diff options
author | Rene Stoeckel <[email protected]> | 2005-02-06 19:28:16 +0000 |
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committer | Rene Stoeckel <[email protected]> | 2005-02-06 19:28:16 +0000 |
commit | c00518e0cc46d0dacf1aa46866ead1f3e0f83389 (patch) | |
tree | 0cc914bd03aa2b16d25c3741b5e98686d63a5caf /src/jake2/server | |
parent | a757e7e143b4a2d79f17e0f18161add84e98c8bd (diff) |
cosmetic
Diffstat (limited to 'src/jake2/server')
-rw-r--r-- | src/jake2/server/SV_USER.java | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/jake2/server/SV_USER.java b/src/jake2/server/SV_USER.java index 47f195d..4c45fcf 100644 --- a/src/jake2/server/SV_USER.java +++ b/src/jake2/server/SV_USER.java @@ -19,7 +19,7 @@ */ // Created on 17.01.2004 by RST. -// $Id: SV_USER.java,v 1.7 2004-12-06 14:23:04 hzi Exp $ +// $Id: SV_USER.java,v 1.8 2005-02-06 19:28:16 salomo Exp $ package jake2.server; import jake2.Defines; @@ -165,13 +165,12 @@ public class SV_USER { gamedir = Cvar.VariableString("gamedir"); // send the serverdata - MSG - .WriteByte(SV_MAIN.sv_client.netchan.message, + MSG.WriteByte(SV_MAIN.sv_client.netchan.message, Defines.svc_serverdata); MSG.WriteInt(SV_MAIN.sv_client.netchan.message, Defines.PROTOCOL_VERSION); - MSG - .WriteLong(SV_MAIN.sv_client.netchan.message, + + MSG.WriteLong(SV_MAIN.sv_client.netchan.message, SV_INIT.svs.spawncount); MSG.WriteByte(SV_MAIN.sv_client.netchan.message, SV_INIT.sv.attractloop ? 1 : 0); @@ -206,7 +205,7 @@ public class SV_USER { MSG.WriteString(SV_MAIN.sv_client.netchan.message, "cmd configstrings " + SV_INIT.svs.spawncount + " 0\n"); } - + } /* @@ -475,8 +474,8 @@ public class SV_USER { //ZOID, ss_pic can be nextserver'd in coop mode if (SV_INIT.sv.state == Defines.ss_game - || (SV_INIT.sv.state == Defines.ss_pic && 0 == Cvar - .VariableValue("coop"))) + || (SV_INIT.sv.state == Defines.ss_pic && + 0 == Cvar.VariableValue("coop"))) return; // can't nextserver while playing a normal game SV_INIT.svs.spawncount++; // make sure another doesn't sneak in @@ -513,6 +512,8 @@ public class SV_USER { * ================== SV_ExecuteUserCommand ================== */ public static void SV_ExecuteUserCommand(String s) { + + Com.dprintln("SV_ExecuteUserCommand:" + s ); SV_USER.ucmd_t u = null; Cmd.TokenizeString(s.toCharArray(), true); |