diff options
Diffstat (limited to 'src/jake2/render/fastjogl')
-rw-r--r-- | src/jake2/render/fastjogl/Image.java | 453 |
1 files changed, 192 insertions, 261 deletions
diff --git a/src/jake2/render/fastjogl/Image.java b/src/jake2/render/fastjogl/Image.java index 3fd97c0..77ab6e2 100644 --- a/src/jake2/render/fastjogl/Image.java +++ b/src/jake2/render/fastjogl/Image.java @@ -2,7 +2,7 @@ * Image.java * Copyright (C) 2003 * - * $Id: Image.java,v 1.6 2004-09-22 19:22:10 salomo Exp $ + * $Id: Image.java,v 1.7 2004-10-20 19:20:14 cawe Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -29,22 +29,13 @@ import jake2.Defines; import jake2.client.VID; import jake2.client.particle_t; import jake2.game.cvar_t; -import jake2.qcommon.Com; -import jake2.qcommon.Cvar; -import jake2.qcommon.FS; -import jake2.qcommon.longjmpException; -import jake2.qcommon.qfiles; +import jake2.qcommon.*; import jake2.render.image_t; import jake2.util.Lib; import jake2.util.Vargs; import java.awt.Dimension; -import java.awt.geom.AffineTransform; -import java.awt.image.AffineTransformOp; -import java.awt.image.BufferedImage; -import java.nio.ByteBuffer; -import java.nio.ByteOrder; -import java.nio.IntBuffer; +import java.nio.*; import java.util.Arrays; import net.java.games.jogl.GL; @@ -60,7 +51,6 @@ public abstract class Image extends Main { image_t[] gltextures = new image_t[MAX_GLTEXTURES]; - //Map gltextures = new Hashtable(MAX_GLTEXTURES); // image_t int numgltextures; int base_textureid; // gltextures[i] = base_textureid+i @@ -71,13 +61,6 @@ public abstract class Image extends Main { cvar_t intensity; - // - // qboolean GL_Upload8 (byte *data, int width, int height, qboolean mipmap, - // qboolean is_sky ); - // qboolean GL_Upload32 (unsigned *data, int width, int height, qboolean - // mipmap); - // - int gl_solid_format = 3; int gl_alpha_format = 4; @@ -131,8 +114,7 @@ public abstract class Image extends Main { GL_TexEnv(GL.GL_REPLACE); } - void GL_SelectTexture(int texture /* GLenum */ - ) { + void GL_SelectTexture(int texture) { int tmu; tmu = (texture == GL_TEXTURE0) ? 0 : 1; @@ -149,8 +131,7 @@ public abstract class Image extends Main { int[] lastmodes = { -1, -1 }; - void GL_TexEnv(int mode /* GLenum */ - ) { + void GL_TexEnv(int mode) { if (mode != lastmodes[gl_state.currenttmu]) { gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, mode); @@ -171,8 +152,7 @@ public abstract class Image extends Main { gl.glBindTexture(GL.GL_TEXTURE_2D, texnum); } - void GL_MBind(int target /* GLenum */ - , int texnum) { + void GL_MBind(int target, int texnum) { GL_SelectTexture(target); if (target == GL_TEXTURE0) { if (gl_state.currenttextures[0] == texnum) @@ -238,15 +218,12 @@ public abstract class Image extends Main { new gltmode_t("GL_RGB5", GL.GL_RGB5), new gltmode_t("GL_RGB4", GL.GL_RGB4), new gltmode_t("GL_R3_G3_B2", GL.GL_R3_G3_B2), - // #ifdef GL_RGB2_EXT - new gltmode_t("GL_RGB2", GL.GL_RGB2_EXT) - // #endif - }; + new gltmode_t("GL_RGB2", GL.GL_RGB2_EXT) }; static final int NUM_GL_SOLID_MODES = gl_solid_modes.length; /* - * =============== GL_TextureMode =============== + * GL_TextureMode */ void GL_TextureMode(String string) { @@ -282,7 +259,7 @@ public abstract class Image extends Main { } /* - * =============== GL_TextureAlphaMode =============== + * GL_TextureAlphaMode */ void GL_TextureAlphaMode(String string) { @@ -302,7 +279,7 @@ public abstract class Image extends Main { } /* - * =============== GL_TextureSolidMode =============== + * GL_TextureSolidMode */ void GL_TextureSolidMode(String string) { int i; @@ -321,7 +298,7 @@ public abstract class Image extends Main { } /* - * =============== GL_ImageList_f =============== + * GL_ImageList_f */ void GL_ImageList_f() { @@ -366,14 +343,14 @@ public abstract class Image extends Main { } /* - * ============================================================================= + * ================================================== * * scrap allocation * * Allocate all the little status bar objects into a single texture to * crutch up inefficient hardware / drivers * - * ============================================================================= + * ================================================== */ static final int MAX_SCRAPS = 1; @@ -429,9 +406,7 @@ public abstract class Image extends Main { return texnum; } - return -1; - // Sys_Error ("Scrap_AllocBlock: full"); } int scrap_uploads = 0; @@ -444,33 +419,33 @@ public abstract class Image extends Main { } /* - * ================================================================= + * ================================================== * * PCX LOADING * - * ================================================================= + * ================================================== */ + private static byte[] tmpImage8 = new byte[512 * 512 * 4]; + + private static int[] tmpImage32 = new int[512 * 512]; + /* - * ============== LoadPCX ============== + * LoadPCX */ - byte[] LoadPCX(String filename, byte[][] palette, Dimension dim) { + int LoadPCX(String filename, byte[][] palette, Dimension dim) { qfiles.pcx_t pcx; - // // load the file - // - byte[] raw = FS.LoadFile(filename); + ByteBuffer raw = FS.LoadMappedFile(filename); if (raw == null) { VID.Printf(Defines.PRINT_DEVELOPER, "Bad pcx file " + filename + '\n'); - return null; + return 0; } - // // parse the PCX file - // pcx = new qfiles.pcx_t(raw); if (pcx.manufacturer != 0x0a || pcx.version != 5 || pcx.encoding != 1 @@ -478,17 +453,18 @@ public abstract class Image extends Main { || pcx.ymax >= 480) { VID.Printf(Defines.PRINT_ALL, "Bad pcx file " + filename + '\n'); - return null; + return 0; } int width = pcx.xmax - pcx.xmin + 1; int height = pcx.ymax - pcx.ymin + 1; - byte[] pix = new byte[width * height]; + byte[] pix = tmpImage8; if (palette != null) { palette[0] = new byte[768]; - System.arraycopy(raw, raw.length - 768, palette[0], 0, 768); + raw.position(raw.capacity() - 768); + raw.get(palette[0]); } if (dim != null) { @@ -504,14 +480,17 @@ public abstract class Image extends Main { int runLength = 0; int x, y; + // simple counter for buffer indexing + int p = 0; + for (y = 0; y < height; y++) { for (x = 0; x < width;) { - dataByte = pcx.data.get(); + dataByte = pcx.data.get(p++); if ((dataByte & 0xC0) == 0xC0) { runLength = dataByte & 0x3F; - dataByte = pcx.data.get(); + dataByte = pcx.data.get(p++); // write runLength pixel while (runLength-- > 0) { pix[count++] = dataByte; @@ -524,24 +503,24 @@ public abstract class Image extends Main { } } } - return pix; + return width * height; } - // /* - // ========================================================= - // - // TARGA LOADING - // - // ========================================================= - // */ /* - * ============= LoadTGA ============= + * ================================================== + * + * TARGA LOADING + * + * ================================================== */ - byte[] LoadTGA(String name, Dimension dim) { + + /* + * LoadTGA + */ + int LoadTGA(String name, Dimension dim) { int columns, rows, numPixels; int pixbuf; // index into pic int row, column; - byte[] raw; ByteBuffer buf_p; int length; qfiles.tga_t targa_header; @@ -550,11 +529,11 @@ public abstract class Image extends Main { // // load the file // - raw = FS.LoadFile(name); + ByteBuffer raw = FS.LoadMappedFile(name); if (raw == null) { VID.Printf(Defines.PRINT_DEVELOPER, "Bad tga file " + name + '\n'); - return null; + return 0; } targa_header = new qfiles.tga_t(raw); @@ -578,11 +557,12 @@ public abstract class Image extends Main { dim.height = rows; } - pic = new byte[numPixels * 4]; // targa_rgba; + // targa_rgba; + pic = tmpImage8; + // skip TARGA image comment if (targa_header.id_length != 0) - targa_header.data.position(targa_header.id_length); // skip TARGA - // image comment + targa_header.data.position(targa_header.id_length); buf_p = targa_header.data; @@ -590,7 +570,8 @@ public abstract class Image extends Main { red = green = blue = alphabyte = 0; int packetHeader, packetSize, j; - if (targa_header.image_type == 2) { // Uncompressed, RGB images + if (targa_header.image_type == 2) { // Uncompressed, + // RGB images for (row = rows - 1; row >= 0; row--) { pixbuf = row * columns * 4; @@ -620,8 +601,10 @@ public abstract class Image extends Main { } } } - } else if (targa_header.image_type == 10) { // Runlength encoded RGB - // images + } else if (targa_header.image_type == 10) { // Runlength + // encoded + // RGB + // images for (row = rows - 1; row >= 0; row--) { pixbuf = row * columns * 4; @@ -632,7 +615,8 @@ public abstract class Image extends Main { packetHeader = buf_p.get() & 0xFF; packetSize = 1 + (packetHeader & 0x7f); - if ((packetHeader & 0x80) != 0) { // run-length packet + if ((packetHeader & 0x80) != 0) { // run-length + // packet switch (targa_header.pixel_size) { case 24: blue = buf_p.get(); @@ -654,8 +638,8 @@ public abstract class Image extends Main { pic[pixbuf++] = blue; pic[pixbuf++] = alphabyte; column++; - if (column == columns) { // run spans across - // rows + // run spans across rows + if (column == columns) { column = 0; if (row > 0) row--; @@ -690,8 +674,8 @@ public abstract class Image extends Main { break; } column++; - if (column == columns) { // pixel packet run - // spans across rows + // pixel packet run spans across rows + if (column == columns) { column = 0; if (row > 0) row--; @@ -709,22 +693,21 @@ public abstract class Image extends Main { } } } - return pic; + return numPixels * 4; } /* - * ==================================================================== + * ================================================== * * IMAGE FLOOD FILLING * - * ==================================================================== + * ================================================== */ /* - * ================= Mod_FloodFillSkin + * Mod_FloodFillSkin * * Fill background pixels so mipmapping doesn't have haloes - * ================= */ static class floodfill_t { @@ -736,28 +719,6 @@ public abstract class Image extends Main { static final int FLOODFILL_FIFO_MASK = FLOODFILL_FIFO_SIZE - 1; - // - // #define FLOODFILL_STEP( off, dx, dy ) \ - // { \ - // if (pos[off] == fillcolor) \ - // { \ - // pos[off] = 255; \ - // fifo[inpt].x = x + (dx), fifo[inpt].y = y + (dy); \ - // inpt = (inpt + 1) & FLOODFILL_FIFO_MASK; \ - // } \ - // else if (pos[off] != 255) fdc = pos[off]; \ - // } - - // void FLOODFILL_STEP( int off, int dx, int dy ) - // { - // if (pos[off] == fillcolor) - // { - // pos[off] = 255; - // fifo[inpt].x = x + dx; fifo[inpt].y = y + dy; - // inpt = (inpt + 1) & FLOODFILL_FIFO_MASK; - // } - // else if (pos[off] != 255) fdc = pos[off]; - // } static floodfill_t[] fifo = new floodfill_t[FLOODFILL_FIFO_SIZE]; static { for (int j = 0; j < fifo.length; j++) { @@ -768,8 +729,8 @@ public abstract class Image extends Main { // TODO check this: R_FloodFillSkin( byte[] skin, int skinwidth, int // skinheight) void R_FloodFillSkin(byte[] skin, int skinwidth, int skinheight) { - // byte fillcolor = *skin; // assume this is the pixel to fill - int fillcolor = skin[0] & 0xff; + // assume this is the pixel to fill + int fillcolor = skin[0] & 0xFF; // floodfill_t[] fifo = new floodfill_t[FLOODFILL_FIFO_SIZE]; int inpt = 0, outpt = 0; int filledcolor = -1; @@ -783,9 +744,8 @@ public abstract class Image extends Main { filledcolor = 0; // attempt to find opaque black for (i = 0; i < 256; ++i) - // TODO check this - if (d_8to24table[i] == 0xFF000000) { // alpha 1.0 - //if (d_8to24table[i] == (255 << 0)) // alpha 1.0 + if (d_8to24table[i] == 0xFF000000) { // alpha + // 1.0 filledcolor = i; break; } @@ -805,7 +765,6 @@ public abstract class Image extends Main { int x = fifo[outpt].x; int y = fifo[outpt].y; int fdc = filledcolor; - // byte *pos = &skin[x + skinwidth * y]; int pos = x + skinwidth * y; // outpt = (outpt + 1) & FLOODFILL_FIFO_MASK; @@ -873,77 +832,68 @@ public abstract class Image extends Main { } } - // ======================================================= + // ================================================== + + int[] p1 = new int[1024]; + + int[] p2 = new int[1024]; /* - * ================ GL_ResampleTexture ================ + * GL_ResampleTexture */ - // cwei :-) void GL_ResampleTexture(int[] in, int inwidth, int inheight, int[] out, int outwidth, int outheight) { - // int i, j; - // unsigned *inrow, *inrow2; - // int frac, fracstep; - // int[] p1 = new int[1024]; - // int[] p2 = new int[1024]; - // - // *** this source do the same *** - BufferedImage image = new BufferedImage(inwidth, inheight, - BufferedImage.TYPE_INT_ARGB); + Arrays.fill(p1, 0); + Arrays.fill(p2, 0); - image.setRGB(0, 0, inwidth, inheight, in, 0, inwidth); + int fracstep = (inwidth * 0x10000) / outwidth; - AffineTransformOp op = new AffineTransformOp(AffineTransform - .getScaleInstance(outwidth * 1.0 / inwidth, outheight * 1.0 - / inheight), AffineTransformOp.TYPE_NEAREST_NEIGHBOR); - BufferedImage tmp = op.filter(image, null); - - tmp.getRGB(0, 0, outwidth, outheight, out, 0, outwidth); - - // *** end *** + int i, j; + int frac = fracstep >> 2; + for (i = 0; i < outwidth; i++) { + p1[i] = frac >> 16; + frac += fracstep; + } + frac = 3 * (fracstep >> 2); + for (i = 0; i < outwidth; i++) { + p2[i] = frac >> 16; + frac += fracstep; + } - // byte *pix1, *pix2, *pix3, *pix4; - // - // fracstep = inwidth*0x10000/outwidth; - // - // frac = fracstep>>2; - // for (i=0 ; i<outwidth ; i++) - // { - // p1[i] = 4*(frac>>16); - // frac += fracstep; - // } - // frac = 3*(fracstep>>2); - // for (i=0 ; i<outwidth ; i++) - // { - // p2[i] = 4*(frac>>16); - // frac += fracstep; - // } - // - // for (i=0 ; i<outheight ; i++, out += outwidth) - // { - // inrow = in + inwidth*(int)((i+0.25)*inheight/outheight); - // inrow2 = in + inwidth*(int)((i+0.75)*inheight/outheight); - // frac = fracstep >> 1; - // for (j=0 ; j<outwidth ; j++) - // { - // pix1 = (byte *)inrow + p1[j]; - // pix2 = (byte *)inrow + p2[j]; - // pix3 = (byte *)inrow2 + p1[j]; - // pix4 = (byte *)inrow2 + p2[j]; - // ((byte *)(out+j))[0] = (pix1[0] + pix2[0] + pix3[0] + pix4[0])>>2; - // ((byte *)(out+j))[1] = (pix1[1] + pix2[1] + pix3[1] + pix4[1])>>2; - // ((byte *)(out+j))[2] = (pix1[2] + pix2[2] + pix3[2] + pix4[2])>>2; - // ((byte *)(out+j))[3] = (pix1[3] + pix2[3] + pix3[3] + pix4[3])>>2; - // } - // } + int outp = 0; + int r, g, b, a; + int inrow, inrow2; + int pix1, pix2, pix3, pix4; + + for (i = 0; i < outheight; i++) { + inrow = inwidth * (int) ((i + 0.25f) * inheight / outheight); + inrow2 = inwidth * (int) ((i + 0.75f) * inheight / outheight); + frac = fracstep >> 1; + for (j = 0; j < outwidth; j++) { + pix1 = in[inrow + p1[j]]; + pix2 = in[inrow + p2[j]]; + pix3 = in[inrow2 + p1[j]]; + pix4 = in[inrow2 + p2[j]]; + + r = (((pix1 >> 0) & 0xFF) + ((pix2 >> 0) & 0xFF) + + ((pix3 >> 0) & 0xFF) + ((pix4 >> 0) & 0xFF)) >> 2; + g = (((pix1 >> 8) & 0xFF) + ((pix2 >> 8) & 0xFF) + + ((pix3 >> 8) & 0xFF) + ((pix4 >> 8) & 0xFF)) >> 2; + b = (((pix1 >> 16) & 0xFF) + ((pix2 >> 16) & 0xFF) + + ((pix3 >> 16) & 0xFF) + ((pix4 >> 16) & 0xFF)) >> 2; + a = (((pix1 >> 24) & 0xFF) + ((pix2 >> 24) & 0xFF) + + ((pix3 >> 24) & 0xFF) + ((pix4 >> 24) & 0xFF)) >> 2; + + out[outp++] = (a << 24) | (b << 16) | (g << 8) | r; + } + } } /* - * ================ GL_LightScaleTexture + * GL_LightScaleTexture * * Scale up the pixel values in a texture to increase the lighting range - * ================ */ void GL_LightScaleTexture(int[] in, int inwidth, int inheight, boolean only_gamma) { @@ -986,9 +936,9 @@ public abstract class Image extends Main { } /* - * ================ GL_MipMap + * GL_MipMap * - * Operates in place, quartering the size of the texture ================ + * Operates in place, quartering the size of the texture */ void GL_MipMap(int[] in, int width, int height) { int i, j; @@ -1025,9 +975,9 @@ public abstract class Image extends Main { } /* - * =============== GL_Upload32 + * GL_Upload32 * - * Returns has_alpha =============== + * Returns has_alpha */ void GL_BuildPalettedTexture(byte[] paletted_texture, int[] scaled, int scaled_width, int scaled_height) { @@ -1051,17 +1001,17 @@ public abstract class Image extends Main { boolean uploaded_paletted; - /* - * =============== GL_Upload32 - * - * Returns has_alpha =============== - */ int[] scaled = new int[256 * 256]; byte[] paletted_texture = new byte[256 * 256]; IntBuffer tex = Lib.newIntBuffer(512 * 256, ByteOrder.LITTLE_ENDIAN); + /* + * GL_Upload32 + * + * Returns has_alpha + */ boolean GL_Upload32(int[] data, int width, int height, boolean mipmap) { int samples; int scaled_width, scaled_height; @@ -1142,7 +1092,7 @@ public abstract class Image extends Main { GL.GL_UNSIGNED_BYTE, paletted_texture); } else { tex.rewind(); - tex.put(data); + tex.put(data, 0, scaled_width * scaled_height); gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, comp, scaled_width, scaled_height, 0, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE, tex); @@ -1150,8 +1100,8 @@ public abstract class Image extends Main { //goto done; throw new longjmpException(); } - //memcpy (scaled, data, width*height*4); were bytes - System.arraycopy(data, 0, scaled, 0, width * height); + System.arraycopy(data, 0, scaled, 0, scaled_width + * scaled_height); } else GL_ResampleTexture(data, width, height, scaled, scaled_width, scaled_height); @@ -1168,7 +1118,7 @@ public abstract class Image extends Main { GL.GL_UNSIGNED_BYTE, paletted_texture); } else { tex.rewind(); - tex.put(scaled); + tex.put(scaled, 0, scaled_width * scaled_height); gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, comp, scaled_width, scaled_height, 0, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE, tex); } @@ -1198,7 +1148,7 @@ public abstract class Image extends Main { GL.GL_UNSIGNED_BYTE, paletted_texture); } else { tex.rewind(); - tex.put(scaled); + tex.put(scaled, 0, scaled_width * scaled_height); gl.glTexImage2D(GL.GL_TEXTURE_2D, miplevel, comp, scaled_width, scaled_height, 0, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE, tex); @@ -1207,7 +1157,7 @@ public abstract class Image extends Main { } // label done: } catch (longjmpException e) { - ; // replaces label done + // replaces label done } if (mipmap) { @@ -1225,14 +1175,13 @@ public abstract class Image extends Main { return (samples == gl_alpha_format); } + int[] trans = new int[512 * 256]; + /* - * =============== GL_Upload8 + * GL_Upload8 * - * Returns has_alpha =============== + * Returns has_alpha */ - - int[] trans = new int[512 * 256]; - boolean GL_Upload8(byte[] data, int width, int height, boolean mipmap, boolean is_sky) { @@ -1252,7 +1201,6 @@ public abstract class Image extends Main { gl.glTexParameterf(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, gl_filter_max); - // TODO check this return false; } else { int p; @@ -1261,7 +1209,8 @@ public abstract class Image extends Main { p = data[i] & 0xff; trans[i] = d_8to24table[p]; - if (p == 255) { // transparent, so scan around for another color + if (p == 255) { // transparent, so scan around for another + // color // to avoid alpha fringes // FIXME: do a full flood fill so mips work... if (i > width && (data[i - width] & 0xff) != 255) @@ -1275,12 +1224,8 @@ public abstract class Image extends Main { else p = 0; // copy rgb components - - // ((byte *)&trans[i])[0] = ((byte *)&d_8to24table[p])[0]; - // ((byte *)&trans[i])[1] = ((byte *)&d_8to24table[p])[1]; - // ((byte *)&trans[i])[2] = ((byte *)&d_8to24table[p])[2]; - - trans[i] = d_8to24table[p] & 0x00FFFFFF; // only rgb + trans[i] = d_8to24table[p] & 0x00FFFFFF; // only + // rgb } } @@ -1289,10 +1234,9 @@ public abstract class Image extends Main { } /* - * ================ GL_LoadPic + * GL_LoadPic * * This is also used as an entry point for the generated r_notexture - * ================ */ image_t GL_LoadPic(String name, byte[] pic, int width, int height, int type, int bits) { @@ -1338,11 +1282,9 @@ public abstract class Image extends Main { if (texnum == -1) { // replace goto nonscrap - image.scrap = false; - - image.texnum = TEXNUM_IMAGES + image.getId(); // image pos in - // array + // image pos in array + image.texnum = TEXNUM_IMAGES + image.getId(); GL_Bind(image.texnum); if (bits == 8) { @@ -1350,25 +1292,22 @@ public abstract class Image extends Main { (image.type != it_pic && image.type != it_sky), image.type == it_sky); } else { - int[] tmp = new int[pic.length / 4]; - - for (i = 0; i < tmp.length; i++) { - tmp[i] = ((pic[4 * i + 0] & 0xFF) << 0); // & - // 0x000000FF; - tmp[i] |= ((pic[4 * i + 1] & 0xFF) << 8); // & - // 0x0000FF00; - tmp[i] |= ((pic[4 * i + 2] & 0xFF) << 16); // & - // 0x00FF0000; - tmp[i] |= ((pic[4 * i + 3] & 0xFF) << 24); // & - // 0xFF000000; + int[] tmp = tmpImage32; + int size = width * height; + + for (i = 0; i < size; i++) { + tmp[i] = ((pic[4 * i + 0] & 0xFF) << 0); + tmp[i] |= ((pic[4 * i + 1] & 0xFF) << 8); + tmp[i] |= ((pic[4 * i + 2] & 0xFF) << 16); + tmp[i] |= ((pic[4 * i + 3] & 0xFF) << 24); } image.has_alpha = GL_Upload32(tmp, width, height, (image.type != it_pic && image.type != it_sky)); } - image.upload_width = upload_width; // after power of 2 and - // scales + // after power of 2 and scales + image.upload_width = upload_width; image.upload_height = upload_height; image.paletted = uploaded_paletted; image.sl = 0; @@ -1400,7 +1339,10 @@ public abstract class Image extends Main { image.scrap = false; - image.texnum = TEXNUM_IMAGES + image.getId(); //image pos in array + image.texnum = TEXNUM_IMAGES + image.getId(); //image + // pos + // in + // array GL_Bind(image.texnum); if (bits == 8) { @@ -1408,19 +1350,21 @@ public abstract class Image extends Main { (image.type != it_pic && image.type != it_sky), image.type == it_sky); } else { - int[] tmp = new int[pic.length / 4]; - - for (i = 0; i < tmp.length; i++) { - tmp[i] = ((pic[4 * i + 0] & 0xFF) << 0); // & 0x000000FF; - tmp[i] |= ((pic[4 * i + 1] & 0xFF) << 8); // & 0x0000FF00; - tmp[i] |= ((pic[4 * i + 2] & 0xFF) << 16); // & 0x00FF0000; - tmp[i] |= ((pic[4 * i + 3] & 0xFF) << 24); // & 0xFF000000; + int[] tmp = tmpImage32; + int size = width * height; + + for (i = 0; i < size; i++) { + tmp[i] = ((pic[4 * i + 0] & 0xFF) << 0); + tmp[i] |= ((pic[4 * i + 1] & 0xFF) << 8); + tmp[i] |= ((pic[4 * i + 2] & 0xFF) << 16); + tmp[i] |= ((pic[4 * i + 3] & 0xFF) << 24); } image.has_alpha = GL_Upload32(tmp, width, height, (image.type != it_pic && image.type != it_sky)); } - image.upload_width = upload_width; // after power of 2 and scales + // after power of 2 and scales + image.upload_width = upload_width; image.upload_height = upload_height; image.paletted = uploaded_paletted; image.sl = 0; @@ -1432,13 +1376,13 @@ public abstract class Image extends Main { } /* - * ================ GL_LoadWal ================ + * GL_LoadWal */ image_t GL_LoadWal(String name) { image_t image = null; - byte[] raw = FS.LoadFile(name); + ByteBuffer raw = FS.LoadMappedFile(name); if (raw == null) { VID.Printf(Defines.PRINT_ALL, "GL_FindImage: can't load " + name + '\n'); @@ -1447,32 +1391,24 @@ public abstract class Image extends Main { qfiles.miptex_t mt = new qfiles.miptex_t(raw); - byte[] pix = new byte[mt.width * mt.height]; - System.arraycopy(raw, mt.offsets[0], pix, 0, pix.length); - + byte[] pix = tmpImage8; + raw.position(mt.offsets[0]); + raw.get(pix, 0, mt.width * mt.height); image = GL_LoadPic(name, pix, mt.width, mt.height, it_wall, 8); return image; } /* - * =============== GL_FindImage + * GL_FindImage * - * Finds or loads the given image =============== + * Finds or loads the given image */ image_t GL_FindImage(String name, int type) { image_t image = null; - // // TODO loest das grossschreibungs problem - // name = name.toLowerCase(); - // // bughack for bad strings (fuck \0) - // int index = name.indexOf('\0'); - // if (index != -1) - // name = name.substring(0, index); - if (name == null || name.length() < 5) - return null; // Com.Error (ERR_DROP, "GL_FindImage: NULL name"); - // Com.Error (ERR_DROP, "GL_FindImage: bad name: %s", name); + return null; // look for it for (int i = 0; i < numgltextures; i++) { @@ -1487,15 +1423,15 @@ public abstract class Image extends Main { // load the pic from disk // image = null; - byte[] pic = null; + int size = 0; Dimension dim = new Dimension(); if (name.endsWith(".pcx")) { - pic = LoadPCX(name, null, dim); - if (pic == null) + size = LoadPCX(name, null, dim); + if (size == 0) return null; - image = GL_LoadPic(name, pic, dim.width, dim.height, type, 8); + image = GL_LoadPic(name, tmpImage8, dim.width, dim.height, type, 8); } else if (name.endsWith(".wal")) { @@ -1503,12 +1439,12 @@ public abstract class Image extends Main { } else if (name.endsWith(".tga")) { - pic = LoadTGA(name, dim); + size = LoadTGA(name, dim); - if (pic == null) + if (size == 0) return null; - image = GL_LoadPic(name, pic, dim.width, dim.height, type, 32); + image = GL_LoadPic(name, tmpImage8, dim.width, dim.height, type, 32); } @@ -1516,20 +1452,19 @@ public abstract class Image extends Main { } /* - * =============== R_RegisterSkin =============== + * R_RegisterSkin */ protected image_t R_RegisterSkin(String name) { return GL_FindImage(name, it_skin); } /* - * ================ GL_FreeUnusedImages + * GL_FreeUnusedImages * * Any image that was not touched on this registration sequence will be - * freed. ================ + * freed. */ void GL_FreeUnusedImages() { - // never free r_notexture or particle texture r_notexture.registration_sequence = registration_sequence; r_particletexture.registration_sequence = registration_sequence; @@ -1549,24 +1484,21 @@ public abstract class Image extends Main { continue; // free it - // TODO jogl bug gl.glDeleteTextures(1, new int[] { image.texnum }); image.clear(); } } /* - * =============== Draw_GetPalette =============== + * Draw_GetPalette */ protected void Draw_GetPalette() { - int r, g, b; Dimension dim; - byte[] pic; - byte[][] palette = new byte[1][]; //new byte[768]; + // replaces an array pointer (byte[768]) + byte[][] palette = new byte[1][]; // get the palette - - pic = LoadPCX("pics/colormap.pcx", palette, dim = new Dimension()); + int size = LoadPCX("pics/colormap.pcx", palette, dim = new Dimension()); if (palette[0] == null || palette[0].length != 768) Com.Error(Defines.ERR_FATAL, "Couldn't load pics/colormap.pcx"); @@ -1574,6 +1506,7 @@ public abstract class Image extends Main { byte[] pal = palette[0]; int j = 0; + int r, g, b; for (int i = 0; i < 256; i++) { r = pal[j++] & 0xFF; g = pal[j++] & 0xFF; @@ -1588,7 +1521,7 @@ public abstract class Image extends Main { } /* - * =============== GL_InitImages =============== + * GL_InitImages */ void GL_InitImages() { int i, j; @@ -1640,7 +1573,7 @@ public abstract class Image extends Main { } /* - * =============== GL_ShutdownImages =============== + * GL_ShutdownImages */ void GL_ShutdownImages() { image_t image; @@ -1651,10 +1584,8 @@ public abstract class Image extends Main { if (image.registration_sequence == 0) continue; // free image_t slot // free it - // TODO jogl bug gl.glDeleteTextures(1, new int[] { image.texnum }); image.clear(); } } - }
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