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/*
* Base.java
* Copyright (C) 2003
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package jake2.render;
import jake2.client.viddef_t;
import jake2.game.cvar_t;
import jake2.render.opengl.GLDriver;
import jake2.render.opengl.QGL;
import jake2.render.opengl.QGLConst;
/**
* Base
*
* @author dsanders/cwei
*/
public abstract class Base implements QGLConst, RenderAPI {
public static final int GL_COLOR_INDEX8_EXT = GL_COLOR_INDEX;
public static final String REF_VERSION = "GL 0.01";
// up / down
public static final int PITCH = 0;
// left / right
public static final int YAW = 1;
// fall over
public static final int ROLL = 2;
/*
* skins will be outline flood filled and mip mapped pics and sprites with
* alpha will be outline flood filled pic won't be mip mapped
*
* model skin sprite frame wall texture pic
*/
// enum imagetype_t
public static final int it_skin = 0;
public static final int it_sprite = 1;
public static final int it_wall = 2;
public static final int it_pic = 3;
public static final int it_sky = 4;
// enum modtype_t
public static final int mod_bad = 0;
public static final int mod_brush = 1;
public static final int mod_sprite = 2;
public static final int mod_alias = 3;
public static final int TEXNUM_LIGHTMAPS = 1024;
public static final int TEXNUM_SCRAPS = 1152;
public static final int TEXNUM_IMAGES = 1153;
public static final int MAX_GLTEXTURES = 1024;
public static final int MAX_LBM_HEIGHT = 480;
public static final float BACKFACE_EPSILON = 0.01f;
/*
* * GL config stuff
*/
public static final int GL_RENDERER_VOODOO = 0x00000001;
public static final int GL_RENDERER_VOODOO2 = 0x00000002;
public static final int GL_RENDERER_VOODOO_RUSH = 0x00000004;
public static final int GL_RENDERER_BANSHEE = 0x00000008;
public static final int GL_RENDERER_3DFX = 0x0000000F;
public static final int GL_RENDERER_PCX1 = 0x00000010;
public static final int GL_RENDERER_PCX2 = 0x00000020;
public static final int GL_RENDERER_PMX = 0x00000040;
public static final int GL_RENDERER_POWERVR = 0x00000070;
public static final int GL_RENDERER_PERMEDIA2 = 0x00000100;
public static final int GL_RENDERER_GLINT_MX = 0x00000200;
public static final int GL_RENDERER_GLINT_TX = 0x00000400;
public static final int GL_RENDERER_3DLABS_MISC = 0x00000800;
public static final int GL_RENDERER_3DLABS = 0x00000F00;
public static final int GL_RENDERER_REALIZM = 0x00001000;
public static final int GL_RENDERER_REALIZM2 = 0x00002000;
public static final int GL_RENDERER_INTERGRAPH = 0x00003000;
public static final int GL_RENDERER_3DPRO = 0x00004000;
public static final int GL_RENDERER_REAL3D = 0x00008000;
public static final int GL_RENDERER_RIVA128 = 0x00010000;
public static final int GL_RENDERER_DYPIC = 0x00020000;
public static final int GL_RENDERER_V1000 = 0x00040000;
public static final int GL_RENDERER_V2100 = 0x00080000;
public static final int GL_RENDERER_V2200 = 0x00100000;
public static final int GL_RENDERER_RENDITION = 0x001C0000;
public static final int GL_RENDERER_O2 = 0x00100000;
public static final int GL_RENDERER_IMPACT = 0x00200000;
public static final int GL_RENDERER_RE = 0x00400000;
public static final int GL_RENDERER_IR = 0x00800000;
public static final int GL_RENDERER_SGI = 0x00F00000;
public static final int GL_RENDERER_MCD = 0x01000000;
public static final int GL_RENDERER_OTHER = 0x80000000;
// enum rserr_t
public static final int rserr_ok = 0;
public static final int rserr_invalid_fullscreen = 1;
public static final int rserr_invalid_mode = 2;
public static final int rserr_unknown = 3;
/*
* base members
*/
protected static viddef_t vid = new viddef_t();
protected cvar_t vid_fullscreen;
protected QGL gl;
protected GLDriver glImpl;
public void setGLDriver(GLDriver driver) {
glImpl = driver;
gl = (QGL)driver;
}
public static void setVid(int width, int height) {
vid.width = width;
vid.height = height;
}
}
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