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authorRene Stoeckel <[email protected]>2004-08-20 21:29:58 +0000
committerRene Stoeckel <[email protected]>2004-08-20 21:29:58 +0000
commit93a1cb6d6bfa9d7a80c004100125c829f1f36e86 (patch)
tree4ca88afc7718f8e63bd7f91aeccfe3c0fe66634e /src/jake2/game/GameUtil.java
parenta1a1c7334c9b03113344078d2d7977193a1d7b5e (diff)
savegames now seem to work.
Diffstat (limited to 'src/jake2/game/GameUtil.java')
-rw-r--r--src/jake2/game/GameUtil.java3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/jake2/game/GameUtil.java b/src/jake2/game/GameUtil.java
index a5d81ad..5769564 100644
--- a/src/jake2/game/GameUtil.java
+++ b/src/jake2/game/GameUtil.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 01.11.2003 by RST.
-// $Id: GameUtil.java,v 1.3 2004-07-09 06:50:49 hzi Exp $
+// $Id: GameUtil.java,v 1.4 2004-08-20 21:29:57 salomo Exp $
package jake2.game;
@@ -887,7 +887,6 @@ public class GameUtil extends GameBase
//geht.
static gitem_t FindItem(String pickup_name)
{
- //Com.Printf("FindItem:" + pickup_name + "\n");
for (int i = 1; i < game.num_items; i++)
{
gitem_t it = GameAI.itemlist[i];