aboutsummaryrefslogtreecommitdiffstats
path: root/src/jake2/game/M_Hover.java
blob: 354437a5b072a78d6da5965b80037b6a821bda95 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

// Created on 13.11.2003 by RST.
// $Id: M_Hover.java,v 1.1 2004-07-07 19:59:15 hzi Exp $

package jake2.game;

import jake2.util.*;
import jake2.util.*;

public class M_Hover extends Game {

	//	This file generated by ModelGen - Do NOT Modify

	public final static int FRAME_stand01 = 0;
	public final static int FRAME_stand02 = 1;
	public final static int FRAME_stand03 = 2;
	public final static int FRAME_stand04 = 3;
	public final static int FRAME_stand05 = 4;
	public final static int FRAME_stand06 = 5;
	public final static int FRAME_stand07 = 6;
	public final static int FRAME_stand08 = 7;
	public final static int FRAME_stand09 = 8;
	public final static int FRAME_stand10 = 9;
	public final static int FRAME_stand11 = 10;
	public final static int FRAME_stand12 = 11;
	public final static int FRAME_stand13 = 12;
	public final static int FRAME_stand14 = 13;
	public final static int FRAME_stand15 = 14;
	public final static int FRAME_stand16 = 15;
	public final static int FRAME_stand17 = 16;
	public final static int FRAME_stand18 = 17;
	public final static int FRAME_stand19 = 18;
	public final static int FRAME_stand20 = 19;
	public final static int FRAME_stand21 = 20;
	public final static int FRAME_stand22 = 21;
	public final static int FRAME_stand23 = 22;
	public final static int FRAME_stand24 = 23;
	public final static int FRAME_stand25 = 24;
	public final static int FRAME_stand26 = 25;
	public final static int FRAME_stand27 = 26;
	public final static int FRAME_stand28 = 27;
	public final static int FRAME_stand29 = 28;
	public final static int FRAME_stand30 = 29;
	public final static int FRAME_forwrd01 = 30;
	public final static int FRAME_forwrd02 = 31;
	public final static int FRAME_forwrd03 = 32;
	public final static int FRAME_forwrd04 = 33;
	public final static int FRAME_forwrd05 = 34;
	public final static int FRAME_forwrd06 = 35;
	public final static int FRAME_forwrd07 = 36;
	public final static int FRAME_forwrd08 = 37;
	public final static int FRAME_forwrd09 = 38;
	public final static int FRAME_forwrd10 = 39;
	public final static int FRAME_forwrd11 = 40;
	public final static int FRAME_forwrd12 = 41;
	public final static int FRAME_forwrd13 = 42;
	public final static int FRAME_forwrd14 = 43;
	public final static int FRAME_forwrd15 = 44;
	public final static int FRAME_forwrd16 = 45;
	public final static int FRAME_forwrd17 = 46;
	public final static int FRAME_forwrd18 = 47;
	public final static int FRAME_forwrd19 = 48;
	public final static int FRAME_forwrd20 = 49;
	public final static int FRAME_forwrd21 = 50;
	public final static int FRAME_forwrd22 = 51;
	public final static int FRAME_forwrd23 = 52;
	public final static int FRAME_forwrd24 = 53;
	public final static int FRAME_forwrd25 = 54;
	public final static int FRAME_forwrd26 = 55;
	public final static int FRAME_forwrd27 = 56;
	public final static int FRAME_forwrd28 = 57;
	public final static int FRAME_forwrd29 = 58;
	public final static int FRAME_forwrd30 = 59;
	public final static int FRAME_forwrd31 = 60;
	public final static int FRAME_forwrd32 = 61;
	public final static int FRAME_forwrd33 = 62;
	public final static int FRAME_forwrd34 = 63;
	public final static int FRAME_forwrd35 = 64;
	public final static int FRAME_stop101 = 65;
	public final static int FRAME_stop102 = 66;
	public final static int FRAME_stop103 = 67;
	public final static int FRAME_stop104 = 68;
	public final static int FRAME_stop105 = 69;
	public final static int FRAME_stop106 = 70;
	public final static int FRAME_stop107 = 71;
	public final static int FRAME_stop108 = 72;
	public final static int FRAME_stop109 = 73;
	public final static int FRAME_stop201 = 74;
	public final static int FRAME_stop202 = 75;
	public final static int FRAME_stop203 = 76;
	public final static int FRAME_stop204 = 77;
	public final static int FRAME_stop205 = 78;
	public final static int FRAME_stop206 = 79;
	public final static int FRAME_stop207 = 80;
	public final static int FRAME_stop208 = 81;
	public final static int FRAME_takeof01 = 82;
	public final static int FRAME_takeof02 = 83;
	public final static int FRAME_takeof03 = 84;
	public final static int FRAME_takeof04 = 85;
	public final static int FRAME_takeof05 = 86;
	public final static int FRAME_takeof06 = 87;
	public final static int FRAME_takeof07 = 88;
	public final static int FRAME_takeof08 = 89;
	public final static int FRAME_takeof09 = 90;
	public final static int FRAME_takeof10 = 91;
	public final static int FRAME_takeof11 = 92;
	public final static int FRAME_takeof12 = 93;
	public final static int FRAME_takeof13 = 94;
	public final static int FRAME_takeof14 = 95;
	public final static int FRAME_takeof15 = 96;
	public final static int FRAME_takeof16 = 97;
	public final static int FRAME_takeof17 = 98;
	public final static int FRAME_takeof18 = 99;
	public final static int FRAME_takeof19 = 100;
	public final static int FRAME_takeof20 = 101;
	public final static int FRAME_takeof21 = 102;
	public final static int FRAME_takeof22 = 103;
	public final static int FRAME_takeof23 = 104;
	public final static int FRAME_takeof24 = 105;
	public final static int FRAME_takeof25 = 106;
	public final static int FRAME_takeof26 = 107;
	public final static int FRAME_takeof27 = 108;
	public final static int FRAME_takeof28 = 109;
	public final static int FRAME_takeof29 = 110;
	public final static int FRAME_takeof30 = 111;
	public final static int FRAME_land01 = 112;
	public final static int FRAME_pain101 = 113;
	public final static int FRAME_pain102 = 114;
	public final static int FRAME_pain103 = 115;
	public final static int FRAME_pain104 = 116;
	public final static int FRAME_pain105 = 117;
	public final static int FRAME_pain106 = 118;
	public final static int FRAME_pain107 = 119;
	public final static int FRAME_pain108 = 120;
	public final static int FRAME_pain109 = 121;
	public final static int FRAME_pain110 = 122;
	public final static int FRAME_pain111 = 123;
	public final static int FRAME_pain112 = 124;
	public final static int FRAME_pain113 = 125;
	public final static int FRAME_pain114 = 126;
	public final static int FRAME_pain115 = 127;
	public final static int FRAME_pain116 = 128;
	public final static int FRAME_pain117 = 129;
	public final static int FRAME_pain118 = 130;
	public final static int FRAME_pain119 = 131;
	public final static int FRAME_pain120 = 132;
	public final static int FRAME_pain121 = 133;
	public final static int FRAME_pain122 = 134;
	public final static int FRAME_pain123 = 135;
	public final static int FRAME_pain124 = 136;
	public final static int FRAME_pain125 = 137;
	public final static int FRAME_pain126 = 138;
	public final static int FRAME_pain127 = 139;
	public final static int FRAME_pain128 = 140;
	public final static int FRAME_pain201 = 141;
	public final static int FRAME_pain202 = 142;
	public final static int FRAME_pain203 = 143;
	public final static int FRAME_pain204 = 144;
	public final static int FRAME_pain205 = 145;
	public final static int FRAME_pain206 = 146;
	public final static int FRAME_pain207 = 147;
	public final static int FRAME_pain208 = 148;
	public final static int FRAME_pain209 = 149;
	public final static int FRAME_pain210 = 150;
	public final static int FRAME_pain211 = 151;
	public final static int FRAME_pain212 = 152;
	public final static int FRAME_pain301 = 153;
	public final static int FRAME_pain302 = 154;
	public final static int FRAME_pain303 = 155;
	public final static int FRAME_pain304 = 156;
	public final static int FRAME_pain305 = 157;
	public final static int FRAME_pain306 = 158;
	public final static int FRAME_pain307 = 159;
	public final static int FRAME_pain308 = 160;
	public final static int FRAME_pain309 = 161;
	public final static int FRAME_death101 = 162;
	public final static int FRAME_death102 = 163;
	public final static int FRAME_death103 = 164;
	public final static int FRAME_death104 = 165;
	public final static int FRAME_death105 = 166;
	public final static int FRAME_death106 = 167;
	public final static int FRAME_death107 = 168;
	public final static int FRAME_death108 = 169;
	public final static int FRAME_death109 = 170;
	public final static int FRAME_death110 = 171;
	public final static int FRAME_death111 = 172;
	public final static int FRAME_backwd01 = 173;
	public final static int FRAME_backwd02 = 174;
	public final static int FRAME_backwd03 = 175;
	public final static int FRAME_backwd04 = 176;
	public final static int FRAME_backwd05 = 177;
	public final static int FRAME_backwd06 = 178;
	public final static int FRAME_backwd07 = 179;
	public final static int FRAME_backwd08 = 180;
	public final static int FRAME_backwd09 = 181;
	public final static int FRAME_backwd10 = 182;
	public final static int FRAME_backwd11 = 183;
	public final static int FRAME_backwd12 = 184;
	public final static int FRAME_backwd13 = 185;
	public final static int FRAME_backwd14 = 186;
	public final static int FRAME_backwd15 = 187;
	public final static int FRAME_backwd16 = 188;
	public final static int FRAME_backwd17 = 189;
	public final static int FRAME_backwd18 = 190;
	public final static int FRAME_backwd19 = 191;
	public final static int FRAME_backwd20 = 192;
	public final static int FRAME_backwd21 = 193;
	public final static int FRAME_backwd22 = 194;
	public final static int FRAME_backwd23 = 195;
	public final static int FRAME_backwd24 = 196;
	public final static int FRAME_attak101 = 197;
	public final static int FRAME_attak102 = 198;
	public final static int FRAME_attak103 = 199;
	public final static int FRAME_attak104 = 200;
	public final static int FRAME_attak105 = 201;
	public final static int FRAME_attak106 = 202;
	public final static int FRAME_attak107 = 203;
	public final static int FRAME_attak108 = 204;

	public final static float MODEL_SCALE = 1.000000f;

	static int sound_pain1;
	static int sound_pain2;
	static int sound_death1;
	static int sound_death2;
	static int sound_sight;
	static int sound_search1;
	static int sound_search2;


	static EntThinkAdapter hover_reattack = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			if (self.enemy.health > 0)
				if (visible(self, self.enemy))
					if (Lib.random() <= 0.6) {
						self.monsterinfo.currentmove = hover_move_attack1;
						return true;
					}
			self.monsterinfo.currentmove = hover_move_end_attack;
			return true;
		}
	};

	static EntThinkAdapter hover_fire_blaster = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			float[] start={0,0,0};
			float[] forward={0,0,0}, right={0,0,0};
			float[] end={0,0,0};
			float[] dir={0,0,0};
			int effect;

			if (self.s.frame == FRAME_attak104)
				effect = EF_HYPERBLASTER;
			else
				effect = 0;

			Math3D.AngleVectors(self.s.angles, forward, right, null);
			Math3D.G_ProjectSource(self.s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start);

			Math3D.VectorCopy(self.enemy.s.origin, end);
			end[2] += self.enemy.viewheight;
			Math3D.VectorSubtract(end, start, dir);

			Monster.monster_fire_blaster(self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect);
			return true;
		}
	};

	static EntThinkAdapter hover_stand = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove = hover_move_stand;
			return true;
		}
	};

	static EntThinkAdapter hover_run = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			if ((self.monsterinfo.aiflags & AI_STAND_GROUND)!=0)
				self.monsterinfo.currentmove = hover_move_stand;
			else
				self.monsterinfo.currentmove = hover_move_run;
			return true;
		}
	};

	static EntThinkAdapter hover_walk = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove = hover_move_walk;
			return true;
		}
	};

	static EntThinkAdapter hover_start_attack = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove = hover_move_start_attack;
			return true;
		}
	};

	static EntThinkAdapter hover_attack = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			self.monsterinfo.currentmove = hover_move_attack1;
			return true;
		}
	};

	static EntPainAdapter hover_pain = new EntPainAdapter() {
		public void hover_pain(edict_t self, edict_t other, float kick, int damage) {
			if (self.health < (self.max_health / 2))
				self.s.skinnum = 1;

			if (level.time < self.pain_debounce_time)
				return;

			self.pain_debounce_time = level.time + 3;

			if (skill.value == 3)
				return; // no pain anims in nightmare

			if (damage <= 25) {
				if (Lib.random() < 0.5) {
					gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);
					self.monsterinfo.currentmove = hover_move_pain3;
				} else {
					gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);
					self.monsterinfo.currentmove = hover_move_pain2;
				}
			} else {
				gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);
				self.monsterinfo.currentmove = hover_move_pain1;
			}
		}
	};
	static EntThinkAdapter hover_deadthink = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			if (null==self.groundentity && level.time < self.timestamp) {
				self.nextthink = level.time + FRAMETIME;
				return true;
			}
			BecomeExplosion1(self);
			return true;
		}
	};

	static EntThinkAdapter hover_dead = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			Math3D.VectorSet(self.mins, -16, -16, -24);
			Math3D.VectorSet(self.maxs, 16, 16, -8);
			self.movetype = MOVETYPE_TOSS;
			self.think = hover_deadthink;
			self.nextthink = level.time + FRAMETIME;
			self.timestamp = level.time + 15;
			gi.linkentity(self);
			return true;
		}
	};

	static EntDieAdapter hover_die = new EntDieAdapter() {
		public void die(edict_t self, edict_t inflictor, edict_t attacker, int damage, float[] point) {
			int n;

			//	check for gib
			if (self.health <= self.gib_health) {
				gi.sound(self, CHAN_VOICE, gi.soundindex("misc/udeath.wav"), 1, ATTN_NORM, 0);
				for (n = 0; n < 2; n++)
					ThrowGib(self, "models/objects/gibs/bone/tris.md2", damage, GIB_ORGANIC);
				for (n = 0; n < 2; n++)
					ThrowGib(self, "models/objects/gibs/sm_meat/tris.md2", damage, GIB_ORGANIC);
				ThrowHead(self, "models/objects/gibs/sm_meat/tris.md2", damage, GIB_ORGANIC);
				self.deadflag = DEAD_DEAD;
				return;
			}

			if (self.deadflag == DEAD_DEAD)
				return;

			//	regular death
			if (Lib.random() < 0.5)
				gi.sound(self, CHAN_VOICE, sound_death1, 1, ATTN_NORM, 0);
			else
				gi.sound(self, CHAN_VOICE, sound_death2, 1, ATTN_NORM, 0);
			self.deadflag = DEAD_DEAD;
			self.takedamage = DAMAGE_YES;
			self.monsterinfo.currentmove = hover_move_death1;
		}
	};

	static EntInteractAdapter hover_sight = new EntInteractAdapter() {
		public boolean interact(edict_t self, edict_t other) {
			gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);
			return true;
		}
	};

	static EntThinkAdapter hover_search = new EntThinkAdapter() {
		public boolean think(edict_t self) {
			if (Lib.random() < 0.5)
				gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0);
			else
				gi.sound(self, CHAN_VOICE, sound_search2, 1, ATTN_NORM, 0);
			return true;
		}
	};

	static mframe_t hover_frames_stand[] =
		new mframe_t[] {
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null),
			new mframe_t(ai_stand, 0, null)};
	static mmove_t hover_move_stand = new mmove_t(FRAME_stand01, FRAME_stand30, hover_frames_stand, null);

	static mframe_t hover_frames_stop1[] =
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t hover_move_stop1 = new mmove_t(FRAME_stop101, FRAME_stop109, hover_frames_stop1, null);

	static mframe_t hover_frames_stop2[] =
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t hover_move_stop2 = new mmove_t(FRAME_stop201, FRAME_stop208, hover_frames_stop2, null);

	static mframe_t hover_frames_takeoff[] =
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, -2, null),
			new mframe_t(ai_move, 5, null),
			new mframe_t(ai_move, -1, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, -1, null),
			new mframe_t(ai_move, -1, null),
			new mframe_t(ai_move, -1, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, -6, null),
			new mframe_t(ai_move, -9, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 3, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t hover_move_takeoff = new mmove_t(FRAME_takeof01, FRAME_takeof30, hover_frames_takeoff, null);

	static mframe_t hover_frames_pain3[] =
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t hover_move_pain3 = new mmove_t(FRAME_pain301, FRAME_pain309, hover_frames_pain3, hover_run);

	static mframe_t hover_frames_pain2[] =
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t hover_move_pain2 = new mmove_t(FRAME_pain201, FRAME_pain212, hover_frames_pain2, hover_run);

	static mframe_t hover_frames_pain1[] =
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, -8, null),
			new mframe_t(ai_move, -4, null),
			new mframe_t(ai_move, -6, null),
			new mframe_t(ai_move, -4, null),
			new mframe_t(ai_move, -3, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 3, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 3, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 7, null),
			new mframe_t(ai_move, 1, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 2, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 5, null),
			new mframe_t(ai_move, 3, null),
			new mframe_t(ai_move, 4, null)};
	static mmove_t hover_move_pain1 = new mmove_t(FRAME_pain101, FRAME_pain128, hover_frames_pain1, hover_run);

	static mframe_t hover_frames_land[] = new mframe_t[] { new mframe_t(ai_move, 0, null)};
	static mmove_t hover_move_land = new mmove_t(FRAME_land01, FRAME_land01, hover_frames_land, null);

	static mframe_t hover_frames_forward[] =
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t hover_move_forward = new mmove_t(FRAME_forwrd01, FRAME_forwrd35, hover_frames_forward, null);

	static mframe_t hover_frames_walk[] =
		new mframe_t[] {
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null),
			new mframe_t(ai_walk, 4, null)};
	static mmove_t hover_move_walk = new mmove_t(FRAME_forwrd01, FRAME_forwrd35, hover_frames_walk, null);

	static mframe_t hover_frames_run[] =
		new mframe_t[] {
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null),
			new mframe_t(ai_run, 10, null)};
	static mmove_t hover_move_run = new mmove_t(FRAME_forwrd01, FRAME_forwrd35, hover_frames_run, null);

	static mframe_t hover_frames_death1[] =
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, -10, null),
			new mframe_t(ai_move, 3, null),
			new mframe_t(ai_move, 5, null),
			new mframe_t(ai_move, 4, null),
			new mframe_t(ai_move, 7, null)};
	static mmove_t hover_move_death1 = new mmove_t(FRAME_death101, FRAME_death111, hover_frames_death1, hover_dead);

	static mframe_t hover_frames_backward[] =
		new mframe_t[] {
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null),
			new mframe_t(ai_move, 0, null)};
	static mmove_t hover_move_backward = new mmove_t(FRAME_backwd01, FRAME_backwd24, hover_frames_backward, null);

	static mframe_t hover_frames_start_attack[] =
		new mframe_t[] { new mframe_t(ai_charge, 1, null), new mframe_t(ai_charge, 1, null), new mframe_t(ai_charge, 1, null)};
	static mmove_t hover_move_start_attack = new mmove_t(FRAME_attak101, FRAME_attak103, hover_frames_start_attack, hover_attack);

	static mframe_t hover_frames_attack1[] =
		new mframe_t[] {
			new mframe_t(ai_charge, -10, hover_fire_blaster),
			new mframe_t(ai_charge, -10, hover_fire_blaster),
			new mframe_t(ai_charge, 0, hover_reattack),
			};
	static mmove_t hover_move_attack1 = new mmove_t(FRAME_attak104, FRAME_attak106, hover_frames_attack1, null);

	static mframe_t hover_frames_end_attack[] = new mframe_t[] { new mframe_t(ai_charge, 1, null), new mframe_t(ai_charge, 1, null)};
	static mmove_t hover_move_end_attack = new mmove_t(FRAME_attak107, FRAME_attak108, hover_frames_end_attack, hover_run);

	/*QUAKED monster_hover (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight
	*/
	static void SP_monster_hover(edict_t self) {
		if (deathmatch.value != 0) {
			G_FreeEdict(self);
			return;
		}

		sound_pain1 = gi.soundindex("hover/hovpain1.wav");
		sound_pain2 = gi.soundindex("hover/hovpain2.wav");
		sound_death1 = gi.soundindex("hover/hovdeth1.wav");
		sound_death2 = gi.soundindex("hover/hovdeth2.wav");
		sound_sight = gi.soundindex("hover/hovsght1.wav");
		sound_search1 = gi.soundindex("hover/hovsrch1.wav");
		sound_search2 = gi.soundindex("hover/hovsrch2.wav");

		gi.soundindex("hover/hovatck1.wav");

		self.s.sound = gi.soundindex("hover/hovidle1.wav");

		self.movetype = MOVETYPE_STEP;
		self.solid = SOLID_BBOX;
		self.s.modelindex = gi.modelindex("models/monsters/hover/tris.md2");
		Math3D.VectorSet(self.mins, -24, -24, -24);
		Math3D.VectorSet(self.maxs, 24, 24, 32);

		self.health = 240;
		self.gib_health = -100;
		self.mass = 150;

		self.pain = hover_pain;
		self.die = hover_die;

		self.monsterinfo.stand = hover_stand;
		self.monsterinfo.walk = hover_walk;
		self.monsterinfo.run = hover_run;
		//	 self.monsterinfo.dodge = hover_dodge;
		self.monsterinfo.attack = hover_start_attack;
		self.monsterinfo.sight = hover_sight;
		self.monsterinfo.search = hover_search;

		gi.linkentity(self);

		self.monsterinfo.currentmove = hover_move_stand;
		self.monsterinfo.scale = MODEL_SCALE;

		flymonster_start.think(self);
	}

}