diff options
Diffstat (limited to 'src/com/jogamp/opencl/demos/julia3d')
6 files changed, 54 insertions, 51 deletions
diff --git a/src/com/jogamp/opencl/demos/julia3d/Julia3d.java b/src/com/jogamp/opencl/demos/julia3d/Julia3d.java index 1118c2d..3f141db 100644 --- a/src/com/jogamp/opencl/demos/julia3d/Julia3d.java +++ b/src/com/jogamp/opencl/demos/julia3d/Julia3d.java @@ -52,7 +52,8 @@ public class Julia3d { updateCamera(); //setup, prefere GPUs - CLDevice device = CLPlatform.getDefault(type(GPU)).getMaxFlopsDevice(); + @SuppressWarnings("unchecked") + CLDevice device = CLPlatform.getDefault(type(GPU)).getMaxFlopsDevice(); if(device == null) { device = CLPlatform.getDefault().getMaxFlopsDevice(); } diff --git a/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java b/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java index 17b8956..ebceb15 100644 --- a/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java +++ b/src/com/jogamp/opencl/demos/julia3d/UserSceneController.java @@ -175,7 +175,8 @@ public class UserSceneController { .setZ(orig.getZ()+zoom); } - private void rotateLightX(float k) { + @SuppressWarnings("unused") + private void rotateLightX(float k) { float[] light = model.getLight(); float y = light[1]; float z = light[2]; @@ -184,7 +185,8 @@ public class UserSceneController { model.setLight(light); } - private void rotateLightY(float k) { + @SuppressWarnings("unused") + private void rotateLightY(float k) { float[] light = model.getLight(); float x = light[0]; float z = light[2]; diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java index 27f40e6..7364704 100644 --- a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java +++ b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig32.java @@ -16,84 +16,84 @@ class RenderingConfig32 extends RenderingConfig { public RenderingConfig setWidth(int val) { - accessor.setIntAt(0, val); + accessor.setIntAt(4*0, val); return this; } public int getWidth() { - return accessor.getIntAt(0); + return accessor.getIntAt(4*0); } public RenderingConfig setHeight(int val) { - accessor.setIntAt(1, val); + accessor.setIntAt(4*1, val); return this; } public int getHeight() { - return accessor.getIntAt(1); + return accessor.getIntAt(4*1); } public RenderingConfig setSuperSamplingSize(int val) { - accessor.setIntAt(2, val); + accessor.setIntAt(4*2, val); return this; } public int getSuperSamplingSize() { - return accessor.getIntAt(2); + return accessor.getIntAt(4*2); } public RenderingConfig setActvateFastRendering(int val) { - accessor.setIntAt(3, val); + accessor.setIntAt(4*3, val); return this; } public int getActvateFastRendering() { - return accessor.getIntAt(3); + return accessor.getIntAt(4*3); } public RenderingConfig setEnableShadow(int val) { - accessor.setIntAt(4, val); + accessor.setIntAt(4*4, val); return this; } public int getEnableShadow() { - return accessor.getIntAt(4); + return accessor.getIntAt(4*4); } public RenderingConfig setMaxIterations(int val) { - accessor.setIntAt(5, val); + accessor.setIntAt(4*5, val); return this; } public int getMaxIterations() { - return accessor.getIntAt(5); + return accessor.getIntAt(4*5); } public RenderingConfig setEpsilon(float val) { - accessor.setFloatAt(6, val); + accessor.setFloatAt(4*6, val); return this; } public float getEpsilon() { - return accessor.getFloatAt(6); + return accessor.getFloatAt(4*6); } public RenderingConfig setMu(float[] val) { - accessor.setFloatsAt(8, val); + accessor.setFloatsAt(4*8, val); return this; } public float[] getMu() { - return accessor.getFloatsAt(8, new float[4]); + return accessor.getFloatsAt(4*8, new float[4]); } public RenderingConfig setLight(float[] val) { - accessor.setFloatsAt(12, val); + accessor.setFloatsAt(4*12, val); return this; } public float[] getLight() { - return accessor.getFloatsAt(12, new float[3]); + return accessor.getFloatsAt(4*12, new float[3]); } public Camera getCamera() { diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java index e60987e..3396e42 100644 --- a/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java +++ b/src/com/jogamp/opencl/demos/julia3d/structs/RenderingConfig64.java @@ -19,84 +19,84 @@ class RenderingConfig64 extends RenderingConfig { public RenderingConfig setWidth(int val) { - accessor.setIntAt(0, val); + accessor.setIntAt(4*0, val); return this; } public int getWidth() { - return accessor.getIntAt(0); + return accessor.getIntAt(4*0); } public RenderingConfig setHeight(int val) { - accessor.setIntAt(1, val); + accessor.setIntAt(4*1, val); return this; } public int getHeight() { - return accessor.getIntAt(1); + return accessor.getIntAt(4*1); } public RenderingConfig setSuperSamplingSize(int val) { - accessor.setIntAt(2, val); + accessor.setIntAt(4*2, val); return this; } public int getSuperSamplingSize() { - return accessor.getIntAt(2); + return accessor.getIntAt(4*2); } public RenderingConfig setActvateFastRendering(int val) { - accessor.setIntAt(3, val); + accessor.setIntAt(4*3, val); return this; } public int getActvateFastRendering() { - return accessor.getIntAt(3); + return accessor.getIntAt(4*3); } public RenderingConfig setEnableShadow(int val) { - accessor.setIntAt(4, val); + accessor.setIntAt(4*4, val); return this; } public int getEnableShadow() { - return accessor.getIntAt(4); + return accessor.getIntAt(4*4); } public RenderingConfig setMaxIterations(int val) { - accessor.setIntAt(5, val); + accessor.setIntAt(4*5, val); return this; } public int getMaxIterations() { - return accessor.getIntAt(5); + return accessor.getIntAt(4*5); } public RenderingConfig setEpsilon(float val) { - accessor.setFloatAt(6, val); + accessor.setFloatAt(4*6, val); return this; } public float getEpsilon() { - return accessor.getFloatAt(6); + return accessor.getFloatAt(4*6); } public RenderingConfig setMu(float[] val) { - accessor.setFloatsAt(7, val); + accessor.setFloatsAt(4*7, val); return this; } public float[] getMu() { - return accessor.getFloatsAt(7, new float[4]); + return accessor.getFloatsAt(4*7, new float[4]); } public RenderingConfig setLight(float[] val) { - accessor.setFloatsAt(11, val); + accessor.setFloatsAt(4*11, val); return this; } public float[] getLight() { - return accessor.getFloatsAt(11, new float[3]); + return accessor.getFloatsAt(4*11, new float[3]); } public Camera getCamera() { diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/Vec32.java b/src/com/jogamp/opencl/demos/julia3d/structs/Vec32.java index e7668ac..09ea0d9 100644 --- a/src/com/jogamp/opencl/demos/julia3d/structs/Vec32.java +++ b/src/com/jogamp/opencl/demos/julia3d/structs/Vec32.java @@ -16,29 +16,29 @@ class Vec32 extends Vec { public Vec setX(float val) { - accessor.setFloatAt(0, val); + accessor.setFloatAt(4*0, val); return this; } public float getX() { - return accessor.getFloatAt(0); + return accessor.getFloatAt(4*0); } public Vec setY(float val) { - accessor.setFloatAt(1, val); + accessor.setFloatAt(4*1, val); return this; } public float getY() { - return accessor.getFloatAt(1); + return accessor.getFloatAt(4*1); } public Vec setZ(float val) { - accessor.setFloatAt(2, val); + accessor.setFloatAt(4*2, val); return this; } public float getZ() { - return accessor.getFloatAt(2); + return accessor.getFloatAt(4*2); } } diff --git a/src/com/jogamp/opencl/demos/julia3d/structs/Vec64.java b/src/com/jogamp/opencl/demos/julia3d/structs/Vec64.java index 60750a4..8731491 100644 --- a/src/com/jogamp/opencl/demos/julia3d/structs/Vec64.java +++ b/src/com/jogamp/opencl/demos/julia3d/structs/Vec64.java @@ -16,29 +16,29 @@ class Vec64 extends Vec { public Vec setX(float val) { - accessor.setFloatAt(0, val); + accessor.setFloatAt(4*0, val); return this; } public float getX() { - return accessor.getFloatAt(0); + return accessor.getFloatAt(4*0); } public Vec setY(float val) { - accessor.setFloatAt(1, val); + accessor.setFloatAt(4*1, val); return this; } public float getY() { - return accessor.getFloatAt(1); + return accessor.getFloatAt(4*1); } public Vec setZ(float val) { - accessor.setFloatAt(2, val); + accessor.setFloatAt(4*2, val); return this; } public float getZ() { - return accessor.getFloatAt(2); + return accessor.getFloatAt(4*2); } } |