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authorWade Walker <[email protected]>2015-07-05 17:11:38 -0500
committerWade Walker <[email protected]>2015-07-06 17:04:12 -0500
commite935256bf1ad44ceb2d9e3e63810f8d5017733be (patch)
tree70d8ab829d425a78ef8eebde640bd50fa6a3bb05 /src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java
parent858dbcb36211e743559070acc49043c21cde6636 (diff)
Fixed a variety of compilation and runtime errors
Fixed package change from javax.media to com.jogamp; fixed problems with generics; fixed dead-code and similar warnings; fixed problem with struct accessor on Julia3d using element offsets where it should have used byte offsets; updated Eclipse project files
Diffstat (limited to 'src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java')
-rw-r--r--src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java
index 27f40e6..7364704 100644
--- a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java
+++ b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java
@@ -16,84 +16,84 @@ class RenderingConfig32 extends RenderingConfig {
public RenderingConfig setWidth(int val) {
- accessor.setIntAt(0, val);
+ accessor.setIntAt(4*0, val);
return this;
}
public int getWidth() {
- return accessor.getIntAt(0);
+ return accessor.getIntAt(4*0);
}
public RenderingConfig setHeight(int val) {
- accessor.setIntAt(1, val);
+ accessor.setIntAt(4*1, val);
return this;
}
public int getHeight() {
- return accessor.getIntAt(1);
+ return accessor.getIntAt(4*1);
}
public RenderingConfig setSuperSamplingSize(int val) {
- accessor.setIntAt(2, val);
+ accessor.setIntAt(4*2, val);
return this;
}
public int getSuperSamplingSize() {
- return accessor.getIntAt(2);
+ return accessor.getIntAt(4*2);
}
public RenderingConfig setActvateFastRendering(int val) {
- accessor.setIntAt(3, val);
+ accessor.setIntAt(4*3, val);
return this;
}
public int getActvateFastRendering() {
- return accessor.getIntAt(3);
+ return accessor.getIntAt(4*3);
}
public RenderingConfig setEnableShadow(int val) {
- accessor.setIntAt(4, val);
+ accessor.setIntAt(4*4, val);
return this;
}
public int getEnableShadow() {
- return accessor.getIntAt(4);
+ return accessor.getIntAt(4*4);
}
public RenderingConfig setMaxIterations(int val) {
- accessor.setIntAt(5, val);
+ accessor.setIntAt(4*5, val);
return this;
}
public int getMaxIterations() {
- return accessor.getIntAt(5);
+ return accessor.getIntAt(4*5);
}
public RenderingConfig setEpsilon(float val) {
- accessor.setFloatAt(6, val);
+ accessor.setFloatAt(4*6, val);
return this;
}
public float getEpsilon() {
- return accessor.getFloatAt(6);
+ return accessor.getFloatAt(4*6);
}
public RenderingConfig setMu(float[] val) {
- accessor.setFloatsAt(8, val);
+ accessor.setFloatsAt(4*8, val);
return this;
}
public float[] getMu() {
- return accessor.getFloatsAt(8, new float[4]);
+ return accessor.getFloatsAt(4*8, new float[4]);
}
public RenderingConfig setLight(float[] val) {
- accessor.setFloatsAt(12, val);
+ accessor.setFloatsAt(4*12, val);
return this;
}
public float[] getLight() {
- return accessor.getFloatsAt(12, new float[3]);
+ return accessor.getFloatsAt(4*12, new float[3]);
}
public Camera getCamera() {