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authorRene Stoeckel <[email protected]>2004-08-20 21:29:58 +0000
committerRene Stoeckel <[email protected]>2004-08-20 21:29:58 +0000
commit93a1cb6d6bfa9d7a80c004100125c829f1f36e86 (patch)
tree4ca88afc7718f8e63bd7f91aeccfe3c0fe66634e /src/jake2/util/QuakeFile.java
parenta1a1c7334c9b03113344078d2d7977193a1d7b5e (diff)
savegames now seem to work.
Diffstat (limited to 'src/jake2/util/QuakeFile.java')
-rw-r--r--src/jake2/util/QuakeFile.java180
1 files changed, 180 insertions, 0 deletions
diff --git a/src/jake2/util/QuakeFile.java b/src/jake2/util/QuakeFile.java
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+++ b/src/jake2/util/QuakeFile.java
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+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+// Created on 24.07.2004 by RST.
+// $Id: QuakeFile.java,v 1.1 2004-08-20 21:29:57 salomo Exp $
+
+package jake2.util;
+
+import jake2.game.Game;
+import jake2.game.SuperAdapter;
+import jake2.game.edict_t;
+import jake2.game.gitem_t;
+
+import java.io.*;
+
+/** RandomAccessFile, bur handles readString/WriteString specially and
+ * offers other helper functions */
+public class QuakeFile extends RandomAccessFile
+{
+
+ /** Standard Constructor.*/
+ public QuakeFile(String filename, String mode) throws FileNotFoundException
+ {
+ super(filename, mode);
+ }
+
+ /** Writes a Vector to a RandomAccessFile. */
+ public void writeVector(float v[]) throws IOException
+ {
+ for (int n= 0; n < 3; n++)
+ writeFloat(v[n]);
+ }
+
+ /** Writes a Vector to a RandomAccessFile. */
+ public float[] readVector() throws IOException
+ {
+ float res[]= { 0, 0, 0 };
+ for (int n= 0; n < 3; n++)
+ res[n]= readFloat();
+
+ return res;
+ }
+
+ /** Reads a length specified string from a file. */
+ public String readString() throws IOException
+ {
+ int len= readInt();
+
+ if (len == -1)
+ return null;
+
+ if (len == 0)
+ return "";
+
+ byte bb[]= new byte[len];
+
+ super.read(bb, 0, len);
+
+ return new String(bb, 0, len);
+ }
+
+ /** Writes a length specified string to a file. */
+ public void writeString(String s) throws IOException
+ {
+ if (s == null)
+ {
+ writeInt(-1);
+ return;
+ }
+
+ writeInt(s.length());
+ if (s.length() != 0)
+ writeBytes(s);
+ }
+
+ /** Writes the edict reference. */
+ public void writeEdictRef(edict_t ent) throws IOException
+ {
+ if (ent == null)
+ writeInt(-1);
+ else
+ {
+ writeInt(ent.s.number);
+ }
+ }
+
+ /**
+ * Reads an edict index from a file and returns the edict.
+ */
+
+ public edict_t readEdictRef() throws IOException
+ {
+ int i= readInt();
+
+ // handle -1
+ if (i < 0)
+ return null;
+
+ if (i > Game.g_edicts.length)
+ {
+ System.err.println("jake2: illegal edict num:" + i);
+ return null;
+ }
+
+ // valid edict.
+ return Game.g_edicts[i];
+ }
+
+ /** Writes the Adapter-ID to the file. */
+ public void writeAdapter(SuperAdapter a) throws IOException
+ {
+ writeInt(3988);
+ if (a == null)
+ writeString(null);
+ else
+ {
+ String str= a.getID();
+ if (a == null)
+ {
+ System.err.println("writeAdapter: invalid Adapter id for" + a);
+ }
+ System.out.println("writing adapter:" + str);
+ writeString(str);
+ }
+ }
+
+ /** Reads the adapter id and returns the adapter. */
+ public SuperAdapter readAdapter() throws IOException
+ {
+ if (readInt() != 3988)
+ System.err.println("wrong read position: readadapter.");
+
+ String id= readString();
+
+ if (id == null)
+ {
+ // null adapter. :-)
+ return null;
+ }
+
+ return SuperAdapter.getFromID(id);
+ }
+
+ /** Writes an item reference. */
+ public void writeItem(gitem_t item) throws IOException
+ {
+ if (item == null)
+ writeInt(-1);
+ else
+ writeInt(item.index);
+ }
+
+ /** Reads the item index and returns the game item. */
+ public gitem_t readItem() throws IOException
+ {
+ int ndx= readInt();
+ if (ndx == -1)
+ return null;
+ else
+ return Game.itemlist[ndx];
+ }
+
+}