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/* Java->C glue code:
* Java package: com.jogamp.opengl.impl.gl3.GL3bcImpl
* Java method: long dispatch_glMapBuffer(int target, int access)
* C function: void * glMapBuffer(GLenum target, GLenum access);
*/
JNIEXPORT jlong JNICALL
Java_com_sun_opengl_impl_gl3_GL3bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
PFNGLMAPBUFFERPROC ptr_glMapBuffer;
void * _res;
ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
assert(ptr_glMapBuffer != NULL);
_res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
return (jlong) (intptr_t) _res;
}
/* Java->C glue code:
* Java package: com.jogamp.opengl.impl.gl3.GL3bcImpl
* Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity);
* C function: jobject newDirectByteBuffer(jlong addr, jint capacity);
*/
JNIEXPORT jobject JNICALL
Java_com_sun_opengl_impl_gl3_GL3bcImpl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jint capacity) {
return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
}
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