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path: root/make/config/jogl/gl-if-gl3.cfg
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# This .cfg file is used to generate the GL interface and implementing class.
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/gl3

ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java

Package javax.media.opengl
Style InterfaceOnly
JavaClass GL3
#Extends GL3 GLBase
#Extends GL3 GL
#Extends GL3 GL2ES2
#Extends GL3 GL2ES3
Extends GL3 GL3ES3
Extends GL3 GL2GL3
ImplPackage jogamp.opengl.gl3
Include gl-common.cfg
Include gl-common-gpubufferonly.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
Include gl3-common.cfg
Include gl-if-gl4-ignores.cfg

# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true

Include gl3-headers.cfg

# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__