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authorCarsten Weisse <[email protected]>2004-07-26 18:45:48 +0000
committerCarsten Weisse <[email protected]>2004-07-26 18:45:48 +0000
commit8b2d42cf2dedadfded95aa22677a0baf9d92cc1a (patch)
tree28765f8594856cf19c0df854196dc94050e15044 /src/jake2/server
parentfb25025a51a56f3d5bfaeb10d59634d870f8449c (diff)
bugfix
Diffstat (limited to 'src/jake2/server')
-rw-r--r--src/jake2/server/SV.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jake2/server/SV.java b/src/jake2/server/SV.java
index def4112..b1bed64 100644
--- a/src/jake2/server/SV.java
+++ b/src/jake2/server/SV.java
@@ -2,7 +2,7 @@
* SV.java
* Copyright (C) 2003
*
- * $Id: SV.java,v 1.2 2004-07-08 15:58:45 hzi Exp $
+ * $Id: SV.java,v 1.3 2004-07-26 18:45:48 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -1018,7 +1018,7 @@ public final class SV {
//FIXME: how did we get here with no enemy
if (enemy == null)
{
- Com.d("SV_NewChaseDir without enemy!");
+ Com.DPrintf("SV_NewChaseDir without enemy!");
return;
}
olddir = Math3D.anglemod((int) (actor.ideal_yaw / 45) * 45);