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* Fix Eclipse 3.7 Ant buildWade Walker2011-12-271-5/+0
| | | | | | Set Ant builder classpath to default to fix build problems. No Ant customization is needed in Eclipse 3.7+, since it includes Ant 1.8.2.
* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds ↵Sven Gothel2011-08-221-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (GearsES1/ES2) rename/reloc: - javax.media.nativewindow.util: DimensionReadOnly -> DimensionImmutable PointReadOnly -> PointImmutable RectangleReadOnly -> RectangleImmutable unified 'immutable' name as used within jogamp already - remove array handler from public API com.jogamp.opengl.util.GL*ArrayHandler -> jogamp.opengl.util.GL*ArrayHandler - GLArrayData: Clarify method names getComponentNumber() -> getComponentCount() getComponentSize() -> getComponentSizeInBytes() getElementNumber() -> getElementCount() getByteSize() -> getSizeInBytes() - FixedFuncPipeline: Moved def. array names to GLPointerFuncUtil enhancement: - GLArrayDataServer: Add support for interleaved arrays/VBO - GLArrayData*.createFixed(..) remove 'name' argument (non sense for fixed function) - PMVMatrix: - one nio buffer - removed 'Pmv' multiplied matrix - removed 2x2 cut down 'Mvi' normal matrix (use 4x4 Mvi) - tests: - RedSquare -> RedSquareES1/RedSquareES2 - Gears ES1 fixed + ES2 added. Both work properly and share common Gears VBO construction - Added TestMapBuffer01NEWT, testing glMapBuffer
* merge with sgothel multitouchRami Santina2011-08-021-1/+6
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* integrated typecast into jogamp. treeSven Gothel2011-04-011-0/+6
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* Add new all.ide target for use in Eclipse, NetBeans, and IntelliJWade Walker2011-02-181-0/+3
| | | | | | | The new target just omits final JAR creation and file copying for extra speed within an IDE. We also change where Eclipse looks for the native libraries, since this new target doesn't copy them to jogl/build/lib.
* Make Eclipse build correctlyWade Walker2011-02-182-1/+8
| | | | | | | Removed the Java builder, since it was rebuilding stuff the Ant build had already done. Turned on the Ant build for incremental builds. Changed the classpath of com/jogamp/opengl/impl/gl2/fixme/ to jogamp/opengl/gl2/fixme/ to reflect the recent move.
* Created Eclipse project files.Wade Walker2011-01-111-0/+15
Created the Eclipse project files needed to build jogl. These files don't contain any absolute paths, but they do depend on the user setting up the JRE and Ant properly inside Eclipse.