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Diffstat (limited to 'src/libnoiseforjava/module/Identity.java')
-rw-r--r-- | src/libnoiseforjava/module/Identity.java | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/src/libnoiseforjava/module/Identity.java b/src/libnoiseforjava/module/Identity.java new file mode 100644 index 0000000..6fe0f3a --- /dev/null +++ b/src/libnoiseforjava/module/Identity.java @@ -0,0 +1,70 @@ +/*
+ * Copyright (C) 2003, 2004 Jason Bevins (original libnoise code)
+ * Copyright 2010 Thomas J. Hodge (java port of libnoise)
+ * Copyright 2012 Michael Nugent (This module)
+ *
+ * This file is part of libnoiseforjava.
+ *
+ * libnoiseforjava is a Java port of the C++ library libnoise, which may be found at
+ * http://libnoise.sourceforge.net/. libnoise was developed by Jason Bevins, who may be
+ * contacted at [email protected] (for great email, take off every 'zig').
+ * Porting to Java was done by Thomas Hodge, who may be contacted at
+ * [email protected] (remove every 'zag').
+ *
+ * libnoiseforjava is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later version.
+ *
+ * libnoiseforjava is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * libnoiseforjava. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+package libnoiseforjava.module;
+
+/**
+ * User: mike nugent
+ * Date: 2/5/12
+ * Time: 4:19 PM
+ * URL: https://github.com/michaelnugent/libnoiseforjava
+ * Package: libnoiseforjava.module
+ */
+public class Identity extends ModuleBase {
+
+ AXIS axis = AXIS.Y;
+
+ public enum AXIS {
+ X,
+ Y,
+ Z
+ };
+
+ public Identity() {
+ super();
+ }
+
+ public Identity( AXIS axis ) {
+ super();
+ this.axis = axis;
+ }
+
+ public void setAxis( AXIS axis ) {
+ this.axis = axis;
+ }
+
+ public double getValue(double x, double y, double z) {
+ if ( axis == AXIS.Y ) {
+ return y;
+ }
+ else if ( axis == AXIS.X ) {
+ return x;
+ }
+ else {
+ return z;
+ }
+ }
+}
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