aboutsummaryrefslogtreecommitdiffstats
path: root/src/com/jogamp/opencl/demos/julia3d
diff options
context:
space:
mode:
Diffstat (limited to 'src/com/jogamp/opencl/demos/julia3d')
-rw-r--r--src/com/jogamp/opencl/demos/julia3d/Julia3d.java3
-rw-r--r--src/com/jogamp/opencl/demos/julia3d/UserSceneController.java6
-rw-r--r--src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java36
-rw-r--r--src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java36
-rw-r--r--src/com/jogamp/opencl/demos/julia3d/structs/Vec32.java12
-rw-r--r--src/com/jogamp/opencl/demos/julia3d/structs/Vec64.java12
6 files changed, 54 insertions, 51 deletions
diff --git a/src/com/jogamp/opencl/demos/julia3d/Julia3d.java b/src/com/jogamp/opencl/demos/julia3d/Julia3d.java
index 1118c2d..3f141db 100644
--- a/src/com/jogamp/opencl/demos/julia3d/Julia3d.java
+++ b/src/com/jogamp/opencl/demos/julia3d/Julia3d.java
@@ -52,7 +52,8 @@ public class Julia3d {
updateCamera();
//setup, prefere GPUs
- CLDevice device = CLPlatform.getDefault(type(GPU)).getMaxFlopsDevice();
+ @SuppressWarnings("unchecked")
+ CLDevice device = CLPlatform.getDefault(type(GPU)).getMaxFlopsDevice();
if(device == null) {
device = CLPlatform.getDefault().getMaxFlopsDevice();
}
diff --git a/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java b/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java
index 17b8956..ebceb15 100644
--- a/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java
+++ b/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java
@@ -175,7 +175,8 @@ public class UserSceneController {
.setZ(orig.getZ()+zoom);
}
- private void rotateLightX(float k) {
+ @SuppressWarnings("unused")
+ private void rotateLightX(float k) {
float[] light = model.getLight();
float y = light[1];
float z = light[2];
@@ -184,7 +185,8 @@ public class UserSceneController {
model.setLight(light);
}
- private void rotateLightY(float k) {
+ @SuppressWarnings("unused")
+ private void rotateLightY(float k) {
float[] light = model.getLight();
float x = light[0];
float z = light[2];
diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java
index 27f40e6..7364704 100644
--- a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java
+++ b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java
@@ -16,84 +16,84 @@ class RenderingConfig32 extends RenderingConfig {
public RenderingConfig setWidth(int val) {
- accessor.setIntAt(0, val);
+ accessor.setIntAt(4*0, val);
return this;
}
public int getWidth() {
- return accessor.getIntAt(0);
+ return accessor.getIntAt(4*0);
}
public RenderingConfig setHeight(int val) {
- accessor.setIntAt(1, val);
+ accessor.setIntAt(4*1, val);
return this;
}
public int getHeight() {
- return accessor.getIntAt(1);
+ return accessor.getIntAt(4*1);
}
public RenderingConfig setSuperSamplingSize(int val) {
- accessor.setIntAt(2, val);
+ accessor.setIntAt(4*2, val);
return this;
}
public int getSuperSamplingSize() {
- return accessor.getIntAt(2);
+ return accessor.getIntAt(4*2);
}
public RenderingConfig setActvateFastRendering(int val) {
- accessor.setIntAt(3, val);
+ accessor.setIntAt(4*3, val);
return this;
}
public int getActvateFastRendering() {
- return accessor.getIntAt(3);
+ return accessor.getIntAt(4*3);
}
public RenderingConfig setEnableShadow(int val) {
- accessor.setIntAt(4, val);
+ accessor.setIntAt(4*4, val);
return this;
}
public int getEnableShadow() {
- return accessor.getIntAt(4);
+ return accessor.getIntAt(4*4);
}
public RenderingConfig setMaxIterations(int val) {
- accessor.setIntAt(5, val);
+ accessor.setIntAt(4*5, val);
return this;
}
public int getMaxIterations() {
- return accessor.getIntAt(5);
+ return accessor.getIntAt(4*5);
}
public RenderingConfig setEpsilon(float val) {
- accessor.setFloatAt(6, val);
+ accessor.setFloatAt(4*6, val);
return this;
}
public float getEpsilon() {
- return accessor.getFloatAt(6);
+ return accessor.getFloatAt(4*6);
}
public RenderingConfig setMu(float[] val) {
- accessor.setFloatsAt(8, val);
+ accessor.setFloatsAt(4*8, val);
return this;
}
public float[] getMu() {
- return accessor.getFloatsAt(8, new float[4]);
+ return accessor.getFloatsAt(4*8, new float[4]);
}
public RenderingConfig setLight(float[] val) {
- accessor.setFloatsAt(12, val);
+ accessor.setFloatsAt(4*12, val);
return this;
}
public float[] getLight() {
- return accessor.getFloatsAt(12, new float[3]);
+ return accessor.getFloatsAt(4*12, new float[3]);
}
public Camera getCamera() {
diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java
index e60987e..3396e42 100644
--- a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java
+++ b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java
@@ -19,84 +19,84 @@ class RenderingConfig64 extends RenderingConfig {
public RenderingConfig setWidth(int val) {
- accessor.setIntAt(0, val);
+ accessor.setIntAt(4*0, val);
return this;
}
public int getWidth() {
- return accessor.getIntAt(0);
+ return accessor.getIntAt(4*0);
}
public RenderingConfig setHeight(int val) {
- accessor.setIntAt(1, val);
+ accessor.setIntAt(4*1, val);
return this;
}
public int getHeight() {
- return accessor.getIntAt(1);
+ return accessor.getIntAt(4*1);
}
public RenderingConfig setSuperSamplingSize(int val) {
- accessor.setIntAt(2, val);
+ accessor.setIntAt(4*2, val);
return this;
}
public int getSuperSamplingSize() {
- return accessor.getIntAt(2);
+ return accessor.getIntAt(4*2);
}
public RenderingConfig setActvateFastRendering(int val) {
- accessor.setIntAt(3, val);
+ accessor.setIntAt(4*3, val);
return this;
}
public int getActvateFastRendering() {
- return accessor.getIntAt(3);
+ return accessor.getIntAt(4*3);
}
public RenderingConfig setEnableShadow(int val) {
- accessor.setIntAt(4, val);
+ accessor.setIntAt(4*4, val);
return this;
}
public int getEnableShadow() {
- return accessor.getIntAt(4);
+ return accessor.getIntAt(4*4);
}
public RenderingConfig setMaxIterations(int val) {
- accessor.setIntAt(5, val);
+ accessor.setIntAt(4*5, val);
return this;
}
public int getMaxIterations() {
- return accessor.getIntAt(5);
+ return accessor.getIntAt(4*5);
}
public RenderingConfig setEpsilon(float val) {
- accessor.setFloatAt(6, val);
+ accessor.setFloatAt(4*6, val);
return this;
}
public float getEpsilon() {
- return accessor.getFloatAt(6);
+ return accessor.getFloatAt(4*6);
}
public RenderingConfig setMu(float[] val) {
- accessor.setFloatsAt(7, val);
+ accessor.setFloatsAt(4*7, val);
return this;
}
public float[] getMu() {
- return accessor.getFloatsAt(7, new float[4]);
+ return accessor.getFloatsAt(4*7, new float[4]);
}
public RenderingConfig setLight(float[] val) {
- accessor.setFloatsAt(11, val);
+ accessor.setFloatsAt(4*11, val);
return this;
}
public float[] getLight() {
- return accessor.getFloatsAt(11, new float[3]);
+ return accessor.getFloatsAt(4*11, new float[3]);
}
public Camera getCamera() {
diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/Vec32.java b/src/com/jogamp/opencl/demos/julia3d/structs/Vec32.java
index e7668ac..09ea0d9 100644
--- a/src/com/jogamp/opencl/demos/julia3d/structs/Vec32.java
+++ b/src/com/jogamp/opencl/demos/julia3d/structs/Vec32.java
@@ -16,29 +16,29 @@ class Vec32 extends Vec {
public Vec setX(float val) {
- accessor.setFloatAt(0, val);
+ accessor.setFloatAt(4*0, val);
return this;
}
public float getX() {
- return accessor.getFloatAt(0);
+ return accessor.getFloatAt(4*0);
}
public Vec setY(float val) {
- accessor.setFloatAt(1, val);
+ accessor.setFloatAt(4*1, val);
return this;
}
public float getY() {
- return accessor.getFloatAt(1);
+ return accessor.getFloatAt(4*1);
}
public Vec setZ(float val) {
- accessor.setFloatAt(2, val);
+ accessor.setFloatAt(4*2, val);
return this;
}
public float getZ() {
- return accessor.getFloatAt(2);
+ return accessor.getFloatAt(4*2);
}
}
diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/Vec64.java b/src/com/jogamp/opencl/demos/julia3d/structs/Vec64.java
index 60750a4..8731491 100644
--- a/src/com/jogamp/opencl/demos/julia3d/structs/Vec64.java
+++ b/src/com/jogamp/opencl/demos/julia3d/structs/Vec64.java
@@ -16,29 +16,29 @@ class Vec64 extends Vec {
public Vec setX(float val) {
- accessor.setFloatAt(0, val);
+ accessor.setFloatAt(4*0, val);
return this;
}
public float getX() {
- return accessor.getFloatAt(0);
+ return accessor.getFloatAt(4*0);
}
public Vec setY(float val) {
- accessor.setFloatAt(1, val);
+ accessor.setFloatAt(4*1, val);
return this;
}
public float getY() {
- return accessor.getFloatAt(1);
+ return accessor.getFloatAt(4*1);
}
public Vec setZ(float val) {
- accessor.setFloatAt(2, val);
+ accessor.setFloatAt(4*2, val);
return this;
}
public float getZ() {
- return accessor.getFloatAt(2);
+ return accessor.getFloatAt(4*2);
}
}