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-rw-r--r--src/jake2/game/M_Chick.java2271
1 files changed, 1293 insertions, 978 deletions
diff --git a/src/jake2/game/M_Chick.java b/src/jake2/game/M_Chick.java
index 5e577fb..5789180 100644
--- a/src/jake2/game/M_Chick.java
+++ b/src/jake2/game/M_Chick.java
@@ -1,987 +1,1302 @@
/*
-Copyright (C) 1997-2001 Id Software, Inc.
+ * Copyright (C) 1997-2001 Id Software, Inc.
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation; either version 2 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE.
+ *
+ * See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
+ * Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+// Created on 13.11.2003 by RST.
+// $Id: M_Chick.java,v 1.3 2004-09-22 19:22:02 salomo Exp $
+package jake2.game;
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+import jake2.Defines;
+import jake2.util.Lib;
+import jake2.util.Math3D;
-See the GNU General Public License for more details.
+public class M_Chick {
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ public final static int FRAME_attak101 = 0;
-*/
+ public final static int FRAME_attak102 = 1;
-// Created on 13.11.2003 by RST.
-// $Id: M_Chick.java,v 1.2 2004-07-08 15:58:44 hzi Exp $
+ public final static int FRAME_attak103 = 2;
-package jake2.game;
+ public final static int FRAME_attak104 = 3;
+
+ public final static int FRAME_attak105 = 4;
+
+ public final static int FRAME_attak106 = 5;
+
+ public final static int FRAME_attak107 = 6;
+
+ public final static int FRAME_attak108 = 7;
+
+ public final static int FRAME_attak109 = 8;
+
+ public final static int FRAME_attak110 = 9;
+
+ public final static int FRAME_attak111 = 10;
+
+ public final static int FRAME_attak112 = 11;
+
+ public final static int FRAME_attak113 = 12;
+
+ public final static int FRAME_attak114 = 13;
+
+ public final static int FRAME_attak115 = 14;
+
+ public final static int FRAME_attak116 = 15;
+
+ public final static int FRAME_attak117 = 16;
+
+ public final static int FRAME_attak118 = 17;
+
+ public final static int FRAME_attak119 = 18;
+
+ public final static int FRAME_attak120 = 19;
+
+ public final static int FRAME_attak121 = 20;
+
+ public final static int FRAME_attak122 = 21;
+
+ public final static int FRAME_attak123 = 22;
+
+ public final static int FRAME_attak124 = 23;
+
+ public final static int FRAME_attak125 = 24;
+
+ public final static int FRAME_attak126 = 25;
+
+ public final static int FRAME_attak127 = 26;
+
+ public final static int FRAME_attak128 = 27;
+
+ public final static int FRAME_attak129 = 28;
+
+ public final static int FRAME_attak130 = 29;
+
+ public final static int FRAME_attak131 = 30;
+
+ public final static int FRAME_attak132 = 31;
+
+ public final static int FRAME_attak201 = 32;
+
+ public final static int FRAME_attak202 = 33;
+
+ public final static int FRAME_attak203 = 34;
+
+ public final static int FRAME_attak204 = 35;
+
+ public final static int FRAME_attak205 = 36;
+
+ public final static int FRAME_attak206 = 37;
+
+ public final static int FRAME_attak207 = 38;
+
+ public final static int FRAME_attak208 = 39;
+
+ public final static int FRAME_attak209 = 40;
+
+ public final static int FRAME_attak210 = 41;
+
+ public final static int FRAME_attak211 = 42;
+
+ public final static int FRAME_attak212 = 43;
+
+ public final static int FRAME_attak213 = 44;
+
+ public final static int FRAME_attak214 = 45;
+
+ public final static int FRAME_attak215 = 46;
+
+ public final static int FRAME_attak216 = 47;
+
+ public final static int FRAME_death101 = 48;
+
+ public final static int FRAME_death102 = 49;
+
+ public final static int FRAME_death103 = 50;
+
+ public final static int FRAME_death104 = 51;
+
+ public final static int FRAME_death105 = 52;
+
+ public final static int FRAME_death106 = 53;
+
+ public final static int FRAME_death107 = 54;
+
+ public final static int FRAME_death108 = 55;
+
+ public final static int FRAME_death109 = 56;
+
+ public final static int FRAME_death110 = 57;
+
+ public final static int FRAME_death111 = 58;
+
+ public final static int FRAME_death112 = 59;
+
+ public final static int FRAME_death201 = 60;
+
+ public final static int FRAME_death202 = 61;
+
+ public final static int FRAME_death203 = 62;
+
+ public final static int FRAME_death204 = 63;
+
+ public final static int FRAME_death205 = 64;
+
+ public final static int FRAME_death206 = 65;
+
+ public final static int FRAME_death207 = 66;
+
+ public final static int FRAME_death208 = 67;
+
+ public final static int FRAME_death209 = 68;
+
+ public final static int FRAME_death210 = 69;
+
+ public final static int FRAME_death211 = 70;
+
+ public final static int FRAME_death212 = 71;
+
+ public final static int FRAME_death213 = 72;
+
+ public final static int FRAME_death214 = 73;
+
+ public final static int FRAME_death215 = 74;
+
+ public final static int FRAME_death216 = 75;
+
+ public final static int FRAME_death217 = 76;
+
+ public final static int FRAME_death218 = 77;
+
+ public final static int FRAME_death219 = 78;
+
+ public final static int FRAME_death220 = 79;
+
+ public final static int FRAME_death221 = 80;
+
+ public final static int FRAME_death222 = 81;
+
+ public final static int FRAME_death223 = 82;
+
+ public final static int FRAME_duck01 = 83;
+
+ public final static int FRAME_duck02 = 84;
+
+ public final static int FRAME_duck03 = 85;
+
+ public final static int FRAME_duck04 = 86;
+
+ public final static int FRAME_duck05 = 87;
+
+ public final static int FRAME_duck06 = 88;
+
+ public final static int FRAME_duck07 = 89;
+
+ public final static int FRAME_pain101 = 90;
+
+ public final static int FRAME_pain102 = 91;
+
+ public final static int FRAME_pain103 = 92;
+
+ public final static int FRAME_pain104 = 93;
+
+ public final static int FRAME_pain105 = 94;
+
+ public final static int FRAME_pain201 = 95;
+
+ public final static int FRAME_pain202 = 96;
+
+ public final static int FRAME_pain203 = 97;
+
+ public final static int FRAME_pain204 = 98;
+
+ public final static int FRAME_pain205 = 99;
+
+ public final static int FRAME_pain301 = 100;
+
+ public final static int FRAME_pain302 = 101;
+
+ public final static int FRAME_pain303 = 102;
+
+ public final static int FRAME_pain304 = 103;
+
+ public final static int FRAME_pain305 = 104;
+
+ public final static int FRAME_pain306 = 105;
+
+ public final static int FRAME_pain307 = 106;
+
+ public final static int FRAME_pain308 = 107;
+
+ public final static int FRAME_pain309 = 108;
+
+ public final static int FRAME_pain310 = 109;
+
+ public final static int FRAME_pain311 = 110;
+
+ public final static int FRAME_pain312 = 111;
+
+ public final static int FRAME_pain313 = 112;
+
+ public final static int FRAME_pain314 = 113;
+
+ public final static int FRAME_pain315 = 114;
+
+ public final static int FRAME_pain316 = 115;
+
+ public final static int FRAME_pain317 = 116;
+
+ public final static int FRAME_pain318 = 117;
+
+ public final static int FRAME_pain319 = 118;
+
+ public final static int FRAME_pain320 = 119;
+
+ public final static int FRAME_pain321 = 120;
+
+ public final static int FRAME_stand101 = 121;
+
+ public final static int FRAME_stand102 = 122;
+
+ public final static int FRAME_stand103 = 123;
+
+ public final static int FRAME_stand104 = 124;
+
+ public final static int FRAME_stand105 = 125;
+
+ public final static int FRAME_stand106 = 126;
+
+ public final static int FRAME_stand107 = 127;
+
+ public final static int FRAME_stand108 = 128;
+
+ public final static int FRAME_stand109 = 129;
+
+ public final static int FRAME_stand110 = 130;
+
+ public final static int FRAME_stand111 = 131;
+
+ public final static int FRAME_stand112 = 132;
+
+ public final static int FRAME_stand113 = 133;
+
+ public final static int FRAME_stand114 = 134;
+
+ public final static int FRAME_stand115 = 135;
+
+ public final static int FRAME_stand116 = 136;
+
+ public final static int FRAME_stand117 = 137;
+
+ public final static int FRAME_stand118 = 138;
+
+ public final static int FRAME_stand119 = 139;
+
+ public final static int FRAME_stand120 = 140;
+
+ public final static int FRAME_stand121 = 141;
+
+ public final static int FRAME_stand122 = 142;
+
+ public final static int FRAME_stand123 = 143;
+
+ public final static int FRAME_stand124 = 144;
+
+ public final static int FRAME_stand125 = 145;
+
+ public final static int FRAME_stand126 = 146;
+
+ public final static int FRAME_stand127 = 147;
+
+ public final static int FRAME_stand128 = 148;
+
+ public final static int FRAME_stand129 = 149;
+
+ public final static int FRAME_stand130 = 150;
+
+ public final static int FRAME_stand201 = 151;
+
+ public final static int FRAME_stand202 = 152;
+
+ public final static int FRAME_stand203 = 153;
+
+ public final static int FRAME_stand204 = 154;
+
+ public final static int FRAME_stand205 = 155;
+
+ public final static int FRAME_stand206 = 156;
+
+ public final static int FRAME_stand207 = 157;
+
+ public final static int FRAME_stand208 = 158;
+
+ public final static int FRAME_stand209 = 159;
+
+ public final static int FRAME_stand210 = 160;
+
+ public final static int FRAME_stand211 = 161;
+
+ public final static int FRAME_stand212 = 162;
+
+ public final static int FRAME_stand213 = 163;
+
+ public final static int FRAME_stand214 = 164;
+
+ public final static int FRAME_stand215 = 165;
+
+ public final static int FRAME_stand216 = 166;
+
+ public final static int FRAME_stand217 = 167;
+
+ public final static int FRAME_stand218 = 168;
+
+ public final static int FRAME_stand219 = 169;
+
+ public final static int FRAME_stand220 = 170;
+
+ public final static int FRAME_stand221 = 171;
+
+ public final static int FRAME_stand222 = 172;
+
+ public final static int FRAME_stand223 = 173;
+
+ public final static int FRAME_stand224 = 174;
+
+ public final static int FRAME_stand225 = 175;
+
+ public final static int FRAME_stand226 = 176;
+
+ public final static int FRAME_stand227 = 177;
+
+ public final static int FRAME_stand228 = 178;
+
+ public final static int FRAME_stand229 = 179;
+
+ public final static int FRAME_stand230 = 180;
+
+ public final static int FRAME_walk01 = 181;
+
+ public final static int FRAME_walk02 = 182;
+
+ public final static int FRAME_walk03 = 183;
+
+ public final static int FRAME_walk04 = 184;
+
+ public final static int FRAME_walk05 = 185;
+
+ public final static int FRAME_walk06 = 186;
+
+ public final static int FRAME_walk07 = 187;
+
+ public final static int FRAME_walk08 = 188;
+
+ public final static int FRAME_walk09 = 189;
+
+ public final static int FRAME_walk10 = 190;
+
+ public final static int FRAME_walk11 = 191;
+
+ public final static int FRAME_walk12 = 192;
+
+ public final static int FRAME_walk13 = 193;
+
+ public final static int FRAME_walk14 = 194;
+
+ public final static int FRAME_walk15 = 195;
+
+ public final static int FRAME_walk16 = 196;
+
+ public final static int FRAME_walk17 = 197;
+
+ public final static int FRAME_walk18 = 198;
+
+ public final static int FRAME_walk19 = 199;
+
+ public final static int FRAME_walk20 = 200;
+
+ public final static int FRAME_walk21 = 201;
+
+ public final static int FRAME_walk22 = 202;
+
+ public final static int FRAME_walk23 = 203;
+
+ public final static int FRAME_walk24 = 204;
+
+ public final static int FRAME_walk25 = 205;
+
+ public final static int FRAME_walk26 = 206;
+
+ public final static int FRAME_walk27 = 207;
+
+ public final static int FRAME_recln201 = 208;
+
+ public final static int FRAME_recln202 = 209;
+
+ public final static int FRAME_recln203 = 210;
+
+ public final static int FRAME_recln204 = 211;
+
+ public final static int FRAME_recln205 = 212;
+
+ public final static int FRAME_recln206 = 213;
+
+ public final static int FRAME_recln207 = 214;
+
+ public final static int FRAME_recln208 = 215;
+
+ public final static int FRAME_recln209 = 216;
+
+ public final static int FRAME_recln210 = 217;
+
+ public final static int FRAME_recln211 = 218;
+
+ public final static int FRAME_recln212 = 219;
+
+ public final static int FRAME_recln213 = 220;
+
+ public final static int FRAME_recln214 = 221;
+
+ public final static int FRAME_recln215 = 222;
+
+ public final static int FRAME_recln216 = 223;
+
+ public final static int FRAME_recln217 = 224;
+
+ public final static int FRAME_recln218 = 225;
+
+ public final static int FRAME_recln219 = 226;
+
+ public final static int FRAME_recln220 = 227;
+
+ public final static int FRAME_recln221 = 228;
+
+ public final static int FRAME_recln222 = 229;
+
+ public final static int FRAME_recln223 = 230;
+
+ public final static int FRAME_recln224 = 231;
+
+ public final static int FRAME_recln225 = 232;
+
+ public final static int FRAME_recln226 = 233;
+
+ public final static int FRAME_recln227 = 234;
+
+ public final static int FRAME_recln228 = 235;
+
+ public final static int FRAME_recln229 = 236;
+
+ public final static int FRAME_recln230 = 237;
+
+ public final static int FRAME_recln231 = 238;
+
+ public final static int FRAME_recln232 = 239;
+
+ public final static int FRAME_recln233 = 240;
+
+ public final static int FRAME_recln234 = 241;
+
+ public final static int FRAME_recln235 = 242;
+
+ public final static int FRAME_recln236 = 243;
+
+ public final static int FRAME_recln237 = 244;
+
+ public final static int FRAME_recln238 = 245;
+
+ public final static int FRAME_recln239 = 246;
+
+ public final static int FRAME_recln240 = 247;
+
+ public final static int FRAME_recln101 = 248;
+
+ public final static int FRAME_recln102 = 249;
+
+ public final static int FRAME_recln103 = 250;
+
+ public final static int FRAME_recln104 = 251;
+
+ public final static int FRAME_recln105 = 252;
+
+ public final static int FRAME_recln106 = 253;
+
+ public final static int FRAME_recln107 = 254;
+
+ public final static int FRAME_recln108 = 255;
+
+ public final static int FRAME_recln109 = 256;
+
+ public final static int FRAME_recln110 = 257;
+
+ public final static int FRAME_recln111 = 258;
+
+ public final static int FRAME_recln112 = 259;
+
+ public final static int FRAME_recln113 = 260;
+
+ public final static int FRAME_recln114 = 261;
+
+ public final static int FRAME_recln115 = 262;
+
+ public final static int FRAME_recln116 = 263;
+
+ public final static int FRAME_recln117 = 264;
+
+ public final static int FRAME_recln118 = 265;
+
+ public final static int FRAME_recln119 = 266;
+
+ public final static int FRAME_recln120 = 267;
+
+ public final static int FRAME_recln121 = 268;
+
+ public final static int FRAME_recln122 = 269;
+
+ public final static int FRAME_recln123 = 270;
+
+ public final static int FRAME_recln124 = 271;
+
+ public final static int FRAME_recln125 = 272;
+
+ public final static int FRAME_recln126 = 273;
+
+ public final static int FRAME_recln127 = 274;
+
+ public final static int FRAME_recln128 = 275;
+
+ public final static int FRAME_recln129 = 276;
+
+ public final static int FRAME_recln130 = 277;
+
+ public final static int FRAME_recln131 = 278;
+
+ public final static int FRAME_recln132 = 279;
+
+ public final static int FRAME_recln133 = 280;
+
+ public final static int FRAME_recln134 = 281;
+
+ public final static int FRAME_recln135 = 282;
+
+ public final static int FRAME_recln136 = 283;
+
+ public final static int FRAME_recln137 = 284;
+
+ public final static int FRAME_recln138 = 285;
+
+ public final static int FRAME_recln139 = 286;
+
+ public final static int FRAME_recln140 = 287;
+
+ public final static float MODEL_SCALE = 1.000000f;
+
+ static int sound_missile_prelaunch;
+
+ static int sound_missile_launch;
+
+ static int sound_melee_swing;
+
+ static int sound_melee_hit;
+
+ static int sound_missile_reload;
+
+ static int sound_death1;
+
+ static int sound_death2;
+
+ static int sound_fall_down;
+
+ static int sound_idle1;
+
+ static int sound_idle2;
+
+ static int sound_pain1;
+
+ static int sound_pain2;
+
+ static int sound_pain3;
+
+ static int sound_sight;
+
+ static int sound_search;
+
+ static EntThinkAdapter ChickMoan = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ if (Lib.random() < 0.5)
+ GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle1, 1,
+ Defines.ATTN_IDLE, 0);
+ else
+ GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle2, 1,
+ Defines.ATTN_IDLE, 0);
+ return true;
+ }
+ };
-import jake2.util.*;
-import jake2.util.*;
-
-public class M_Chick extends GameWeapon {
-
- public final static int FRAME_attak101= 0;
- public final static int FRAME_attak102= 1;
- public final static int FRAME_attak103= 2;
- public final static int FRAME_attak104= 3;
- public final static int FRAME_attak105= 4;
- public final static int FRAME_attak106= 5;
- public final static int FRAME_attak107= 6;
- public final static int FRAME_attak108= 7;
- public final static int FRAME_attak109= 8;
- public final static int FRAME_attak110= 9;
- public final static int FRAME_attak111= 10;
- public final static int FRAME_attak112= 11;
- public final static int FRAME_attak113= 12;
- public final static int FRAME_attak114= 13;
- public final static int FRAME_attak115= 14;
- public final static int FRAME_attak116= 15;
- public final static int FRAME_attak117= 16;
- public final static int FRAME_attak118= 17;
- public final static int FRAME_attak119= 18;
- public final static int FRAME_attak120= 19;
- public final static int FRAME_attak121= 20;
- public final static int FRAME_attak122= 21;
- public final static int FRAME_attak123= 22;
- public final static int FRAME_attak124= 23;
- public final static int FRAME_attak125= 24;
- public final static int FRAME_attak126= 25;
- public final static int FRAME_attak127= 26;
- public final static int FRAME_attak128= 27;
- public final static int FRAME_attak129= 28;
- public final static int FRAME_attak130= 29;
- public final static int FRAME_attak131= 30;
- public final static int FRAME_attak132= 31;
- public final static int FRAME_attak201= 32;
- public final static int FRAME_attak202= 33;
- public final static int FRAME_attak203= 34;
- public final static int FRAME_attak204= 35;
- public final static int FRAME_attak205= 36;
- public final static int FRAME_attak206= 37;
- public final static int FRAME_attak207= 38;
- public final static int FRAME_attak208= 39;
- public final static int FRAME_attak209= 40;
- public final static int FRAME_attak210= 41;
- public final static int FRAME_attak211= 42;
- public final static int FRAME_attak212= 43;
- public final static int FRAME_attak213= 44;
- public final static int FRAME_attak214= 45;
- public final static int FRAME_attak215= 46;
- public final static int FRAME_attak216= 47;
- public final static int FRAME_death101= 48;
- public final static int FRAME_death102= 49;
- public final static int FRAME_death103= 50;
- public final static int FRAME_death104= 51;
- public final static int FRAME_death105= 52;
- public final static int FRAME_death106= 53;
- public final static int FRAME_death107= 54;
- public final static int FRAME_death108= 55;
- public final static int FRAME_death109= 56;
- public final static int FRAME_death110= 57;
- public final static int FRAME_death111= 58;
- public final static int FRAME_death112= 59;
- public final static int FRAME_death201= 60;
- public final static int FRAME_death202= 61;
- public final static int FRAME_death203= 62;
- public final static int FRAME_death204= 63;
- public final static int FRAME_death205= 64;
- public final static int FRAME_death206= 65;
- public final static int FRAME_death207= 66;
- public final static int FRAME_death208= 67;
- public final static int FRAME_death209= 68;
- public final static int FRAME_death210= 69;
- public final static int FRAME_death211= 70;
- public final static int FRAME_death212= 71;
- public final static int FRAME_death213= 72;
- public final static int FRAME_death214= 73;
- public final static int FRAME_death215= 74;
- public final static int FRAME_death216= 75;
- public final static int FRAME_death217= 76;
- public final static int FRAME_death218= 77;
- public final static int FRAME_death219= 78;
- public final static int FRAME_death220= 79;
- public final static int FRAME_death221= 80;
- public final static int FRAME_death222= 81;
- public final static int FRAME_death223= 82;
- public final static int FRAME_duck01= 83;
- public final static int FRAME_duck02= 84;
- public final static int FRAME_duck03= 85;
- public final static int FRAME_duck04= 86;
- public final static int FRAME_duck05= 87;
- public final static int FRAME_duck06= 88;
- public final static int FRAME_duck07= 89;
- public final static int FRAME_pain101= 90;
- public final static int FRAME_pain102= 91;
- public final static int FRAME_pain103= 92;
- public final static int FRAME_pain104= 93;
- public final static int FRAME_pain105= 94;
- public final static int FRAME_pain201= 95;
- public final static int FRAME_pain202= 96;
- public final static int FRAME_pain203= 97;
- public final static int FRAME_pain204= 98;
- public final static int FRAME_pain205= 99;
- public final static int FRAME_pain301= 100;
- public final static int FRAME_pain302= 101;
- public final static int FRAME_pain303= 102;
- public final static int FRAME_pain304= 103;
- public final static int FRAME_pain305= 104;
- public final static int FRAME_pain306= 105;
- public final static int FRAME_pain307= 106;
- public final static int FRAME_pain308= 107;
- public final static int FRAME_pain309= 108;
- public final static int FRAME_pain310= 109;
- public final static int FRAME_pain311= 110;
- public final static int FRAME_pain312= 111;
- public final static int FRAME_pain313= 112;
- public final static int FRAME_pain314= 113;
- public final static int FRAME_pain315= 114;
- public final static int FRAME_pain316= 115;
- public final static int FRAME_pain317= 116;
- public final static int FRAME_pain318= 117;
- public final static int FRAME_pain319= 118;
- public final static int FRAME_pain320= 119;
- public final static int FRAME_pain321= 120;
- public final static int FRAME_stand101= 121;
- public final static int FRAME_stand102= 122;
- public final static int FRAME_stand103= 123;
- public final static int FRAME_stand104= 124;
- public final static int FRAME_stand105= 125;
- public final static int FRAME_stand106= 126;
- public final static int FRAME_stand107= 127;
- public final static int FRAME_stand108= 128;
- public final static int FRAME_stand109= 129;
- public final static int FRAME_stand110= 130;
- public final static int FRAME_stand111= 131;
- public final static int FRAME_stand112= 132;
- public final static int FRAME_stand113= 133;
- public final static int FRAME_stand114= 134;
- public final static int FRAME_stand115= 135;
- public final static int FRAME_stand116= 136;
- public final static int FRAME_stand117= 137;
- public final static int FRAME_stand118= 138;
- public final static int FRAME_stand119= 139;
- public final static int FRAME_stand120= 140;
- public final static int FRAME_stand121= 141;
- public final static int FRAME_stand122= 142;
- public final static int FRAME_stand123= 143;
- public final static int FRAME_stand124= 144;
- public final static int FRAME_stand125= 145;
- public final static int FRAME_stand126= 146;
- public final static int FRAME_stand127= 147;
- public final static int FRAME_stand128= 148;
- public final static int FRAME_stand129= 149;
- public final static int FRAME_stand130= 150;
- public final static int FRAME_stand201= 151;
- public final static int FRAME_stand202= 152;
- public final static int FRAME_stand203= 153;
- public final static int FRAME_stand204= 154;
- public final static int FRAME_stand205= 155;
- public final static int FRAME_stand206= 156;
- public final static int FRAME_stand207= 157;
- public final static int FRAME_stand208= 158;
- public final static int FRAME_stand209= 159;
- public final static int FRAME_stand210= 160;
- public final static int FRAME_stand211= 161;
- public final static int FRAME_stand212= 162;
- public final static int FRAME_stand213= 163;
- public final static int FRAME_stand214= 164;
- public final static int FRAME_stand215= 165;
- public final static int FRAME_stand216= 166;
- public final static int FRAME_stand217= 167;
- public final static int FRAME_stand218= 168;
- public final static int FRAME_stand219= 169;
- public final static int FRAME_stand220= 170;
- public final static int FRAME_stand221= 171;
- public final static int FRAME_stand222= 172;
- public final static int FRAME_stand223= 173;
- public final static int FRAME_stand224= 174;
- public final static int FRAME_stand225= 175;
- public final static int FRAME_stand226= 176;
- public final static int FRAME_stand227= 177;
- public final static int FRAME_stand228= 178;
- public final static int FRAME_stand229= 179;
- public final static int FRAME_stand230= 180;
- public final static int FRAME_walk01= 181;
- public final static int FRAME_walk02= 182;
- public final static int FRAME_walk03= 183;
- public final static int FRAME_walk04= 184;
- public final static int FRAME_walk05= 185;
- public final static int FRAME_walk06= 186;
- public final static int FRAME_walk07= 187;
- public final static int FRAME_walk08= 188;
- public final static int FRAME_walk09= 189;
- public final static int FRAME_walk10= 190;
- public final static int FRAME_walk11= 191;
- public final static int FRAME_walk12= 192;
- public final static int FRAME_walk13= 193;
- public final static int FRAME_walk14= 194;
- public final static int FRAME_walk15= 195;
- public final static int FRAME_walk16= 196;
- public final static int FRAME_walk17= 197;
- public final static int FRAME_walk18= 198;
- public final static int FRAME_walk19= 199;
- public final static int FRAME_walk20= 200;
- public final static int FRAME_walk21= 201;
- public final static int FRAME_walk22= 202;
- public final static int FRAME_walk23= 203;
- public final static int FRAME_walk24= 204;
- public final static int FRAME_walk25= 205;
- public final static int FRAME_walk26= 206;
- public final static int FRAME_walk27= 207;
- public final static int FRAME_recln201= 208;
- public final static int FRAME_recln202= 209;
- public final static int FRAME_recln203= 210;
- public final static int FRAME_recln204= 211;
- public final static int FRAME_recln205= 212;
- public final static int FRAME_recln206= 213;
- public final static int FRAME_recln207= 214;
- public final static int FRAME_recln208= 215;
- public final static int FRAME_recln209= 216;
- public final static int FRAME_recln210= 217;
- public final static int FRAME_recln211= 218;
- public final static int FRAME_recln212= 219;
- public final static int FRAME_recln213= 220;
- public final static int FRAME_recln214= 221;
- public final static int FRAME_recln215= 222;
- public final static int FRAME_recln216= 223;
- public final static int FRAME_recln217= 224;
- public final static int FRAME_recln218= 225;
- public final static int FRAME_recln219= 226;
- public final static int FRAME_recln220= 227;
- public final static int FRAME_recln221= 228;
- public final static int FRAME_recln222= 229;
- public final static int FRAME_recln223= 230;
- public final static int FRAME_recln224= 231;
- public final static int FRAME_recln225= 232;
- public final static int FRAME_recln226= 233;
- public final static int FRAME_recln227= 234;
- public final static int FRAME_recln228= 235;
- public final static int FRAME_recln229= 236;
- public final static int FRAME_recln230= 237;
- public final static int FRAME_recln231= 238;
- public final static int FRAME_recln232= 239;
- public final static int FRAME_recln233= 240;
- public final static int FRAME_recln234= 241;
- public final static int FRAME_recln235= 242;
- public final static int FRAME_recln236= 243;
- public final static int FRAME_recln237= 244;
- public final static int FRAME_recln238= 245;
- public final static int FRAME_recln239= 246;
- public final static int FRAME_recln240= 247;
- public final static int FRAME_recln101= 248;
- public final static int FRAME_recln102= 249;
- public final static int FRAME_recln103= 250;
- public final static int FRAME_recln104= 251;
- public final static int FRAME_recln105= 252;
- public final static int FRAME_recln106= 253;
- public final static int FRAME_recln107= 254;
- public final static int FRAME_recln108= 255;
- public final static int FRAME_recln109= 256;
- public final static int FRAME_recln110= 257;
- public final static int FRAME_recln111= 258;
- public final static int FRAME_recln112= 259;
- public final static int FRAME_recln113= 260;
- public final static int FRAME_recln114= 261;
- public final static int FRAME_recln115= 262;
- public final static int FRAME_recln116= 263;
- public final static int FRAME_recln117= 264;
- public final static int FRAME_recln118= 265;
- public final static int FRAME_recln119= 266;
- public final static int FRAME_recln120= 267;
- public final static int FRAME_recln121= 268;
- public final static int FRAME_recln122= 269;
- public final static int FRAME_recln123= 270;
- public final static int FRAME_recln124= 271;
- public final static int FRAME_recln125= 272;
- public final static int FRAME_recln126= 273;
- public final static int FRAME_recln127= 274;
- public final static int FRAME_recln128= 275;
- public final static int FRAME_recln129= 276;
- public final static int FRAME_recln130= 277;
- public final static int FRAME_recln131= 278;
- public final static int FRAME_recln132= 279;
- public final static int FRAME_recln133= 280;
- public final static int FRAME_recln134= 281;
- public final static int FRAME_recln135= 282;
- public final static int FRAME_recln136= 283;
- public final static int FRAME_recln137= 284;
- public final static int FRAME_recln138= 285;
- public final static int FRAME_recln139= 286;
- public final static int FRAME_recln140= 287;
-
- public final static float MODEL_SCALE= 1.000000f;
-
- static int sound_missile_prelaunch;
- static int sound_missile_launch;
- static int sound_melee_swing;
- static int sound_melee_hit;
- static int sound_missile_reload;
- static int sound_death1;
- static int sound_death2;
- static int sound_fall_down;
- static int sound_idle1;
- static int sound_idle2;
- static int sound_pain1;
- static int sound_pain2;
- static int sound_pain3;
- static int sound_sight;
- static int sound_search;
-
- static EntThinkAdapter ChickMoan= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- if (Lib.random() < 0.5)
- gi.sound(self, CHAN_VOICE, sound_idle1, 1, ATTN_IDLE, 0);
- else
- gi.sound(self, CHAN_VOICE, sound_idle2, 1, ATTN_IDLE, 0);
- return true;
- }
- };
-
- static mframe_t chick_frames_fidget[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, ChickMoan),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null)};
- static EntThinkAdapter chick_stand= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= chick_move_stand;
- return true;
- }
- };
- static mmove_t chick_move_fidget=
- new mmove_t(FRAME_stand201, FRAME_stand230, chick_frames_fidget, chick_stand);
-
- static EntThinkAdapter chick_fidget= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- if ((self.monsterinfo.aiflags & AI_STAND_GROUND) != 0)
- return true;
- if (Lib.random() <= 0.3)
- self.monsterinfo.currentmove= chick_move_fidget;
- return true;
- }
- };
-
- static mframe_t chick_frames_stand[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, null),
- new mframe_t(GameAIAdapters.ai_stand, 0, chick_fidget),
- };
- static mmove_t chick_move_stand=
- new mmove_t(FRAME_stand101, FRAME_stand130, chick_frames_stand, null);
-
- static EntThinkAdapter chick_run= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- if ((self.monsterinfo.aiflags & AI_STAND_GROUND) != 0) {
- self.monsterinfo.currentmove= chick_move_stand;
- return true;
- }
-
- if (self.monsterinfo.currentmove == chick_move_walk
- || self.monsterinfo.currentmove == chick_move_start_run) {
- self.monsterinfo.currentmove= chick_move_run;
- } else {
- self.monsterinfo.currentmove= chick_move_start_run;
- }
- return true;
- }
- };
-
- static mframe_t chick_frames_start_run[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_run, 1, null),
- new mframe_t(GameAIAdapters.ai_run, 0, null),
- new mframe_t(GameAIAdapters.ai_run, 0, null),
- new mframe_t(GameAIAdapters.ai_run, -1, null),
- new mframe_t(GameAIAdapters.ai_run, -1, null),
- new mframe_t(GameAIAdapters.ai_run, 0, null),
- new mframe_t(GameAIAdapters.ai_run, 1, null),
- new mframe_t(GameAIAdapters.ai_run, 3, null),
- new mframe_t(GameAIAdapters.ai_run, 6, null),
- new mframe_t(GameAIAdapters.ai_run, 3, null)};
- static mmove_t chick_move_start_run=
- new mmove_t(FRAME_walk01, FRAME_walk10, chick_frames_start_run, chick_run);
-
- static mframe_t chick_frames_run[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_run, 6, null),
- new mframe_t(GameAIAdapters.ai_run, 8, null),
- new mframe_t(GameAIAdapters.ai_run, 13, null),
- new mframe_t(GameAIAdapters.ai_run, 5, null),
- new mframe_t(GameAIAdapters.ai_run, 7, null),
- new mframe_t(GameAIAdapters.ai_run, 4, null),
- new mframe_t(GameAIAdapters.ai_run, 11, null),
- new mframe_t(GameAIAdapters.ai_run, 5, null),
- new mframe_t(GameAIAdapters.ai_run, 9, null),
- new mframe_t(GameAIAdapters.ai_run, 7, null)};
-
- static mmove_t chick_move_run= new mmove_t(FRAME_walk11, FRAME_walk20, chick_frames_run, null);
-
- static mframe_t chick_frames_walk[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_walk, 6, null),
- new mframe_t(GameAIAdapters.ai_walk, 8, null),
- new mframe_t(GameAIAdapters.ai_walk, 13, null),
- new mframe_t(GameAIAdapters.ai_walk, 5, null),
- new mframe_t(GameAIAdapters.ai_walk, 7, null),
- new mframe_t(GameAIAdapters.ai_walk, 4, null),
- new mframe_t(GameAIAdapters.ai_walk, 11, null),
- new mframe_t(GameAIAdapters.ai_walk, 5, null),
- new mframe_t(GameAIAdapters.ai_walk, 9, null),
- new mframe_t(GameAIAdapters.ai_walk, 7, null)};
-
- static mmove_t chick_move_walk=
- new mmove_t(FRAME_walk11, FRAME_walk20, chick_frames_walk, null);
-
- static EntThinkAdapter chick_walk= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= chick_move_walk;
- return true;
- }
- };
-
- static mframe_t chick_frames_pain1[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null)};
- static mmove_t chick_move_pain1=
- new mmove_t(FRAME_pain101, FRAME_pain105, chick_frames_pain1, chick_run);
-
- static mframe_t chick_frames_pain2[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null)};
- static mmove_t chick_move_pain2=
- new mmove_t(FRAME_pain201, FRAME_pain205, chick_frames_pain2, chick_run);
-
- static mframe_t chick_frames_pain3[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, -6, null),
- new mframe_t(GameAIAdapters.ai_move, 3, null),
- new mframe_t(GameAIAdapters.ai_move, 11, null),
- new mframe_t(GameAIAdapters.ai_move, 3, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 4, null),
- new mframe_t(GameAIAdapters.ai_move, 1, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, -3, null),
- new mframe_t(GameAIAdapters.ai_move, -4, null),
- new mframe_t(GameAIAdapters.ai_move, 5, null),
- new mframe_t(GameAIAdapters.ai_move, 7, null),
- new mframe_t(GameAIAdapters.ai_move, -2, null),
- new mframe_t(GameAIAdapters.ai_move, 3, null),
- new mframe_t(GameAIAdapters.ai_move, -5, null),
- new mframe_t(GameAIAdapters.ai_move, -2, null),
- new mframe_t(GameAIAdapters.ai_move, -8, null),
- new mframe_t(GameAIAdapters.ai_move, 2, null)};
-
- static mmove_t chick_move_pain3=
- new mmove_t(FRAME_pain301, FRAME_pain321, chick_frames_pain3, chick_run);
-
- static EntPainAdapter chick_pain= new EntPainAdapter() {
- public void pain(edict_t self, edict_t other, float kick, int damage) {
- float r;
-
- if (self.health < (self.max_health / 2))
- self.s.skinnum= 1;
-
- if (level.time < self.pain_debounce_time)
- return;
-
- self.pain_debounce_time= level.time + 3;
-
- r= Lib.random();
- if (r < 0.33)
- gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);
- else if (r < 0.66)
- gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);
- else
- gi.sound(self, CHAN_VOICE, sound_pain3, 1, ATTN_NORM, 0);
-
- if (skill.value == 3)
- return; // no pain anims in nightmare
-
- if (damage <= 10)
- self.monsterinfo.currentmove= chick_move_pain1;
- else if (damage <= 25)
- self.monsterinfo.currentmove= chick_move_pain2;
- else
- self.monsterinfo.currentmove= chick_move_pain3;
- return;
- }
- };
-
- static EntThinkAdapter chick_dead= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- Math3D.VectorSet(self.mins, -16, -16, 0);
- Math3D.VectorSet(self.maxs, 16, 16, 16);
- self.movetype= MOVETYPE_TOSS;
- self.svflags |= SVF_DEADMONSTER;
- self.nextthink= 0;
- gi.linkentity(self);
- return true;
- }
- };
-
- static mframe_t chick_frames_death2[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_move, -6, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, -1, null),
- new mframe_t(GameAIAdapters.ai_move, -5, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, -1, null),
- new mframe_t(GameAIAdapters.ai_move, -2, null),
- new mframe_t(GameAIAdapters.ai_move, 1, null),
- new mframe_t(GameAIAdapters.ai_move, 10, null),
- new mframe_t(GameAIAdapters.ai_move, 2, null),
- new mframe_t(GameAIAdapters.ai_move, 3, null),
- new mframe_t(GameAIAdapters.ai_move, 1, null),
- new mframe_t(GameAIAdapters.ai_move, 2, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 3, null),
- new mframe_t(GameAIAdapters.ai_move, 3, null),
- new mframe_t(GameAIAdapters.ai_move, 1, null),
- new mframe_t(GameAIAdapters.ai_move, -3, null),
- new mframe_t(GameAIAdapters.ai_move, -5, null),
- new mframe_t(GameAIAdapters.ai_move, 4, null),
- new mframe_t(GameAIAdapters.ai_move, 15, null),
- new mframe_t(GameAIAdapters.ai_move, 14, null),
- new mframe_t(GameAIAdapters.ai_move, 1, null)};
- static mmove_t chick_move_death2=
- new mmove_t(FRAME_death201, FRAME_death223, chick_frames_death2, chick_dead);
-
- static mframe_t chick_frames_death1[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, -7, null),
- new mframe_t(GameAIAdapters.ai_move, 4, null),
- new mframe_t(GameAIAdapters.ai_move, 11, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null),
- new mframe_t(GameAIAdapters.ai_move, 0, null)};
- static mmove_t chick_move_death1=
- new mmove_t(FRAME_death101, FRAME_death112, chick_frames_death1, chick_dead);
-
- static EntDieAdapter chick_die= new EntDieAdapter() {
-
- public void die(
- edict_t self,
- edict_t inflictor,
- edict_t attacker,
- int damage,
- float[] point) {
- int n;
-
- // check for gib
- if (self.health <= self.gib_health) {
- gi.sound(self, CHAN_VOICE, gi.soundindex("misc/udeath.wav"), 1, ATTN_NORM, 0);
- for (n= 0; n < 2; n++)
- ThrowGib(self, "models/objects/gibs/bone/tris.md2", damage, GIB_ORGANIC);
- for (n= 0; n < 4; n++)
- ThrowGib(self, "models/objects/gibs/sm_meat/tris.md2", damage, GIB_ORGANIC);
- ThrowHead(self, "models/objects/gibs/head2/tris.md2", damage, GIB_ORGANIC);
- self.deadflag= DEAD_DEAD;
- return;
- }
-
- if (self.deadflag == DEAD_DEAD)
- return;
-
- // regular death
- self.deadflag= DEAD_DEAD;
- self.takedamage= DAMAGE_YES;
-
- n= Lib.rand() % 2;
- if (n == 0) {
- self.monsterinfo.currentmove= chick_move_death1;
- gi.sound(self, CHAN_VOICE, sound_death1, 1, ATTN_NORM, 0);
- } else {
- self.monsterinfo.currentmove= chick_move_death2;
- gi.sound(self, CHAN_VOICE, sound_death2, 1, ATTN_NORM, 0);
- }
- }
-
- };
- static EntThinkAdapter chick_duck_down= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- if ((self.monsterinfo.aiflags & AI_DUCKED) != 0)
- return true;
- self.monsterinfo.aiflags |= AI_DUCKED;
- self.maxs[2] -= 32;
- self.takedamage= DAMAGE_YES;
- self.monsterinfo.pausetime= level.time + 1;
- gi.linkentity(self);
- return true;
- }
- };
-
- static EntThinkAdapter chick_duck_hold= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- if (level.time >= self.monsterinfo.pausetime)
- self.monsterinfo.aiflags &= ~AI_HOLD_FRAME;
- else
- self.monsterinfo.aiflags |= AI_HOLD_FRAME;
- return true;
- }
- };
-
- static EntThinkAdapter chick_duck_up= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.aiflags &= ~AI_DUCKED;
- self.maxs[2] += 32;
- self.takedamage= DAMAGE_AIM;
- gi.linkentity(self);
- return true;
- }
- };
-
- static mframe_t chick_frames_duck[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_move, 0, chick_duck_down),
- new mframe_t(GameAIAdapters.ai_move, 1, null),
- new mframe_t(GameAIAdapters.ai_move, 4, chick_duck_hold),
- new mframe_t(GameAIAdapters.ai_move, -4, null),
- new mframe_t(GameAIAdapters.ai_move, -5, chick_duck_up),
- new mframe_t(GameAIAdapters.ai_move, 3, null),
- new mframe_t(GameAIAdapters.ai_move, 1, null)};
- static mmove_t chick_move_duck=
- new mmove_t(FRAME_duck01, FRAME_duck07, chick_frames_duck, chick_run);
-
- static EntDodgeAdapter chick_dodge= new EntDodgeAdapter() {
- public void dodge(edict_t self, edict_t attacker, float eta) {
- if (Lib.random() > 0.25)
- return;
-
- if (self.enemy != null)
- self.enemy= attacker;
-
- self.monsterinfo.currentmove= chick_move_duck;
- return;
- }
- };
-
- static EntThinkAdapter ChickSlash= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- float[] aim= { 0, 0, 0 };
-
- Math3D.VectorSet(aim, MELEE_DISTANCE, self.mins[0], 10);
- gi.sound(self, CHAN_WEAPON, sound_melee_swing, 1, ATTN_NORM, 0);
- Fire.fire_hit(self, aim, (10 + (Lib.rand() % 6)), 100);
- return true;
- }
- };
-
- static EntThinkAdapter ChickRocket= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- float[] forward= { 0, 0, 0 }, right= { 0, 0, 0 };
- float[] start= { 0, 0, 0 };
- float[] dir= { 0, 0, 0 };
- float[] vec= { 0, 0, 0 };
-
- Math3D.AngleVectors(self.s.angles, forward, right, null);
- Math3D.G_ProjectSource(
- self.s.origin,
- monster_flash_offset[MZ2_CHICK_ROCKET_1],
- forward,
- right,
- start);
-
- Math3D.VectorCopy(self.enemy.s.origin, vec);
- vec[2] += self.enemy.viewheight;
- Math3D.VectorSubtract(vec, start, dir);
- Math3D.VectorNormalize(dir);
-
- Monster.monster_fire_rocket(self, start, dir, 50, 500, MZ2_CHICK_ROCKET_1);
- return true;
- }
- };
-
- static EntThinkAdapter Chick_PreAttack1= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- gi.sound(self, CHAN_VOICE, sound_missile_prelaunch, 1, ATTN_NORM, 0);
- return true;
- }
- };
-
- static EntThinkAdapter ChickReload= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- gi.sound(self, CHAN_VOICE, sound_missile_reload, 1, ATTN_NORM, 0);
- return true;
- }
- };
- static EntThinkAdapter chick_attack1= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= chick_move_attack1;
- return true;
- }
- };
-
- static EntThinkAdapter chick_rerocket= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- if (self.enemy.health > 0) {
- if (range(self, self.enemy) > RANGE_MELEE)
- if (visible(self, self.enemy))
- if (Lib.random() <= 0.6) {
- self.monsterinfo.currentmove= chick_move_attack1;
- return true;
- }
- }
- self.monsterinfo.currentmove= chick_move_end_attack1;
- return true;
- }
- };
-
- static mframe_t chick_frames_start_attack1[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_charge, 0, Chick_PreAttack1),
- new mframe_t(GameAIAdapters.ai_charge, 0, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, null),
- new mframe_t(GameAIAdapters.ai_charge, 4, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, null),
- new mframe_t(GameAIAdapters.ai_charge, -3, null),
- new mframe_t(GameAIAdapters.ai_charge, 3, null),
- new mframe_t(GameAIAdapters.ai_charge, 5, null),
- new mframe_t(GameAIAdapters.ai_charge, 7, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, chick_attack1)};
- static mmove_t chick_move_start_attack1=
- new mmove_t(FRAME_attak101, FRAME_attak113, chick_frames_start_attack1, null);
-
- static mframe_t chick_frames_attack1[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_charge, 19, ChickRocket),
- new mframe_t(GameAIAdapters.ai_charge, -6, null),
- new mframe_t(GameAIAdapters.ai_charge, -5, null),
- new mframe_t(GameAIAdapters.ai_charge, -2, null),
- new mframe_t(GameAIAdapters.ai_charge, -7, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, null),
- new mframe_t(GameAIAdapters.ai_charge, 1, null),
- new mframe_t(GameAIAdapters.ai_charge, 10, ChickReload),
- new mframe_t(GameAIAdapters.ai_charge, 4, null),
- new mframe_t(GameAIAdapters.ai_charge, 5, null),
- new mframe_t(GameAIAdapters.ai_charge, 6, null),
- new mframe_t(GameAIAdapters.ai_charge, 6, null),
- new mframe_t(GameAIAdapters.ai_charge, 4, null),
- new mframe_t(GameAIAdapters.ai_charge, 3, chick_rerocket)};
- static mmove_t chick_move_attack1=
- new mmove_t(FRAME_attak114, FRAME_attak127, chick_frames_attack1, null);
-
- static mframe_t chick_frames_end_attack1[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_charge, -3, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, null),
- new mframe_t(GameAIAdapters.ai_charge, -6, null),
- new mframe_t(GameAIAdapters.ai_charge, -4, null),
- new mframe_t(GameAIAdapters.ai_charge, -2, null)};
- static mmove_t chick_move_end_attack1=
- new mmove_t(FRAME_attak128, FRAME_attak132, chick_frames_end_attack1, chick_run);
-
- static EntThinkAdapter chick_reslash= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- if (self.enemy.health > 0) {
- if (range(self, self.enemy) == RANGE_MELEE)
- if (Lib.random() <= 0.9) {
- self.monsterinfo.currentmove= chick_move_slash;
- return true;
- } else {
- self.monsterinfo.currentmove= chick_move_end_slash;
- return true;
- }
- }
- self.monsterinfo.currentmove= chick_move_end_slash;
- return true;
- }
- };
-
- static mframe_t chick_frames_slash[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_charge, 1, null),
- new mframe_t(GameAIAdapters.ai_charge, 7, ChickSlash),
- new mframe_t(GameAIAdapters.ai_charge, -7, null),
- new mframe_t(GameAIAdapters.ai_charge, 1, null),
- new mframe_t(GameAIAdapters.ai_charge, -1, null),
- new mframe_t(GameAIAdapters.ai_charge, 1, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, null),
- new mframe_t(GameAIAdapters.ai_charge, 1, null),
- new mframe_t(GameAIAdapters.ai_charge, -2, chick_reslash)};
- static mmove_t chick_move_slash=
- new mmove_t(FRAME_attak204, FRAME_attak212, chick_frames_slash, null);
-
- static mframe_t chick_frames_end_slash[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_charge, -6, null),
- new mframe_t(GameAIAdapters.ai_charge, -1, null),
- new mframe_t(GameAIAdapters.ai_charge, -6, null),
- new mframe_t(GameAIAdapters.ai_charge, 0, null)};
- static mmove_t chick_move_end_slash=
- new mmove_t(FRAME_attak213, FRAME_attak216, chick_frames_end_slash, chick_run);
-
- static EntThinkAdapter chick_slash= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= chick_move_slash;
- return true;
- }
- };
-
- static mframe_t chick_frames_start_slash[]=
- new mframe_t[] {
- new mframe_t(GameAIAdapters.ai_charge, 1, null),
- new mframe_t(GameAIAdapters.ai_charge, 8, null),
- new mframe_t(GameAIAdapters.ai_charge, 3, null)};
- static mmove_t chick_move_start_slash=
- new mmove_t(FRAME_attak201, FRAME_attak203, chick_frames_start_slash, chick_slash);
-
- static EntThinkAdapter chick_melee= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= chick_move_start_slash;
- return true;
- }
- };
-
- static EntThinkAdapter chick_attack= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= chick_move_start_attack1;
- return true;
- }
- };
-
- static EntInteractAdapter chick_sight= new EntInteractAdapter() {
- public boolean interact(edict_t self, edict_t other) {
- gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);
- return true;
- }
- };
-
- /*QUAKED monster_chick (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight
- */
- static void SP_monster_chick(edict_t self) {
- if (deathmatch.value != 0) {
- G_FreeEdict(self);
- return;
- }
-
- sound_missile_prelaunch= gi.soundindex("chick/chkatck1.wav");
- sound_missile_launch= gi.soundindex("chick/chkatck2.wav");
- sound_melee_swing= gi.soundindex("chick/chkatck3.wav");
- sound_melee_hit= gi.soundindex("chick/chkatck4.wav");
- sound_missile_reload= gi.soundindex("chick/chkatck5.wav");
- sound_death1= gi.soundindex("chick/chkdeth1.wav");
- sound_death2= gi.soundindex("chick/chkdeth2.wav");
- sound_fall_down= gi.soundindex("chick/chkfall1.wav");
- sound_idle1= gi.soundindex("chick/chkidle1.wav");
- sound_idle2= gi.soundindex("chick/chkidle2.wav");
- sound_pain1= gi.soundindex("chick/chkpain1.wav");
- sound_pain2= gi.soundindex("chick/chkpain2.wav");
- sound_pain3= gi.soundindex("chick/chkpain3.wav");
- sound_sight= gi.soundindex("chick/chksght1.wav");
- sound_search= gi.soundindex("chick/chksrch1.wav");
-
- self.movetype= MOVETYPE_STEP;
- self.solid= SOLID_BBOX;
- self.s.modelindex= gi.modelindex("models/monsters/bitch/tris.md2");
- Math3D.VectorSet(self.mins, -16, -16, 0);
- Math3D.VectorSet(self.maxs, 16, 16, 56);
-
- self.health= 175;
- self.gib_health= -70;
- self.mass= 200;
-
- self.pain= chick_pain;
- self.die= chick_die;
-
- self.monsterinfo.stand= chick_stand;
- self.monsterinfo.walk= chick_walk;
- self.monsterinfo.run= chick_run;
- self.monsterinfo.dodge= chick_dodge;
- self.monsterinfo.attack= chick_attack;
- self.monsterinfo.melee= chick_melee;
- self.monsterinfo.sight= chick_sight;
-
- gi.linkentity(self);
-
- self.monsterinfo.currentmove= chick_move_stand;
- self.monsterinfo.scale= MODEL_SCALE;
-
- GameAIAdapters.walkmonster_start.think(self);
- }
-
-}
+ static mframe_t chick_frames_fidget[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, ChickMoan),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null) };
+
+ static EntThinkAdapter chick_stand = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ self.monsterinfo.currentmove = chick_move_stand;
+ return true;
+ }
+ };
+
+ static mmove_t chick_move_fidget = new mmove_t(FRAME_stand201,
+ FRAME_stand230, chick_frames_fidget, chick_stand);
+
+ static EntThinkAdapter chick_fidget = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
+ return true;
+ if (Lib.random() <= 0.3)
+ self.monsterinfo.currentmove = chick_move_fidget;
+ return true;
+ }
+ };
+
+ static mframe_t chick_frames_stand[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, null),
+ new mframe_t(GameAI.ai_stand, 0, chick_fidget), };
+
+ static mmove_t chick_move_stand = new mmove_t(FRAME_stand101,
+ FRAME_stand130, chick_frames_stand, null);
+
+ static EntThinkAdapter chick_run = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0) {
+ self.monsterinfo.currentmove = chick_move_stand;
+ return true;
+ }
+
+ if (self.monsterinfo.currentmove == chick_move_walk
+ || self.monsterinfo.currentmove == chick_move_start_run) {
+ self.monsterinfo.currentmove = chick_move_run;
+ } else {
+ self.monsterinfo.currentmove = chick_move_start_run;
+ }
+ return true;
+ }
+ };
+
+ static mframe_t chick_frames_start_run[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_run, 1, null),
+ new mframe_t(GameAI.ai_run, 0, null),
+ new mframe_t(GameAI.ai_run, 0, null),
+ new mframe_t(GameAI.ai_run, -1, null),
+ new mframe_t(GameAI.ai_run, -1, null),
+ new mframe_t(GameAI.ai_run, 0, null),
+ new mframe_t(GameAI.ai_run, 1, null),
+ new mframe_t(GameAI.ai_run, 3, null),
+ new mframe_t(GameAI.ai_run, 6, null),
+ new mframe_t(GameAI.ai_run, 3, null) };
+
+ static mmove_t chick_move_start_run = new mmove_t(FRAME_walk01,
+ FRAME_walk10, chick_frames_start_run, chick_run);
+
+ static mframe_t chick_frames_run[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_run, 6, null),
+ new mframe_t(GameAI.ai_run, 8, null),
+ new mframe_t(GameAI.ai_run, 13, null),
+ new mframe_t(GameAI.ai_run, 5, null),
+ new mframe_t(GameAI.ai_run, 7, null),
+ new mframe_t(GameAI.ai_run, 4, null),
+ new mframe_t(GameAI.ai_run, 11, null),
+ new mframe_t(GameAI.ai_run, 5, null),
+ new mframe_t(GameAI.ai_run, 9, null),
+ new mframe_t(GameAI.ai_run, 7, null) };
+
+ static mmove_t chick_move_run = new mmove_t(FRAME_walk11, FRAME_walk20,
+ chick_frames_run, null);
+
+ static mframe_t chick_frames_walk[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_walk, 6, null),
+ new mframe_t(GameAI.ai_walk, 8, null),
+ new mframe_t(GameAI.ai_walk, 13, null),
+ new mframe_t(GameAI.ai_walk, 5, null),
+ new mframe_t(GameAI.ai_walk, 7, null),
+ new mframe_t(GameAI.ai_walk, 4, null),
+ new mframe_t(GameAI.ai_walk, 11, null),
+ new mframe_t(GameAI.ai_walk, 5, null),
+ new mframe_t(GameAI.ai_walk, 9, null),
+ new mframe_t(GameAI.ai_walk, 7, null) };
+
+ static mmove_t chick_move_walk = new mmove_t(FRAME_walk11, FRAME_walk20,
+ chick_frames_walk, null);
+
+ static EntThinkAdapter chick_walk = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ self.monsterinfo.currentmove = chick_move_walk;
+ return true;
+ }
+ };
+
+ static mframe_t chick_frames_pain1[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null) };
+
+ static mmove_t chick_move_pain1 = new mmove_t(FRAME_pain101, FRAME_pain105,
+ chick_frames_pain1, chick_run);
+
+ static mframe_t chick_frames_pain2[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null) };
+
+ static mmove_t chick_move_pain2 = new mmove_t(FRAME_pain201, FRAME_pain205,
+ chick_frames_pain2, chick_run);
+
+ static mframe_t chick_frames_pain3[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, -6, null),
+ new mframe_t(GameAI.ai_move, 3, null),
+ new mframe_t(GameAI.ai_move, 11, null),
+ new mframe_t(GameAI.ai_move, 3, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 4, null),
+ new mframe_t(GameAI.ai_move, 1, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, -3, null),
+ new mframe_t(GameAI.ai_move, -4, null),
+ new mframe_t(GameAI.ai_move, 5, null),
+ new mframe_t(GameAI.ai_move, 7, null),
+ new mframe_t(GameAI.ai_move, -2, null),
+ new mframe_t(GameAI.ai_move, 3, null),
+ new mframe_t(GameAI.ai_move, -5, null),
+ new mframe_t(GameAI.ai_move, -2, null),
+ new mframe_t(GameAI.ai_move, -8, null),
+ new mframe_t(GameAI.ai_move, 2, null) };
+
+ static mmove_t chick_move_pain3 = new mmove_t(FRAME_pain301, FRAME_pain321,
+ chick_frames_pain3, chick_run);
+
+ static EntPainAdapter chick_pain = new EntPainAdapter() {
+ public void pain(edict_t self, edict_t other, float kick, int damage) {
+ float r;
+
+ if (self.health < (self.max_health / 2))
+ self.s.skinnum = 1;
+
+ if (GameBase.level.time < self.pain_debounce_time)
+ return;
+
+ self.pain_debounce_time = GameBase.level.time + 3;
+
+ r = Lib.random();
+ if (r < 0.33)
+ GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_pain1, 1,
+ Defines.ATTN_NORM, 0);
+ else if (r < 0.66)
+ GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_pain2, 1,
+ Defines.ATTN_NORM, 0);
+ else
+ GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_pain3, 1,
+ Defines.ATTN_NORM, 0);
+
+ if (GameBase.skill.value == 3)
+ return; // no pain anims in nightmare
+
+ if (damage <= 10)
+ self.monsterinfo.currentmove = chick_move_pain1;
+ else if (damage <= 25)
+ self.monsterinfo.currentmove = chick_move_pain2;
+ else
+ self.monsterinfo.currentmove = chick_move_pain3;
+ return;
+ }
+ };
+
+ static EntThinkAdapter chick_dead = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ Math3D.VectorSet(self.mins, -16, -16, 0);
+ Math3D.VectorSet(self.maxs, 16, 16, 16);
+ self.movetype = Defines.MOVETYPE_TOSS;
+ self.svflags |= Defines.SVF_DEADMONSTER;
+ self.nextthink = 0;
+ GameBase.gi.linkentity(self);
+ return true;
+ }
+ };
+
+ static mframe_t chick_frames_death2[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_move, -6, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, -1, null),
+ new mframe_t(GameAI.ai_move, -5, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, -1, null),
+ new mframe_t(GameAI.ai_move, -2, null),
+ new mframe_t(GameAI.ai_move, 1, null),
+ new mframe_t(GameAI.ai_move, 10, null),
+ new mframe_t(GameAI.ai_move, 2, null),
+ new mframe_t(GameAI.ai_move, 3, null),
+ new mframe_t(GameAI.ai_move, 1, null),
+ new mframe_t(GameAI.ai_move, 2, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 3, null),
+ new mframe_t(GameAI.ai_move, 3, null),
+ new mframe_t(GameAI.ai_move, 1, null),
+ new mframe_t(GameAI.ai_move, -3, null),
+ new mframe_t(GameAI.ai_move, -5, null),
+ new mframe_t(GameAI.ai_move, 4, null),
+ new mframe_t(GameAI.ai_move, 15, null),
+ new mframe_t(GameAI.ai_move, 14, null),
+ new mframe_t(GameAI.ai_move, 1, null) };
+
+ static mmove_t chick_move_death2 = new mmove_t(FRAME_death201,
+ FRAME_death223, chick_frames_death2, chick_dead);
+
+ static mframe_t chick_frames_death1[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, -7, null),
+ new mframe_t(GameAI.ai_move, 4, null),
+ new mframe_t(GameAI.ai_move, 11, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null),
+ new mframe_t(GameAI.ai_move, 0, null) };
+
+ static mmove_t chick_move_death1 = new mmove_t(FRAME_death101,
+ FRAME_death112, chick_frames_death1, chick_dead);
+
+ static EntDieAdapter chick_die = new EntDieAdapter() {
+
+ public void die(edict_t self, edict_t inflictor, edict_t attacker,
+ int damage, float[] point) {
+ int n;
+
+ // check for gib
+ if (self.health <= self.gib_health) {
+ GameBase.gi
+ .sound(self, Defines.CHAN_VOICE, GameBase.gi
+ .soundindex("misc/udeath.wav"), 1,
+ Defines.ATTN_NORM, 0);
+ for (n = 0; n < 2; n++)
+ GameAI.ThrowGib(self, "models/objects/gibs/bone/tris.md2",
+ damage, Defines.GIB_ORGANIC);
+ for (n = 0; n < 4; n++)
+ GameAI.ThrowGib(self,
+ "models/objects/gibs/sm_meat/tris.md2", damage,
+ Defines.GIB_ORGANIC);
+ GameAI.ThrowHead(self, "models/objects/gibs/head2/tris.md2",
+ damage, Defines.GIB_ORGANIC);
+ self.deadflag = Defines.DEAD_DEAD;
+ return;
+ }
+
+ if (self.deadflag == Defines.DEAD_DEAD)
+ return;
+
+ // regular death
+ self.deadflag = Defines.DEAD_DEAD;
+ self.takedamage = Defines.DAMAGE_YES;
+
+ n = Lib.rand() % 2;
+ if (n == 0) {
+ self.monsterinfo.currentmove = chick_move_death1;
+ GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_death1, 1,
+ Defines.ATTN_NORM, 0);
+ } else {
+ self.monsterinfo.currentmove = chick_move_death2;
+ GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_death2, 1,
+ Defines.ATTN_NORM, 0);
+ }
+ }
+
+ };
+
+ static EntThinkAdapter chick_duck_down = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ if ((self.monsterinfo.aiflags & Defines.AI_DUCKED) != 0)
+ return true;
+ self.monsterinfo.aiflags |= Defines.AI_DUCKED;
+ self.maxs[2] -= 32;
+ self.takedamage = Defines.DAMAGE_YES;
+ self.monsterinfo.pausetime = GameBase.level.time + 1;
+ GameBase.gi.linkentity(self);
+ return true;
+ }
+ };
+
+ static EntThinkAdapter chick_duck_hold = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ if (GameBase.level.time >= self.monsterinfo.pausetime)
+ self.monsterinfo.aiflags &= ~Defines.AI_HOLD_FRAME;
+ else
+ self.monsterinfo.aiflags |= Defines.AI_HOLD_FRAME;
+ return true;
+ }
+ };
+
+ static EntThinkAdapter chick_duck_up = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ self.monsterinfo.aiflags &= ~Defines.AI_DUCKED;
+ self.maxs[2] += 32;
+ self.takedamage = Defines.DAMAGE_AIM;
+ GameBase.gi.linkentity(self);
+ return true;
+ }
+ };
+
+ static mframe_t chick_frames_duck[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_move, 0, chick_duck_down),
+ new mframe_t(GameAI.ai_move, 1, null),
+ new mframe_t(GameAI.ai_move, 4, chick_duck_hold),
+ new mframe_t(GameAI.ai_move, -4, null),
+ new mframe_t(GameAI.ai_move, -5, chick_duck_up),
+ new mframe_t(GameAI.ai_move, 3, null),
+ new mframe_t(GameAI.ai_move, 1, null) };
+
+ static mmove_t chick_move_duck = new mmove_t(FRAME_duck01, FRAME_duck07,
+ chick_frames_duck, chick_run);
+
+ static EntDodgeAdapter chick_dodge = new EntDodgeAdapter() {
+ public void dodge(edict_t self, edict_t attacker, float eta) {
+ if (Lib.random() > 0.25)
+ return;
+
+ if (self.enemy != null)
+ self.enemy = attacker;
+
+ self.monsterinfo.currentmove = chick_move_duck;
+ return;
+ }
+ };
+
+ static EntThinkAdapter ChickSlash = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ float[] aim = { 0, 0, 0 };
+
+ Math3D.VectorSet(aim, Defines.MELEE_DISTANCE, self.mins[0], 10);
+ GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_melee_swing, 1,
+ Defines.ATTN_NORM, 0);
+ Fire.fire_hit(self, aim, (10 + (Lib.rand() % 6)), 100);
+ return true;
+ }
+ };
+
+ static EntThinkAdapter ChickRocket = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
+ float[] start = { 0, 0, 0 };
+ float[] dir = { 0, 0, 0 };
+ float[] vec = { 0, 0, 0 };
+
+ Math3D.AngleVectors(self.s.angles, forward, right, null);
+ Math3D.G_ProjectSource(self.s.origin,
+ M_Flash.monster_flash_offset[Defines.MZ2_CHICK_ROCKET_1],
+ forward, right, start);
+
+ Math3D.VectorCopy(self.enemy.s.origin, vec);
+ vec[2] += self.enemy.viewheight;
+ Math3D.VectorSubtract(vec, start, dir);
+ Math3D.VectorNormalize(dir);
+
+ Monster.monster_fire_rocket(self, start, dir, 50, 500,
+ Defines.MZ2_CHICK_ROCKET_1);
+ return true;
+ }
+ };
+
+ static EntThinkAdapter Chick_PreAttack1 = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ GameBase.gi.sound(self, Defines.CHAN_VOICE,
+ sound_missile_prelaunch, 1, Defines.ATTN_NORM, 0);
+ return true;
+ }
+ };
+
+ static EntThinkAdapter ChickReload = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_missile_reload,
+ 1, Defines.ATTN_NORM, 0);
+ return true;
+ }
+ };
+
+ static EntThinkAdapter chick_attack1 = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ self.monsterinfo.currentmove = chick_move_attack1;
+ return true;
+ }
+ };
+
+ static EntThinkAdapter chick_rerocket = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ if (self.enemy.health > 0) {
+ if (GameUtil.range(self, self.enemy) > Defines.RANGE_MELEE)
+ if (GameUtil.visible(self, self.enemy))
+ if (Lib.random() <= 0.6) {
+ self.monsterinfo.currentmove = chick_move_attack1;
+ return true;
+ }
+ }
+ self.monsterinfo.currentmove = chick_move_end_attack1;
+ return true;
+ }
+ };
+
+ static mframe_t chick_frames_start_attack1[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_charge, 0, Chick_PreAttack1),
+ new mframe_t(GameAI.ai_charge, 0, null),
+ new mframe_t(GameAI.ai_charge, 0, null),
+ new mframe_t(GameAI.ai_charge, 4, null),
+ new mframe_t(GameAI.ai_charge, 0, null),
+ new mframe_t(GameAI.ai_charge, -3, null),
+ new mframe_t(GameAI.ai_charge, 3, null),
+ new mframe_t(GameAI.ai_charge, 5, null),
+ new mframe_t(GameAI.ai_charge, 7, null),
+ new mframe_t(GameAI.ai_charge, 0, null),
+ new mframe_t(GameAI.ai_charge, 0, null),
+ new mframe_t(GameAI.ai_charge, 0, null),
+ new mframe_t(GameAI.ai_charge, 0, chick_attack1) };
+
+ static mmove_t chick_move_start_attack1 = new mmove_t(FRAME_attak101,
+ FRAME_attak113, chick_frames_start_attack1, null);
+
+ static mframe_t chick_frames_attack1[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_charge, 19, ChickRocket),
+ new mframe_t(GameAI.ai_charge, -6, null),
+ new mframe_t(GameAI.ai_charge, -5, null),
+ new mframe_t(GameAI.ai_charge, -2, null),
+ new mframe_t(GameAI.ai_charge, -7, null),
+ new mframe_t(GameAI.ai_charge, 0, null),
+ new mframe_t(GameAI.ai_charge, 1, null),
+ new mframe_t(GameAI.ai_charge, 10, ChickReload),
+ new mframe_t(GameAI.ai_charge, 4, null),
+ new mframe_t(GameAI.ai_charge, 5, null),
+ new mframe_t(GameAI.ai_charge, 6, null),
+ new mframe_t(GameAI.ai_charge, 6, null),
+ new mframe_t(GameAI.ai_charge, 4, null),
+ new mframe_t(GameAI.ai_charge, 3, chick_rerocket) };
+
+ static mmove_t chick_move_attack1 = new mmove_t(FRAME_attak114,
+ FRAME_attak127, chick_frames_attack1, null);
+
+ static mframe_t chick_frames_end_attack1[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_charge, -3, null),
+ new mframe_t(GameAI.ai_charge, 0, null),
+ new mframe_t(GameAI.ai_charge, -6, null),
+ new mframe_t(GameAI.ai_charge, -4, null),
+ new mframe_t(GameAI.ai_charge, -2, null) };
+
+ static mmove_t chick_move_end_attack1 = new mmove_t(FRAME_attak128,
+ FRAME_attak132, chick_frames_end_attack1, chick_run);
+
+ static EntThinkAdapter chick_reslash = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ if (self.enemy.health > 0) {
+ if (GameUtil.range(self, self.enemy) == Defines.RANGE_MELEE)
+ if (Lib.random() <= 0.9) {
+ self.monsterinfo.currentmove = chick_move_slash;
+ return true;
+ } else {
+ self.monsterinfo.currentmove = chick_move_end_slash;
+ return true;
+ }
+ }
+ self.monsterinfo.currentmove = chick_move_end_slash;
+ return true;
+ }
+ };
+
+ static mframe_t chick_frames_slash[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_charge, 1, null),
+ new mframe_t(GameAI.ai_charge, 7, ChickSlash),
+ new mframe_t(GameAI.ai_charge, -7, null),
+ new mframe_t(GameAI.ai_charge, 1, null),
+ new mframe_t(GameAI.ai_charge, -1, null),
+ new mframe_t(GameAI.ai_charge, 1, null),
+ new mframe_t(GameAI.ai_charge, 0, null),
+ new mframe_t(GameAI.ai_charge, 1, null),
+ new mframe_t(GameAI.ai_charge, -2, chick_reslash) };
+
+ static mmove_t chick_move_slash = new mmove_t(FRAME_attak204,
+ FRAME_attak212, chick_frames_slash, null);
+
+ static mframe_t chick_frames_end_slash[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_charge, -6, null),
+ new mframe_t(GameAI.ai_charge, -1, null),
+ new mframe_t(GameAI.ai_charge, -6, null),
+ new mframe_t(GameAI.ai_charge, 0, null) };
+
+ static mmove_t chick_move_end_slash = new mmove_t(FRAME_attak213,
+ FRAME_attak216, chick_frames_end_slash, chick_run);
+
+ static EntThinkAdapter chick_slash = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ self.monsterinfo.currentmove = chick_move_slash;
+ return true;
+ }
+ };
+
+ static mframe_t chick_frames_start_slash[] = new mframe_t[] {
+ new mframe_t(GameAI.ai_charge, 1, null),
+ new mframe_t(GameAI.ai_charge, 8, null),
+ new mframe_t(GameAI.ai_charge, 3, null) };
+
+ static mmove_t chick_move_start_slash = new mmove_t(FRAME_attak201,
+ FRAME_attak203, chick_frames_start_slash, chick_slash);
+
+ static EntThinkAdapter chick_melee = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ self.monsterinfo.currentmove = chick_move_start_slash;
+ return true;
+ }
+ };
+
+ static EntThinkAdapter chick_attack = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ self.monsterinfo.currentmove = chick_move_start_attack1;
+ return true;
+ }
+ };
+
+ static EntInteractAdapter chick_sight = new EntInteractAdapter() {
+ public boolean interact(edict_t self, edict_t other) {
+ GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
+ Defines.ATTN_NORM, 0);
+ return true;
+ }
+ };
+
+ /*
+ * QUAKED monster_chick (1 .5 0) (-16 -16 -24) (16 16 32) Ambush
+ * Trigger_Spawn Sight
+ */
+ static void SP_monster_chick(edict_t self) {
+ if (GameBase.deathmatch.value != 0) {
+ GameUtil.G_FreeEdict(self);
+ return;
+ }
+
+ sound_missile_prelaunch = GameBase.gi.soundindex("chick/chkatck1.wav");
+ sound_missile_launch = GameBase.gi.soundindex("chick/chkatck2.wav");
+ sound_melee_swing = GameBase.gi.soundindex("chick/chkatck3.wav");
+ sound_melee_hit = GameBase.gi.soundindex("chick/chkatck4.wav");
+ sound_missile_reload = GameBase.gi.soundindex("chick/chkatck5.wav");
+ sound_death1 = GameBase.gi.soundindex("chick/chkdeth1.wav");
+ sound_death2 = GameBase.gi.soundindex("chick/chkdeth2.wav");
+ sound_fall_down = GameBase.gi.soundindex("chick/chkfall1.wav");
+ sound_idle1 = GameBase.gi.soundindex("chick/chkidle1.wav");
+ sound_idle2 = GameBase.gi.soundindex("chick/chkidle2.wav");
+ sound_pain1 = GameBase.gi.soundindex("chick/chkpain1.wav");
+ sound_pain2 = GameBase.gi.soundindex("chick/chkpain2.wav");
+ sound_pain3 = GameBase.gi.soundindex("chick/chkpain3.wav");
+ sound_sight = GameBase.gi.soundindex("chick/chksght1.wav");
+ sound_search = GameBase.gi.soundindex("chick/chksrch1.wav");
+
+ self.movetype = Defines.MOVETYPE_STEP;
+ self.solid = Defines.SOLID_BBOX;
+ self.s.modelindex = GameBase.gi
+ .modelindex("models/monsters/bitch/tris.md2");
+ Math3D.VectorSet(self.mins, -16, -16, 0);
+ Math3D.VectorSet(self.maxs, 16, 16, 56);
+
+ self.health = 175;
+ self.gib_health = -70;
+ self.mass = 200;
+
+ self.pain = chick_pain;
+ self.die = chick_die;
+
+ self.monsterinfo.stand = chick_stand;
+ self.monsterinfo.walk = chick_walk;
+ self.monsterinfo.run = chick_run;
+ self.monsterinfo.dodge = chick_dodge;
+ self.monsterinfo.attack = chick_attack;
+ self.monsterinfo.melee = chick_melee;
+ self.monsterinfo.sight = chick_sight;
+
+ GameBase.gi.linkentity(self);
+
+ self.monsterinfo.currentmove = chick_move_stand;
+ self.monsterinfo.scale = MODEL_SCALE;
+
+ GameAI.walkmonster_start.think(self);
+ }
+} \ No newline at end of file