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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 20.11.2003 by RST.
// $Id: particle_t.java,v 1.3 2004-12-14 12:48:51 cawe Exp $
package jake2.client;
import jake2.Defines;
import jake2.util.Lib;
import java.nio.*;
public class particle_t {
// lwjgl renderer needs a ByteBuffer
private static ByteBuffer colorByteArray = Lib.newByteBuffer(Defines.MAX_PARTICLES * Lib.SIZEOF_INT, ByteOrder.LITTLE_ENDIAN);
public static FloatBuffer vertexArray = Lib.newFloatBuffer(Defines.MAX_PARTICLES * 3);
public static int[] colorTable = new int[256];
public static IntBuffer colorArray = colorByteArray.asIntBuffer();
public static void setColorPalette(int[] palette) {
for (int i=0; i < 256; i++) {
colorTable[i] = palette[i] & 0x00FFFFFF;
}
}
public static ByteBuffer getColorAsByteBuffer() {
return colorByteArray;
}
}
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