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authorRene Stoeckel <[email protected]>2005-02-20 21:50:52 +0000
committerRene Stoeckel <[email protected]>2005-02-20 21:50:52 +0000
commit82f8c0e24b4630dee032c8f655bb2af7b4d71658 (patch)
tree0cc4688e1c9ac5f63d4ed1cbda2c2e4a84d83872 /src/jake2/game/GameBase.java
parent7b154a2572d67f9bbc20dcbce79cb2b68f038809 (diff)
VectorEquals instead of VectorCompare
Diffstat (limited to 'src/jake2/game/GameBase.java')
-rw-r--r--src/jake2/game/GameBase.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/jake2/game/GameBase.java b/src/jake2/game/GameBase.java
index dc6950e..1bf3c28 100644
--- a/src/jake2/game/GameBase.java
+++ b/src/jake2/game/GameBase.java
@@ -19,7 +19,7 @@
*/
// Created on 30.11.2003 by RST.
-// $Id: GameBase.java,v 1.9 2005-02-13 17:02:45 cawe Exp $
+// $Id: GameBase.java,v 1.10 2005-02-20 21:50:36 salomo Exp $
/** Father of all GameObjects. */
package jake2.game;
@@ -286,9 +286,9 @@ public class GameBase {
public static float[] MOVEDIR_DOWN = { 0, 0, -1 };
public static void G_SetMovedir(float[] angles, float[] movedir) {
- if (Math3D.VectorCompare(angles, VEC_UP) != 0) {
+ if (Math3D.VectorEquals(angles, VEC_UP)) {
Math3D.VectorCopy(MOVEDIR_UP, movedir);
- } else if (Math3D.VectorCompare(angles, VEC_DOWN) != 0) {
+ } else if (Math3D.VectorEquals(angles, VEC_DOWN)) {
Math3D.VectorCopy(MOVEDIR_DOWN, movedir);
} else {
Math3D.AngleVectors(angles, movedir, null, null);