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package ru.olamedia.game;

import java.util.Set;

import javax.media.nativewindow.WindowClosingProtocol.WindowClosingMode;
import javax.media.opengl.DebugGL2ES2;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLEventListener;

import ru.olamedia.olacraft.game.Game;
import ru.olamedia.olacraft.network.discovery.DiscoveryThread;
import ru.olamedia.olacraft.render.jogl.DefaultRenderer;
import ru.olamedia.olacraft.render.jogl.IRenderer;
import ru.olamedia.tasks.TaskManager;


import com.jogamp.opengl.JoglVersion;

public class GameManager implements GLEventListener {
	public static GameManager instance;
	private GameFrame frame;
	private ClientGame clientGame;
	private ServerGame serverGame;
	private IRenderer renderer;
	private MainMenu menu;

	public GameManager() {
		instance = this;
	}

	private void createServerGame() {
		if (null == serverGame) {
			serverGame = new ServerGame(this);
		}
	}

	private void createClientGame() {
		if (null == clientGame) {
			clientGame = new ClientGame(this);
		}
	}

	public void startServerGame() {
		createServerGame();
		serverGame.start();
	}

	public void startClientGame() {
		createClientGame();
		clientGame.start();
	}

	public void resumeClientGame() {
		createClientGame();
		clientGame.resume();
	}

	public void finishClientGame() {
		createClientGame();
		clientGame.finish();
	}

	public void resumeServerGame() {
		createServerGame();
		serverGame.resume();
	}

	public void finishServerGame() {
		createServerGame();
		clientGame.finish();
		serverGame.dispose();
	}

	private void init() {
		this.frame = new GameFrame();
		menu = new MainMenu();
		this.renderer = new DefaultRenderer();
		GameFrame.getFrame().getContentPane().add(menu);
		menu.setVisible(true);
		GameFrame.getFrame().validate();
	}

	public void start() {
		init();
		while (!QuitAdapter.shouldQuit) {
			try {
				Thread.sleep(100);
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
		}
	}

	public void dispose() {
		TaskManager.stopAll();
		if (null != Game.server) {
			Game.server.dispose();
		}
		if (null != Game.client) {
			Game.client.dispose();
		}
		if (null != GameFrame.animator) {
			if (GameFrame.animator.isStarted()) {
				GameFrame.animator.stop();
			}
		}
		frame.dispose();
		// Get all threads
		Set<Thread> threadSet = Thread.getAllStackTraces().keySet();
		for (Thread t : threadSet) {
			if (t instanceof DiscoveryThread) {
				t.interrupt();
			}
		}
	}

	@Override
	public void init(GLAutoDrawable drawable) {
		// GLContext.getContext().getGL()
		GL2ES2 gl = drawable.getGL().getGL2ES2();
		//drawable.setGL(new DebugGL2ES2(gl));
		System.err.println(JoglVersion.getGLInfo(drawable.getGL(), null));
		System.err.println(Thread.currentThread() + " Chosen GLCapabilities: "
				+ drawable.getChosenGLCapabilities());
		System.err.println(Thread.currentThread() + " INIT GL IS: " + gl.getClass().getName());
		System.err.println(Thread.currentThread() + " GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
		System.err.println(Thread.currentThread() + " GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
		System.err.println(Thread.currentThread() + " GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
		System.err.println(Thread.currentThread() + " GL Profile: " + gl.getGLProfile());
		System.err.println(Thread.currentThread() + " GL:" + gl);
		System.err.println(Thread.currentThread() + " GL_VERSION=" + gl.glGetString(GL.GL_VERSION));
		renderer.init(drawable);
	}

	@Override
	public void dispose(GLAutoDrawable drawable) {
		// TODO Auto-generated method stub

	}

	@Override
	public void display(GLAutoDrawable drawable) {
		GL2ES2 gl = drawable.getGL().getGL2ES2();
		gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
		//gl.glClearColor(0.2f, 0.2f, 0.2f, 1);
		renderer.render(drawable);
	}

	@Override
	public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
		GL gl = drawable.getGL().getGL2ES2();
		gl.glViewport(0, 0, width, height);
	}
	
	public void showMainMenu() {
		menu.setVisible(true);
	}

	public void hideMainMenu() {
		menu.setVisible(false);
	}

}