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authorolamedia <[email protected]>2012-10-05 01:14:31 +0600
committerolamedia <[email protected]>2012-10-05 01:14:31 +0600
commite2b667011c8fc93388c3ebee6e2a64090456e2a1 (patch)
tree86c4e17161f7c945d4d7da0ec434e908ff1f36ed /src/ru/olamedia/olacraft/scene/GameScene.java
parent1a0d35926d72fa966474c174ab6e9643c44d0fe9 (diff)
sun
Diffstat (limited to 'src/ru/olamedia/olacraft/scene/GameScene.java')
-rw-r--r--src/ru/olamedia/olacraft/scene/GameScene.java47
1 files changed, 43 insertions, 4 deletions
diff --git a/src/ru/olamedia/olacraft/scene/GameScene.java b/src/ru/olamedia/olacraft/scene/GameScene.java
index 37a5098..86b9574 100644
--- a/src/ru/olamedia/olacraft/scene/GameScene.java
+++ b/src/ru/olamedia/olacraft/scene/GameScene.java
@@ -23,10 +23,12 @@ import ru.olamedia.olacraft.render.jogl.InventoryRenderer;
import ru.olamedia.olacraft.render.jogl.joglViewport;
import ru.olamedia.olacraft.weapon.Bullet;
import ru.olamedia.olacraft.weapon.BulletScene;
+import ru.olamedia.olacraft.world.block.Block;
import ru.olamedia.olacraft.world.blockTypes.AbstractBlockType;
import ru.olamedia.olacraft.world.blockTypes.GrassBlockType;
import ru.olamedia.olacraft.world.chunk.BlockSlice;
import ru.olamedia.olacraft.world.chunk.ChunkSlice;
+import ru.olamedia.olacraft.world.chunk.ChunkUnavailableException;
import ru.olamedia.olacraft.world.provider.WorldProvider;
import ru.olamedia.player.Player;
import ru.olamedia.vbo.VBO;
@@ -134,6 +136,8 @@ public class GameScene {
return liveEntities;
}
+ Block nearestBlock = null;
+
public void tick() {
time.tick();
Game.instance.tick();
@@ -141,6 +145,9 @@ public class GameScene {
Game.instance.camera.setAspect(aspect);
// bullets.update(Game.instance.getDelta());
physics.getWorld().step(Game.instance.getDelta());
+ BlockSlice pickSlice = new BlockSlice(provider, 10, 10, 10);
+ pickSlice.setCenter(player.getCameraX(), player.getCameraY(), player.getCameraZ());
+ nearestBlock = pickSlice.getNearest(Game.instance.camera);
}
public void render(GLAutoDrawable drawable) {
@@ -161,6 +168,32 @@ public class GameScene {
gl.glPushMatrix();
gl.glPushAttrib(GL2.GL_ALL_ATTRIB_BITS);
Game.instance.camera.setUp(drawable);
+ // RENDER SUN
+ gl.glPushAttrib(GL2.GL_ALL_ATTRIB_BITS);
+ gl.glEnable(GL2.GL_BLEND); // Enable Blending
+ gl.glBlendFunc(GL2.GL_SRC_ALPHA, GL2.GL_ONE); // Set Blending Mode To
+ // Mix Based On SRC
+ // Alpha
+ GLUquadric sun = glu.gluNewQuadric();
+ glu.gluQuadricDrawStyle(sun, GLU.GLU_FILL);
+ glu.gluQuadricNormals(sun, GLU.GLU_SMOOTH);
+ gl.glPushMatrix();
+ gl.glTranslatef(time.sun.getX() + player.getCameraX(), time.sun.getY(), time.sun.getZ() + player.getCameraZ());
+ gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL);
+ gl.glColor4f(1, 1, 1, 0.02f);
+ glu.gluSphere(sun, 100f, 10, 10);
+ glu.gluSphere(sun, 90f, 10, 10);
+ glu.gluSphere(sun, 80f, 10, 10);
+ glu.gluSphere(sun, 70f, 10, 10);
+ glu.gluSphere(sun, 60f, 10, 10);
+ glu.gluSphere(sun, 50f, 10, 10);
+ glu.gluSphere(sun, 40f, 10, 10);
+ glu.gluSphere(sun, 35f, 10, 10);
+ gl.glColor4f(1, 1, 1, 1f);
+ glu.gluSphere(sun, 30f, 10, 10);
+ gl.glPopMatrix();
+ gl.glPopAttrib();
+
viewSlice.setCenter((int) Game.instance.camera.getX(), (int) Game.instance.camera.getY(),
(int) Game.instance.camera.getZ());
// RENDER BLOCKS
@@ -190,7 +223,7 @@ public class GameScene {
gl.glPushMatrix();
gl.glTranslatef(entity.getX(), entity.getCameraY(), entity.getZ());
gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE);
- glu.gluSphere(qobj0, 0.5f, 10, 10);
+ glu.gluSphere(qobj0, 0.1f, 10, 10);
gl.glPopMatrix();
}
gl.glPopAttrib();
@@ -246,12 +279,14 @@ public class GameScene {
viewport.drawText("mem: " + (heap.getUsed() / (1024 * 1024)) + "/" + (heap.getMax() / (1024 * 1024)), 10,
height - 50);
- viewport.drawText("y: " + Game.instance.player.getY(), width - msz - 10, height - msz - 25);
+ viewport.drawText("y: " + Game.instance.player.getY(), width - msz - 10, height - msz - 20);
+ viewport.drawText("y: " + Game.instance.player.getCameraY() + " (cam)", width - msz - 10, height - msz - 30);
viewport.drawText("x: " + Game.instance.player.getX(), width - msz - 10, height - msz - 40);
- viewport.drawText("z: " + Game.instance.player.getZ(), width - msz - 10, height - msz - 55);
+ viewport.drawText("z: " + Game.instance.player.getZ(), width - msz - 10, height - msz - 50);
viewport.drawText("players: " + liveEntities.size(), width - msz - 10, height - msz - 70);
viewport.drawText("bullets: " + getBulletsCount(), width - msz - 10, height - msz - 95);
- viewport.drawText("inAir: " + Game.instance.player.inAir(), width - msz - 10, height - msz - 110);
+ viewport.drawText("y velocity: " + player.velocity.y + " y accel: " + player.acceleration.y + " inJump: "
+ + player.inJump + " onGround: " + player.onGround, width - msz - 350 - 10, height - msz - 110);
viewport.drawText("rdistance: " + renderDistance, width - msz - 10, height - msz - 155);
ChunkSlice cs = viewSlice.getChunkSlice();
@@ -259,6 +294,10 @@ public class GameScene {
+ (cs.getY() + cs.getHeight() - 1) + " z: " + cs.getZ() + ".." + (cs.getZ() + cs.getDepth() - 1), width
- msz * 2 - 10, height - msz - 170);
viewport.drawText("time: " + time.getDateTimeString(), width - msz * 2 - 10, height - msz - 185);
+ if (nearestBlock != null) {
+ viewport.drawText("block: " + nearestBlock.getX() + ":" + nearestBlock.getY() + ":" + nearestBlock.getZ()
+ + " d " + nearestBlock.getDistance(Game.instance.camera), width - msz * 2 - 10, height - msz - 200);
+ }
gl.glPopAttrib();
gl.glPopMatrix();