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authorWade Walker <[email protected]>2015-07-05 17:11:38 -0500
committerWade Walker <[email protected]>2015-07-06 17:04:12 -0500
commite935256bf1ad44ceb2d9e3e63810f8d5017733be (patch)
tree70d8ab829d425a78ef8eebde640bd50fa6a3bb05 /src/com/jogamp/opencl/demos/julia3d/UserSceneController.java
parent858dbcb36211e743559070acc49043c21cde6636 (diff)
Fixed a variety of compilation and runtime errors
Fixed package change from javax.media to com.jogamp; fixed problems with generics; fixed dead-code and similar warnings; fixed problem with struct accessor on Julia3d using element offsets where it should have used byte offsets; updated Eclipse project files
Diffstat (limited to 'src/com/jogamp/opencl/demos/julia3d/UserSceneController.java')
-rw-r--r--src/com/jogamp/opencl/demos/julia3d/UserSceneController.java6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java b/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java
index 17b8956..ebceb15 100644
--- a/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java
+++ b/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java
@@ -175,7 +175,8 @@ public class UserSceneController {
.setZ(orig.getZ()+zoom);
}
- private void rotateLightX(float k) {
+ @SuppressWarnings("unused")
+ private void rotateLightX(float k) {
float[] light = model.getLight();
float y = light[1];
float z = light[2];
@@ -184,7 +185,8 @@ public class UserSceneController {
model.setLight(light);
}
- private void rotateLightY(float k) {
+ @SuppressWarnings("unused")
+ private void rotateLightY(float k) {
float[] light = model.getLight();
float x = light[0];
float z = light[2];