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/*
* LWJGLSoundImpl.java
* Copyright (C) 2004
*
* $Id: LWJGLSoundImpl.java,v 1.9 2006-10-26 22:02:55 cawe Exp $
*/
package jake2.sound.lwjgl;
import jake2.Defines;
import jake2.Globals;
import jake2.game.*;
import jake2.qcommon.*;
import jake2.sound.*;
import jake2.util.Lib;
import jake2.util.Vargs;
import java.nio.*;
import org.lwjgl.LWJGLException;
import org.lwjgl.openal.*;
/**
* LWJGLSoundImpl
*
* @author dsanders/cwei
*/
public final class LWJGLSoundImpl implements Sound {
static {
S.register(new LWJGLSoundImpl());
};
private cvar_t s_volume;
// the last 4 buffers are used for cinematics streaming
private IntBuffer buffers = Lib.newIntBuffer(MAX_SFX + STREAM_QUEUE);
// singleton
private LWJGLSoundImpl() {
}
/* (non-Javadoc)
* @see jake2.sound.SoundImpl#Init()
*/
public boolean Init() {
try {
initOpenAL();
checkError();
} catch (OpenALException e) {
Com.Printf(e.getMessage() + '\n');
return false;
} catch (Exception e) {
Com.DPrintf(e.getMessage() + '\n');
return false;
}
// set the listerner (master) volume
s_volume = Cvar.Get("s_volume", "0.7", Defines.CVAR_ARCHIVE);
AL10.alGenBuffers(buffers);
int count = Channel.init(buffers);
Com.Printf("... using " + count + " channels\n");
AL10.alDistanceModel(AL10.AL_INVERSE_DISTANCE_CLAMPED);
Cmd.AddCommand("play", new xcommand_t() {
public void execute() {
Play();
}
});
Cmd.AddCommand("stopsound", new xcommand_t() {
public void execute() {
StopAllSounds();
}
});
Cmd.AddCommand("soundlist", new xcommand_t() {
public void execute() {
SoundList();
}
});
Cmd.AddCommand("soundinfo", new xcommand_t() {
public void execute() {
SoundInfo_f();
}
});
num_sfx = 0;
Com.Printf("sound sampling rate: 44100Hz\n");
StopAllSounds();
Com.Printf("------------------------------------\n");
return true;
}
private void initOpenAL() throws OpenALException
{
try { AL.create(); } catch (LWJGLException e) { throw new OpenALException(e); }
String deviceName = null;
String os = System.getProperty("os.name");
if (os.startsWith("Windows")) {
deviceName = "DirectSound3D";
}
String defaultSpecifier = ALC.alcGetString(ALC.ALC_DEFAULT_DEVICE_SPECIFIER);
Com.Printf(os + " using " + ((deviceName == null) ? defaultSpecifier : deviceName) + '\n');
// Check for an error.
if (ALC.alcGetError() != ALC.ALC_NO_ERROR)
{
Com.DPrintf("Error with SoundDevice");
}
}
void exitOpenAL()
{
AL.destroy();
}
// TODO check the sfx direct buffer size
// 2MB sfx buffer
private ByteBuffer sfxDataBuffer = Lib.newByteBuffer(2 * 1024 * 1024);
/* (non-Javadoc)
* @see jake2.sound.SoundImpl#RegisterSound(jake2.sound.sfx_t)
*/
private void initBuffer(byte[] samples, int bufferId, int freq) {
ByteBuffer data = sfxDataBuffer.slice();
data.put(samples).flip();
AL10.alBufferData(buffers.get(bufferId), AL10.AL_FORMAT_MONO16,
data, freq);
}
private void checkError() {
Com.DPrintf("AL Error: " + alErrorString() +'\n');
}
private String alErrorString(){
int error;
String message = "";
if ((error = AL10.alGetError()) != AL10.AL_NO_ERROR) {
switch(error) {
case AL10.AL_INVALID_OPERATION: message = "invalid operation"; break;
case AL10.AL_INVALID_VALUE: message = "invalid value"; break;
case AL10.AL_INVALID_ENUM: message = "invalid enum"; break;
case AL10.AL_INVALID_NAME: message = "invalid name"; break;
default: message = "" + error;
}
}
return message;
}
/* (non-Javadoc)
* @see jake2.sound.SoundImpl#Shutdown()
*/
public void Shutdown() {
StopAllSounds();
Channel.shutdown();
AL10.alDeleteBuffers(buffers);
exitOpenAL();
Cmd.RemoveCommand("play");
Cmd.RemoveCommand("stopsound");
Cmd.RemoveCommand("soundlist");
Cmd.RemoveCommand("soundinfo");
// free all sounds
for (int i = 0; i < num_sfx; i++) {
if (known_sfx[i].name == null)
continue;
known_sfx[i].clear();
}
num_sfx = 0;
}
/* (non-Javadoc)
* @see jake2.sound.SoundImpl#StartSound(float[], int, int, jake2.sound.sfx_t, float, float, float)
*/
public void StartSound(float[] origin, int entnum, int entchannel, sfx_t sfx, float fvol, float attenuation, float timeofs) {
if (sfx == null)
return;
if (sfx.name.charAt(0) == '*')
sfx = RegisterSexedSound(Globals.cl_entities[entnum].current, sfx.name);
if (LoadSound(sfx) == null)
return; // can't load sound
if (attenuation != Defines.ATTN_STATIC)
attenuation *= 0.5f;
PlaySound.allocate(origin, entnum, entchannel, buffers.get(sfx.bufferId), fvol, attenuation, timeofs);
}
private FloatBuffer listenerOrigin = Lib.newFloatBuffer(3);
private FloatBuffer listenerOrientation = Lib.newFloatBuffer(6);
/* (non-Javadoc)
* @see jake2.sound.SoundImpl#Update(float[], float[], float[], float[])
*/
public void Update(float[] origin, float[] forward, float[] right, float[] up) {
Channel.convertVector(origin, listenerOrigin);
AL10.alListener(AL10.AL_POSITION, listenerOrigin);
Channel.convertOrientation(forward, up, listenerOrientation);
AL10.alListener(AL10.AL_ORIENTATION, listenerOrientation);
// set the master volume
AL10.alListenerf(AL10.AL_GAIN, s_volume.value);
Channel.addLoopSounds();
Channel.addPlaySounds();
Channel.playAllSounds(listenerOrigin);
}
/* (non-Javadoc)
* @see jake2.sound.SoundImpl#StopAllSounds()
*/
public void StopAllSounds() {
// mute the listener (master)
AL10.alListenerf(AL10.AL_GAIN, 0);
PlaySound.reset();
Channel.reset();
}
/* (non-Javadoc)
* @see jake2.sound.Sound#getName()
*/
public String getName() {
return "lwjgl";
}
int s_registration_sequence;
boolean s_registering;
/* (non-Javadoc)
* @see jake2.sound.Sound#BeginRegistration()
*/
public void BeginRegistration() {
s_registration_sequence++;
s_registering = true;
}
/* (non-Javadoc)
* @see jake2.sound.Sound#RegisterSound(java.lang.String)
*/
public sfx_t RegisterSound(String name) {
sfx_t sfx = FindName(name, true);
sfx.registration_sequence = s_registration_sequence;
if (!s_registering)
LoadSound(sfx);
return sfx;
}
/* (non-Javadoc)
* @see jake2.sound.Sound#EndRegistration()
*/
public void EndRegistration() {
int i;
sfx_t sfx;
// free any sounds not from this registration sequence
for (i = 0; i < num_sfx; i++) {
sfx = known_sfx[i];
if (sfx.name == null)
continue;
if (sfx.registration_sequence != s_registration_sequence) {
// don't need this sound
sfx.clear();
}
}
// load everything in
for (i = 0; i < num_sfx; i++) {
sfx = known_sfx[i];
if (sfx.name == null)
continue;
LoadSound(sfx);
}
s_registering = false;
}
sfx_t RegisterSexedSound(entity_state_t ent, String base) {
sfx_t sfx = null;
// determine what model the client is using
String model = null;
int n = Globals.CS_PLAYERSKINS + ent.number - 1;
if (Globals.cl.configstrings[n] != null) {
int p = Globals.cl.configstrings[n].indexOf('\\');
if (p >= 0) {
p++;
model = Globals.cl.configstrings[n].substring(p);
//strcpy(model, p);
p = model.indexOf('/');
if (p > 0)
model = model.substring(0, p);
}
}
// if we can't figure it out, they're male
if (model == null || model.length() == 0)
model = "male";
// see if we already know of the model specific sound
String sexedFilename = "#players/" + model + "/" + base.substring(1);
//Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1);
sfx = FindName(sexedFilename, false);
if (sfx != null) return sfx;
//
// fall back strategies
//
// not found , so see if it exists
if (FS.FileLength(sexedFilename.substring(1)) > 0) {
// yes, register it
return RegisterSound(sexedFilename);
}
// try it with the female sound in the pak0.pak
if (model.equalsIgnoreCase("female")) {
String femaleFilename = "player/female/" + base.substring(1);
if (FS.FileLength("sound/" + femaleFilename) > 0)
return AliasName(sexedFilename, femaleFilename);
}
// no chance, revert to the male sound in the pak0.pak
String maleFilename = "player/male/" + base.substring(1);
return AliasName(sexedFilename, maleFilename);
}
static sfx_t[] known_sfx = new sfx_t[MAX_SFX];
static {
for (int i = 0; i< known_sfx.length; i++)
known_sfx[i] = new sfx_t();
}
static int num_sfx;
sfx_t FindName(String name, boolean create) {
int i;
sfx_t sfx = null;
if (name == null)
Com.Error(Defines.ERR_FATAL, "S_FindName: NULL\n");
if (name.length() == 0)
Com.Error(Defines.ERR_FATAL, "S_FindName: empty name\n");
if (name.length() >= Defines.MAX_QPATH)
Com.Error(Defines.ERR_FATAL, "Sound name too long: " + name);
// see if already loaded
for (i = 0; i < num_sfx; i++)
if (name.equals(known_sfx[i].name)) {
return known_sfx[i];
}
if (!create)
return null;
// find a free sfx
for (i = 0; i < num_sfx; i++)
if (known_sfx[i].name == null)
// registration_sequence < s_registration_sequence)
break;
if (i == num_sfx) {
if (num_sfx == MAX_SFX)
Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
num_sfx++;
}
sfx = known_sfx[i];
sfx.clear();
sfx.name = name;
sfx.registration_sequence = s_registration_sequence;
sfx.bufferId = i;
return sfx;
}
/*
==================
S_AliasName
==================
*/
sfx_t AliasName(String aliasname, String truename)
{
sfx_t sfx = null;
String s;
int i;
s = new String(truename);
// find a free sfx
for (i=0 ; i < num_sfx ; i++)
if (known_sfx[i].name == null)
break;
if (i == num_sfx)
{
if (num_sfx == MAX_SFX)
Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
num_sfx++;
}
sfx = known_sfx[i];
sfx.clear();
sfx.name = new String(aliasname);
sfx.registration_sequence = s_registration_sequence;
sfx.truename = s;
// set the AL bufferId
sfx.bufferId = i;
return sfx;
}
/*
==============
S_LoadSound
==============
*/
public sfxcache_t LoadSound(sfx_t s) {
if (s.isCached) return s.cache;
sfxcache_t sc = WaveLoader.LoadSound(s);
if (sc != null) {
initBuffer(sc.data, s.bufferId, sc.speed);
s.isCached = true;
// free samples for GC
s.cache.data = null;
}
return sc;
}
/* (non-Javadoc)
* @see jake2.sound.Sound#StartLocalSound(java.lang.String)
*/
public void StartLocalSound(String sound) {
sfx_t sfx;
sfx = RegisterSound(sound);
if (sfx == null) {
Com.Printf("S_StartLocalSound: can't cache " + sound + "\n");
return;
}
StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1, 1, 0);
}
private ShortBuffer streamBuffer = sfxDataBuffer.slice().order(ByteOrder.BIG_ENDIAN).asShortBuffer();
/* (non-Javadoc)
* @see jake2.sound.Sound#RawSamples(int, int, int, int, byte[])
*/
public void RawSamples(int samples, int rate, int width, int channels, ByteBuffer data) {
int format;
if (channels == 2) {
format = (width == 2) ? AL10.AL_FORMAT_STEREO16
: AL10.AL_FORMAT_STEREO8;
} else {
format = (width == 2) ? AL10.AL_FORMAT_MONO16
: AL10.AL_FORMAT_MONO8;
}
// convert to signed 16 bit samples
if (format == AL10.AL_FORMAT_MONO8) {
ShortBuffer sampleData = streamBuffer;
int value;
for (int i = 0; i < samples; i++) {
value = (data.get(i) & 0xFF) - 128;
sampleData.put(i, (short) value);
}
format = AL10.AL_FORMAT_MONO16;
width = 2;
data = sfxDataBuffer.slice();
}
Channel.updateStream(data, samples * channels * width, format, rate);
}
public void disableStreaming() {
Channel.disableStreaming();
}
/*
===============================================================================
console functions
===============================================================================
*/
void Play() {
int i;
String name;
sfx_t sfx;
i = 1;
while (i < Cmd.Argc()) {
name = new String(Cmd.Argv(i));
if (name.indexOf('.') == -1)
name += ".wav";
sfx = RegisterSound(name);
StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1.0f, 1.0f, 0.0f);
i++;
}
}
void SoundList() {
int i;
sfx_t sfx;
sfxcache_t sc;
int size, total;
total = 0;
for (i = 0; i < num_sfx; i++) {
sfx = known_sfx[i];
if (sfx.registration_sequence == 0)
continue;
sc = sfx.cache;
if (sc != null) {
size = sc.length * sc.width * (sc.stereo + 1);
total += size;
if (sc.loopstart >= 0)
Com.Printf("L");
else
Com.Printf(" ");
Com.Printf("(%2db) %6i : %s\n", new Vargs(3).add(sc.width * 8).add(size).add(sfx.name));
} else {
if (sfx.name.charAt(0) == '*')
Com.Printf(" placeholder : " + sfx.name + "\n");
else
Com.Printf(" not loaded : " + sfx.name + "\n");
}
}
Com.Printf("Total resident: " + total + "\n");
}
void SoundInfo_f() {
Com.Printf("%5d stereo\n", new Vargs(1).add(1));
Com.Printf("%5d samples\n", new Vargs(1).add(22050));
Com.Printf("%5d samplebits\n", new Vargs(1).add(16));
Com.Printf("%5d speed\n", new Vargs(1).add(44100));
}
}
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