java deleted file mode 100644 index a1a6917df..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2.java +++ /dev/null @@ -1,385 +0,0 @@ -// Tracks glBegin/glEnd calls to determine whether it is legal to -// query Vertex Buffer Object state -private boolean inBeginEndPair; - -/* FIXME: refactor dependence on Java 2D / JOGL bridge - -// Tracks creation and destruction of server-side OpenGL objects when -// the Java2D/OpenGL pipeline is enabled and it is using frame buffer -// objects (FBOs) to do its rendering -private GLObjectTracker tracker; - -public void setObjectTracker(GLObjectTracker tracker) { - this.tracker = tracker; -} - -*/ - - -public GL2Impl(GLProfile glp, GLContextImpl context) { - this._context = context; - this.bufferSizeTracker = context.getBufferSizeTracker(); - this.bufferStateTracker = context.getBufferStateTracker(); - this.glStateTracker = context.getGLStateTracker(); - this.glProfile = glp; -} - -/** - * Provides platform-independent access to the wglAllocateMemoryNV / - * glXAllocateMemoryNV extension. - */ -public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { - return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3); -} - -// -// Helpers for ensuring the correct amount of texture data -// - -/** Returns the number of bytes required to fill in the appropriate - texture. This is computed as closely as possible based on the - pixel pack or unpack parameters. The logic in this routine is - based on code in the SGI OpenGL sample implementation. */ - -private int imageSizeInBytes(int format, int type, int w, int h, int d, - boolean pack) { - int elements = 0; - int esize = 0; - - if (w < 0) return 0; - if (h < 0) return 0; - if (d < 0) return 0; - switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - case GL_BGR: - elements = 3; - break; - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - elements = 4; - break; - /* FIXME ?? - case GL_HILO_NV: - elements = 2; - break; */ - default: - return 0; - } - switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (d * (h * ((w+7)/8))); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; - } - return imageSizeInBytes(elements * esize, w, h, d, pack); -} - -private GLBufferSizeTracker bufferSizeTracker; -private GLBufferStateTracker bufferStateTracker; -private GLStateTracker glStateTracker; - -private boolean bufferObjectExtensionsInitialized = false; -private boolean haveARBPixelBufferObject; -private boolean haveEXTPixelBufferObject; -private boolean haveGL15; -private boolean haveGL21; -private boolean haveARBVertexBufferObject; - -private void initBufferObjectExtensionChecks() { - if (bufferObjectExtensionsInitialized) - return; - bufferObjectExtensionsInitialized = true; - haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object"); - haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object"); - haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); - haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); - haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); -} - -private boolean checkBufferObject(boolean extension1, - boolean extension2, - boolean extension3, - boolean enabled, - int state, - String kind, boolean throwException) { - if (inBeginEndPair) { - throw new GLException("May not call this between glBegin and glEnd"); - } - boolean avail = (extension1 || extension2 || extension3); - if (!avail) { - if (!enabled) - return true; - if(throwException) { - throw new GLException("Required extensions not available to call this function"); - } - return false; - } - int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if (enabled) { - if (buffer == 0) { - if(throwException) { - throw new GLException(kind + " must be enabled to call this method"); - } - return false; - } - } else { - if (buffer != 0) { - if(throwException) { - throw new GLException(kind + " must be disabled to call this method"); - } - return false; - } - } - return true; -} - -private boolean checkArrayVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkArrayVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkElementVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkElementVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkUnpackPBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - false, - GL2.GL_PIXEL_UNPACK_BUFFER, - "unpack pixel_buffer_object", throwException); -} - -private boolean checkUnpackPBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - true, - GL2.GL_PIXEL_UNPACK_BUFFER, - "unpack pixel_buffer_object", throwException); -} - -private boolean checkPackPBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - false, - GL2.GL_PIXEL_PACK_BUFFER, - "pack pixel_buffer_object", throwException); -} - -private boolean checkPackPBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - true, - GL2.GL_PIXEL_PACK_BUFFER, - "pack pixel_buffer_object", throwException); -} - -public boolean glIsPBOPackEnabled() { - return checkPackPBOEnabled(false); -} - -public boolean glIsPBOUnpackEnabled() { - return checkUnpackPBOEnabled(false); -} - -// Attempt to return the same ByteBuffer object from glMapBuffer if -// the vertex buffer object's base address and size haven't changed -private static class ARBVBOKey { - private long addr; - private int capacity; - - ARBVBOKey(long addr, int capacity) { - this.addr = addr; - this.capacity = capacity; - } - - public int hashCode() { - return (int) addr; - } - - public boolean equals(Object o) { - if ((o == null) || (!(o instanceof ARBVBOKey))) { - return false; - } - - ARBVBOKey other = (ARBVBOKey) o; - return ((addr == other.addr) && (capacity == other.capacity)); - } -} - -private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap(); - -/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GL2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; - if (__addr_ == 0) { - throw new GLException("Method \"glMapBuffer\" not available"); - } - int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, - target, - this); - long addr; - addr = dispatch_glMapBuffer(target, access, __addr_); - if (addr == 0 || sz == 0) { - return null; - } - ARBVBOKey key = new ARBVBOKey(addr, sz); - ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key); - if (_res == null) { - _res = newDirectByteBuffer(addr, sz); - InternalBufferUtil.nativeOrder(_res); - arbVBOCache.put(key, _res); - } - _res.position(0); - return _res; -} - -/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); - -native private ByteBuffer newDirectByteBuffer(long addr, int capacity); - - /** Dummy implementation for the ES 2.0 function: <br> <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code> <br> Always throws a GLException! */ - public void glShaderBinary(int n, java.nio.IntBuffer shaders, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - /** Dummy implementation for the ES 2.0 function: <br> <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code> <br> Always throws a GLException! */ - public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - public void glReleaseShaderCompiler() { - // nothing to do - } - - public void glVertexPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glColorPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - - } - public void glNormalPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.getComponentNumber()!=3) { - throw new GLException("Only 3 components per normal allowed"); - } - if(array.isVBO()) { - glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glTexCoordPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - diff --git a/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java deleted file mode 100644 index aed442da3..000000000 --- a/make/config/jogl/obsolete/gl-impl-CustomJavaCode-gl2es12.java +++ /dev/null @@ -1,353 +0,0 @@ -// Tracks glBegin/glEnd calls to determine whether it is legal to -// query Vertex Buffer Object state -private boolean inBeginEndPair; - -/* FIXME: refactor dependence on Java 2D / JOGL bridge - -// Tracks creation and destruction of server-side OpenGL objects when -// the Java2D/OpenGL pipeline is enabled and it is using frame buffer -// objects (FBOs) to do its rendering -private GLObjectTracker tracker; - -public void setObjectTracker(GLObjectTracker tracker) { - this.tracker = tracker; -} - -*/ - -public GL2ES12Impl(GLProfile glp, GLContextImpl context) { - this._context = context; - this.bufferSizeTracker = context.getBufferSizeTracker(); - this.bufferStateTracker = context.getBufferStateTracker(); - this.glStateTracker = context.getGLStateTracker(); - this.isGL2ES2 = glp.isGL2ES2(); - this.glProfile = glp; -} - -private boolean isGL2ES2; - -public boolean isFunctionAvailable(String glFunctionName) { - return _context.isFunctionAvailable(glFunctionName); -} - -public boolean isExtensionAvailable(String glExtensionName) { - return _context.isExtensionAvailable(glExtensionName); -} - -public Object getExtension(String extensionName) { - // At this point we don't expose any extensions using this mechanism - return null; -} - -/** Returns the context this GL object is associated with for better - error checking by DebugGL. */ -public GLContext getContext() { - return _context; -} - -private GLContextImpl _context; - -public void setSwapInterval(int interval) { - _context.setSwapInterval(interval); -} - -public int getSwapInterval() { - return _context.getSwapInterval(); -} - -public Object getPlatformGLExtensions() { - return _context.getPlatformGLExtensions(); -} - -// -// Helpers for ensuring the correct amount of texture data -// - -/** Returns the number of bytes required to fill in the appropriate - texture. This is computed as closely as possible based on the - pixel pack or unpack parameters. The logic in this routine is - based on code in the SGI OpenGL sample implementation. */ - -private int imageSizeInBytes(int format, int type, int w, int h, int d, - boolean pack) { - int elements = 0; - int esize = 0; - - if (w < 0) return 0; - if (h < 0) return 0; - if (d < 0) return 0; - switch (format) { - case GL_STENCIL_INDEX: - elements = 1; - break; - case GL_ALPHA: - case GL_LUMINANCE: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - elements = 4; - break; - /* FIXME ?? - case GL_HILO_NV: - elements = 2; - break; */ - default: - return 0; - } - switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_5_5_5_1: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - default: - return 0; - } - return imageSizeInBytes(elements * esize, w, h, d, pack); -} - -private GLBufferSizeTracker bufferSizeTracker; -private GLBufferStateTracker bufferStateTracker; -private GLStateTracker glStateTracker; - -private boolean bufferObjectExtensionsInitialized = false; -private boolean haveGL15; -private boolean haveGL21; -private boolean haveARBVertexBufferObject; - -private void initBufferObjectExtensionChecks() { - if (bufferObjectExtensionsInitialized) - return; - bufferObjectExtensionsInitialized = true; - haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); - haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); - haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); -} - -private boolean checkBufferObject(boolean extension1, - boolean extension2, - boolean extension3, - boolean enabled, - int state, - String kind, boolean throwException) { - if (inBeginEndPair) { - throw new GLException("May not call this between glBegin and glEnd"); - } - boolean avail = (extension1 || extension2 || extension3); - if (!avail) { - if (!enabled) - return true; - if(throwException) { - throw new GLException("Required extensions not available to call this function"); - } - return false; - } - int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if (enabled) { - if (buffer == 0) { - if(throwException) { - throw new GLException(kind + " must be enabled to call this method"); - } - return false; - } - } else { - if (buffer != 0) { - if(throwException) { - throw new GLException(kind + " must be disabled to call this method"); - } - return false; - } - } - return true; -} - -private boolean checkArrayVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkArrayVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkElementVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkElementVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkUnpackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkUnpackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -private boolean checkPackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkPackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -// Attempt to return the same ByteBuffer object from glMapBuffer if -// the vertex buffer object's base address and size haven't changed -private static class ARBVBOKey { - private long addr; - private int capacity; - - ARBVBOKey(long addr, int capacity) { - this.addr = addr; - this.capacity = capacity; - } - - public int hashCode() { - return (int) addr; - } - - public boolean equals(Object o) { - if ((o == null) || (!(o instanceof ARBVBOKey))) { - return false; - } - - ARBVBOKey other = (ARBVBOKey) o; - return ((addr == other.addr) && (capacity == other.capacity)); - } -} - -private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap(); - -/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; - if (__addr_ == 0) { - throw new GLException("Method \"glMapBuffer\" not available"); - } - int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, - target, - this); - long addr; - addr = dispatch_glMapBuffer(target, access, __addr_); - if (addr == 0 || sz == 0) { - return null; - } - ARBVBOKey key = new ARBVBOKey(addr, sz); - ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key); - if (_res == null) { - _res = newDirectByteBuffer(addr, sz); - InternalBufferUtil.nativeOrder(_res); - arbVBOCache.put(key, _res); - } - _res.position(0); - return _res; -} - -/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); - -native private ByteBuffer newDirectByteBuffer(long addr, int capacity); - - /** Dummy implementation for the ES 2.0 function: <br> <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code> <br> Always throws a GLException! */ - public void glShaderBinary(int n, java.nio.IntBuffer shaders, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - /** Dummy implementation for the ES 2.0 function: <br> <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code> <br> Always throws a GLException! */ - public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, java.nio.Buffer binary, int length) { - throw new GLException("Method \"glShaderBinary\" not available"); - } - - public void glReleaseShaderCompiler() { - // nothing to do - } - - public void glVertexPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glVertexPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glColorPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glColorPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - - } - public void glNormalPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.getComponentNumber()!=3) { - throw new GLException("Only 3 components per normal allowed"); - } - if(array.isVBO()) { - glNormalPointer(array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - public void glTexCoordPointer(GLArrayData array) { - if(array.getComponentNumber()==0) return; - if(array.isVBO()) { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getOffset()); - } else { - glTexCoordPointer(array.getComponentNumber(), array.getComponentType(), array.getStride(), array.getBuffer()); - } - } - - |