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+/*
+ * Copyright (C) 2003, 2004 Jason Bevins (original libnoise code)
+ * Copyright 2010 Thomas J. Hodge (java port of libnoise)
+ *
+ * This file is part of libnoiseforjava.
+ *
+ * libnoiseforjava is a Java port of the C++ library libnoise, which may be found at
+ * http://libnoise.sourceforge.net/. libnoise was developed by Jason Bevins, who may be
+ * contacted at [email protected] (for great email, take off every 'zig').
+ * Porting to Java was done by Thomas Hodge, who may be contacted at
+ * [email protected] (remove every 'zag').
+ *
+ * libnoiseforjava is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later version.
+ *
+ * libnoiseforjava is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * libnoiseforjava. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+package libnoiseforjava.module;
+
+import libnoiseforjava.NoiseGen;
+import libnoiseforjava.NoiseGen.NoiseQuality;
+import libnoiseforjava.exception.ExceptionInvalidParam;
+
+public class RidgedMulti extends ModuleBase
+{
+ /// Noise module that outputs 3-dimensional ridged-multifractal noise.
+ ///
+ /// This noise module, heavily based on the Perlin-noise module, generates
+ /// ridged-multifractal noise. Ridged-multifractal noise is generated in
+ /// much of the same way as Perlin noise, except the output of each octave
+ /// is modified by an absolute-value function. Modifying the octave
+ /// values in this way produces ridge-like formations.
+ ///
+ /// Ridged-multifractal noise does not use a persistence value. This is
+ /// because the persistence values of the octaves are based on the values
+ /// generated from from previous octaves, creating a feedback loop (or
+ /// that's what it looks like after reading the code.)
+ ///
+ /// This noise module outputs ridged-multifractal-noise values that
+ /// usually range from -1.0 to +1.0, but there are no guarantees that all
+ /// output values will exist within that range.
+ ///
+ /// @note For ridged-multifractal noise generated with only one octave,
+ /// the output value ranges from -1.0 to 0.0.
+ ///
+ /// Ridged-multifractal noise is often used to generate craggy mountainous
+ /// terrain or marble-like textures.
+ ///
+ /// This noise module does not require any source modules.
+ ///
+ /// <b>Octaves</b>
+ ///
+ /// The number of octaves control the <i>amount of detail</i> of the
+ /// ridged-multifractal noise. Adding more octaves increases the detail
+ /// of the ridged-multifractal noise, but with the drawback of increasing
+ /// the calculation time.
+ ///
+ /// An application may specify the number of octaves that generate
+ /// ridged-multifractal noise by calling the setOctaveCount() method.
+ ///
+ /// <b>Frequency</b>
+ ///
+ /// An application may specify the frequency of the first octave by
+ /// calling the setFrequency() method.
+ ///
+ /// <b>Lacunarity</b>
+ ///
+ /// The lacunarity specifies the frequency multipler between successive
+ /// octaves.
+ ///
+ /// The effect of modifying the lacunarity is subtle; you may need to play
+ /// with the lacunarity value to determine the effects. For best results,
+ /// set the lacunarity to a number between 1.5 and 3.5.
+ ///
+ /// <b>References &amp; Acknowledgments</b>
+ ///
+ /// <a href=http://www.texturingandmodeling.com/Musgrave.html>F.
+ /// Kenton "Doc Mojo" Musgrave's texturing page</a> - This page contains
+ /// links to source code that generates ridged-multfractal noise, among
+ /// other types of noise. The source file <a
+ /// href=http://www.texturingandmodeling.com/CODE/MUSGRAVE/CLOUD/fractal.c>
+ /// fractal.c</a> contains the code I used in my ridged-multifractal class
+ /// (see the @a RidgedMultifractal() function.) This code was written by F.
+ /// Kenton Musgrave, the person who created
+ /// <a href=http://www.pandromeda.com/>MojoWorld</a>. He is also one of
+ /// the authors in <i>Texturing and Modeling: A Procedural Approach</i>
+ /// (Morgan Kaufmann, 2002. ISBN 1-55860-848-6.)
+
+ /// Default frequency for the noise::module::RidgedMulti noise module.
+ static final double DEFAULT_RIDGED_FREQUENCY = 1.0;
+
+ /// Default lacunarity for the noise::module::RidgedMulti noise module.
+ static final double DEFAULT_RIDGED_LACUNARITY = 2.0;
+
+ /// Default number of octaves for the noise::module::RidgedMulti noise
+ /// module.
+ static final int DEFAULT_RIDGED_OCTAVE_COUNT = 6;
+
+ /// Default noise quality for the noise::module::RidgedMulti noise
+ /// module.
+ static final NoiseQuality DEFAULT_RIDGED_QUALITY = NoiseQuality.QUALITY_STD;
+
+ /// Default noise seed for the noise::module::RidgedMulti noise module.
+ static final int DEFAULT_RIDGED_SEED = 0;
+
+ /// Maximum number of octaves for the noise::module::RidgedMulti noise
+ /// module.
+ static final int RIDGED_MAX_OCTAVE = 30;
+
+ /// Frequency of the first octave.
+ double frequency;
+
+ /// Frequency multiplier between successive octaves.
+ double lacunarity;
+
+ /// Quality of the ridged-multifractal noise.
+ NoiseQuality noiseQuality;
+
+ /// Total number of octaves that generate the ridged-multifractal
+ /// noise.
+ int octaveCount;
+
+ /// Contains the spectral weights for each octave.
+ double [] spectralWeights = new double[RIDGED_MAX_OCTAVE];
+
+ /// Seed value used by the ridged-multfractal-noise function.
+ int seed;
+
+
+ public RidgedMulti ()
+ {
+ super(0);
+ frequency = DEFAULT_RIDGED_FREQUENCY;
+ lacunarity = DEFAULT_RIDGED_LACUNARITY;
+ noiseQuality = DEFAULT_RIDGED_QUALITY;
+ octaveCount = DEFAULT_RIDGED_OCTAVE_COUNT;
+ seed = DEFAULT_RIDGED_SEED;
+
+ calcSpectralWeights();
+ }
+
+ // Calculates the spectral weights for each octave.
+ public void calcSpectralWeights ()
+ {
+ // This exponent parameter should be user-defined; it may be exposed in a
+ // future version of libnoise.
+ double h = 1.0;
+
+ double frequency = 1.0;
+ for (int i = 0; i < RIDGED_MAX_OCTAVE; i++) {
+ // Compute weight for each frequency.
+ this.spectralWeights[i] = Math.pow (frequency, -h);
+ frequency *= lacunarity;
+ }
+ }
+
+ // Multifractal code originally written by F. Kenton "Doc Mojo" Musgrave,
+ // 1998. Modified by jas for use with libnoise.
+ public double getValue (double x, double y, double z)
+ {
+ x *= frequency;
+ y *= frequency;
+ z *= frequency;
+
+ double signal = 0.0;
+ double value = 0.0;
+ double weight = 1.0;
+
+ // These parameters should be user-defined; they may be exposed in a
+ // future version of libnoiseforjava.
+ double offset = 1.0;
+ double gain = 2.0;
+
+ for (int curOctave = 0; curOctave < octaveCount; curOctave++)
+ {
+ // Make sure that these floating-point values have the same range as a 32-
+ // bit integer so that we can pass them to the coherent-noise functions.
+ double nx, ny, nz;
+ nx = NoiseGen.MakeInt32Range (x);
+ ny = NoiseGen.MakeInt32Range (y);
+ nz = NoiseGen.MakeInt32Range (z);
+
+ // Get the coherent-noise value.
+ int curSeed = (seed + curOctave) & 0x7fffffff;
+ signal = NoiseGen.GradientCoherentNoise3D (nx, ny, nz, curSeed, noiseQuality);
+
+ // Make the ridges.
+ signal = Math.abs (signal);
+ signal = offset - signal;
+
+ // Square the signal to increase the sharpness of the ridges.
+ signal *= signal;
+
+ // The weighting from the previous octave is applied to the signal.
+ // Larger values have higher weights, producing sharp points along the
+ // ridges.
+ signal *= weight;
+
+ // Weight successive contributions by the previous signal.
+ weight = signal * gain;
+ if (weight > 1.0)
+ weight = 1.0;
+ if (weight < 0.0)
+ weight = 0.0;
+
+
+ // Add the signal to the output value.
+ value += (signal * spectralWeights[curOctave]);
+
+ // Go to the next octave.
+ x *= lacunarity;
+ y *= lacunarity;
+ z *= lacunarity;
+ }
+
+ return (value * 1.25) - 1.0;
+ }
+
+ public double getFrequency ()
+ {
+ return frequency;
+ }
+
+ /// Returns the lacunarity of the ridged-multifractal noise.
+ ///
+ /// @returns The lacunarity of the ridged-multifractal noise.
+ ///
+ /// The lacunarity is the frequency multiplier between successive
+ /// octaves.
+ public double getLacunarity ()
+ {
+ return lacunarity;
+ }
+
+ /// Returns the quality of the ridged-multifractal noise.
+ ///
+ /// @returns The quality of the ridged-multifractal noise.
+ ///
+ /// See noise::NoiseQuality for definitions of the various
+ /// coherent-noise qualities.
+ public NoiseQuality getNoiseQuality ()
+ {
+ return noiseQuality;
+ }
+
+ /// Returns the number of octaves that generate the
+ /// ridged-multifractal noise.
+ ///
+ /// @returns The number of octaves that generate the
+ /// ridged-multifractal noise.
+ ///
+ /// The number of octaves controls the amount of detail in the
+ /// ridged-multifractal noise.
+ public int getOctaveCount ()
+ {
+ return octaveCount;
+ }
+
+ /// Returns the seed value used by the ridged-multifractal-noise
+ /// function.
+ ///
+ /// @returns The seed value.
+ public int getSeed ()
+ {
+ return seed;
+ }
+
+
+ /// Sets the frequency of the first octave.
+ ///
+ /// @param frequency The frequency of the first octave.
+ public void setFrequency (double frequency)
+ {
+ this.frequency = frequency;
+ }
+
+ /// Sets the lacunarity of the ridged-multifractal noise.
+ ///
+ /// @param lacunarity The lacunarity of the ridged-multifractal noise.
+ ///
+ /// The lacunarity is the frequency multiplier between successive
+ /// octaves.
+ ///
+ /// For best results, set the lacunarity to a number between 1.5 and
+ /// 3.5.
+ public void setLacunarity (double lacunarity)
+ {
+ this.lacunarity = lacunarity;
+ calcSpectralWeights ();
+ }
+
+ /// Sets the quality of the ridged-multifractal noise.
+ ///
+ /// @param noiseQuality The quality of the ridged-multifractal noise.
+ ///
+ /// See NoiseQuality for definitions of the various
+ /// coherent-noise qualities.
+ public void setNoiseQuality (NoiseQuality noiseQuality)
+ {
+ this.noiseQuality = noiseQuality;
+ }
+
+ /// Sets the number of octaves that generate the ridged-multifractal
+ /// noise.
+ ///
+ /// @param octaveCount The number of octaves that generate the
+ /// ridged-multifractal noise.
+ ///
+ /// @pre The number of octaves ranges from 1 to RIDGED_MAX_OCTAVE.
+ ///
+ /// @throw ExceptionInvalidParam An invalid parameter was
+ /// specified; see the preconditions for more information.
+ ///
+ /// The number of octaves controls the amount of detail in the
+ /// ridged-multifractal noise.
+ ///
+ /// The larger the number of octaves, the more time required to
+ /// calculate the ridged-multifractal-noise value.
+ public void setOctaveCount (int octaveCount) throws ExceptionInvalidParam
+ {
+ if (octaveCount > RIDGED_MAX_OCTAVE)
+ {
+ throw new ExceptionInvalidParam ("An invalid parameter was passed" +
+ " to a libnoise function or method.");
+ }
+
+ this.octaveCount = octaveCount;
+ }
+
+ /// Sets the seed value used by the ridged-multifractal-noise
+ /// function.
+ ///
+ /// @param seed The seed value.
+ public void setSeed (int seed)
+ {
+ this.seed = seed;
+ }
+
+ public double[] getSpectralWeights()
+ {
+ return spectralWeights;
+ }
+
+ public void setSpectralWeights(double[] spectralWeights)
+ {
+ this.spectralWeights = spectralWeights;
+ }
+
+}