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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 31.10.2003 by RST.
// $Id: spawn_temp_t.java,v 1.1 2004-07-07 19:59:26 hzi Exp $
package jake2.game;
import jake2.util.*;
public class spawn_temp_t {
// world vars
public String sky="";
public float skyrotate;
public float[] skyaxis = { 0, 0, 0 };
public String nextmap="";
public int lip;
public int distance;
public int height;
public String noise="";
public float pausetime;
public String item="";
public String gravity="";
public float minyaw;
public float maxyaw;
public float minpitch;
public float maxpitch;
public boolean set(String key, String value) {
if (key.equals("lip")) {
lip=Lib.atoi(value);
return true;
} // F_INT, FFL_SPAWNTEMP),
if (key.equals("distance")) {
distance=Lib.atoi(value);
return true;
} // F_INT, FFL_SPAWNTEMP),
if (key.equals("height")) {
height=Lib.atoi(value);
return true;
} // F_INT, FFL_SPAWNTEMP),
if (key.equals("noise")) {
noise = GameSpawn.ED_NewString(value);
return true;
} // F_LSTRING, FFL_SPAWNTEMP),
if (key.equals("pausetime")) {
pausetime = Lib.atof(value);
return true;
} // F_FLOAT, FFL_SPAWNTEMP),
if (key.equals("item")) {
item = GameSpawn.ED_NewString(value);
return true;
} // F_LSTRING, FFL_SPAWNTEMP),
if (key.equals("gravity")) {
gravity = GameSpawn.ED_NewString(value);
return true;
} // F_LSTRING, FFL_SPAWNTEMP),
if (key.equals("sky")) {
sky = GameSpawn.ED_NewString(value);
return true;
} // F_LSTRING, FFL_SPAWNTEMP),
if (key.equals("skyrotate")) {
skyrotate=Lib.atof(value);
return true;
} // F_FLOAT, FFL_SPAWNTEMP),
if (key.equals("skyaxis")) {
skyaxis=Lib.atov(value);
return true;
} // F_VECTOR, FFL_SPAWNTEMP),
if (key.equals("minyaw")) {
minyaw=Lib.atof(value);
return true;
} // F_FLOAT, FFL_SPAWNTEMP),
if (key.equals("maxyaw")) {
maxyaw=Lib.atof(value);
return true;
} // F_FLOAT, FFL_SPAWNTEMP),
if (key.equals("minpitch")) {
minpitch = Lib.atof(value);
return true;
} // F_FLOAT, FFL_SPAWNTEMP),
if (key.equals("maxpitch")) {
maxpitch = Lib.atof(value);
return true;
} // F_FLOAT, FFL_SPAWNTEMP),
if (key.equals("nextmap")) {
nextmap = GameSpawn.ED_NewString(value);
return true;
} // F_LSTRING, FFL_SPAWNTEMP),
return false;
}
}
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