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-rw-r--r--src/jake2/render/common/Mesh.java31
1 files changed, 17 insertions, 14 deletions
diff --git a/src/jake2/render/common/Mesh.java b/src/jake2/render/common/Mesh.java
index 182dfc8..f00f982 100644
--- a/src/jake2/render/common/Mesh.java
+++ b/src/jake2/render/common/Mesh.java
@@ -19,7 +19,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 25.08.2006 by RST.
-// $Id: Mesh.java,v 1.1 2006-10-31 13:06:32 salomo Exp $
+
+// $Id: Mesh.java,v 1.2 2006-10-31 14:00:23 salomo Exp $
package jake2.render.common;
@@ -35,9 +36,6 @@ import jake2.util.Vec3Cache;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
-import net.java.games.joal.util.BufferUtils;
-
-
public abstract class Mesh extends Light {
@@ -57,13 +55,17 @@ public abstract class Mesh extends Light {
protected float[] shadedots = r_avertexnormal_dots[0];
// bounding box
- protected float[][] bbox = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 },
- { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } };
+ protected float[][] bbox = {
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 },
+ { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }
+ };
/*
- * ================== R_InitParticleTexture ==================
- */
+ ==================
+ R_InitParticleTexture
+ ==================
+ */
protected byte[][] dottexture = { { 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 1, 1, 0, 0, 0, 0 }, { 0, 1, 1, 1, 1, 0, 0, 0 },
{ 0, 1, 1, 1, 1, 0, 0, 0 }, { 0, 0, 1, 1, 0, 0, 0, 0 },
@@ -140,9 +142,9 @@ public abstract class Mesh extends Light {
}
}
- protected FloatBuffer colorArrayBuf = BufferUtils.newFloatBuffer(qfiles.MAX_VERTS * 4);
- protected FloatBuffer vertexArrayBuf = BufferUtils.newFloatBuffer(qfiles.MAX_VERTS * 3);
- protected FloatBuffer textureArrayBuf = BufferUtils.newFloatBuffer(qfiles.MAX_VERTS * 2);
+ protected FloatBuffer colorArrayBuf = newFloatBuffer(qfiles.MAX_VERTS * 4);
+ protected FloatBuffer vertexArrayBuf = newFloatBuffer(qfiles.MAX_VERTS * 3);
+ protected FloatBuffer textureArrayBuf = newFloatBuffer(qfiles.MAX_VERTS * 2);
protected boolean isFilled = false;
@@ -460,9 +462,10 @@ public abstract class Mesh extends Light {
}
/*
- * ================= R_DrawAliasModel
- *
- * =================
+ =================
+ R_DrawAliasModel
+
+ =================
*/
// TODO sync with jogl renderer. hoz
protected void R_DrawAliasModel(entity_t e) {