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/**
* Part of <code>GL_NV_vertex_array_range</code>.
* <p>
* Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
* <code>glXAllocateMemoryNV</code>.
* </p>
*/
public java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority);
/**
* Part of <code>GL_NV_vertex_array_range</code>.
* <p>
* Provides platform-independent access to the <code>wglFreeMemoryNV</code> /
* <code>glXFreeMemoryNV</code>.
* </p>
*/
public void glFreeMemoryNV(java.nio.ByteBuffer pointer);
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