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package ru.olamedia.geom;
import java.nio.IntBuffer;
import javax.media.opengl.GL2;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GL3;
import javax.media.opengl.GLContext;
public class MultiMesh {
private IntBuffer vboIndices;
private IntBuffer counts;
private int mode = GL2.GL_TRIANGLES;
public void clear() {
vboIndices.clear();
}
public void add(ImmModeMesh mesh) {
vboIndices.put(mesh.getVBOName());
}
public void draw() {
final GL3 gl = GLContext.getCurrentGL().getGL3();
}
public MultiMesh(int meshCount) {
vboIndices = IntBuffer.allocate(meshCount);
}
public static MultiMesh allocate(int meshCount) {
return new MultiMesh(meshCount);
}
}
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