Commit message (Expand) | Author | Age | Files | Lines | |
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* | for better cache hit rates | Carsten Weisse | 2005-05-15 | 1 | -3/+5 |
* | model frame animation is now stored in an int[]; | Carsten Weisse | 2005-05-07 | 1 | -3/+3 |
* | modified loading of submodels and faces to get better cache hit rates | Carsten Weisse | 2005-05-07 | 1 | -122/+130 |
* | a better test for empty strings | Carsten Weisse | 2005-02-08 | 1 | -5/+5 |
* | simplified | Carsten Weisse | 2005-01-22 | 1 | -1/+2 |
* | code cleanup | Carsten Weisse | 2005-01-10 | 1 | -19/+4 |
* | the Polygon implementation (FloatBuffer as backbuffer) and the changes to use... | Carsten Weisse | 2005-01-09 | 1 | -5/+3 |
* | vertexarray reset at the end of level loading not in the main loop | Carsten Weisse | 2004-12-16 | 1 | -1/+2 |
* | initial import of the lwjgl Renderer from David Sanders | Carsten Weisse | 2004-12-14 | 1 | -0/+1366 |