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path: root/src/jake2/render/fastjogl/Mesh.java
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* major refactoring of the render moduleRene Stoeckel2006-10-311-696/+0
* sorry, wrong offsetCarsten Weisse2005-06-091-2/+2
* JVM executes this code faster, than the "i++" one.Carsten Weisse2005-06-081-14/+17
* model frame animation is now stored in an int[];Carsten Weisse2005-05-071-34/+26
* this reduces the memory footprint massive;Carsten Weisse2005-05-071-15/+14
* simplifiedCarsten Weisse2005-01-221-6/+4
* changes to use the Vec3Cache instead of new float[3]Carsten Weisse2005-01-161-8/+14
* major refactoring in game, server and client packageRene Stoeckel2004-09-221-674/+666
* profilingHolger Zickner2004-07-191-109/+74
* refimport_t deletedCarsten Weisse2004-07-161-5/+6
* small optimizationsHolger Zickner2004-07-121-15/+10
* performance tweaksHolger Zickner2004-07-091-63/+55
* import of Jake2Holger Zickner2004-07-091-0/+753