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authorMichael Bien <[email protected]>2010-01-15 16:49:17 +0100
committerMichael Bien <[email protected]>2010-01-15 16:49:17 +0100
commit5193eb3c98bfa14ca8eb5767452c8e97f9f495c6 (patch)
tree7b4d6d29a0218a62ea76e9ae63c2a629a3b7c7a5 /src/com/mbien/opencl/CLGLContext.java
parent64f212c105fd0f23e8116307b64ee4b87928823d (diff)
improved QueueBarrier added constructor to restrict barriers to certain queues.
temporary added getGLObjectType to CLGLContext.
Diffstat (limited to 'src/com/mbien/opencl/CLGLContext.java')
-rw-r--r--src/com/mbien/opencl/CLGLContext.java38
1 files changed, 37 insertions, 1 deletions
diff --git a/src/com/mbien/opencl/CLGLContext.java b/src/com/mbien/opencl/CLGLContext.java
index abfe4b05..f3edae7f 100644
--- a/src/com/mbien/opencl/CLGLContext.java
+++ b/src/com/mbien/opencl/CLGLContext.java
@@ -10,7 +10,7 @@ import java.nio.LongBuffer;
import javax.media.nativewindow.DefaultGraphicsConfiguration;
import javax.media.opengl.GLContext;
-import static com.mbien.opencl.CL.*;
+import static com.mbien.opencl.CLGLI.*;
/**
*
@@ -85,4 +85,40 @@ public final class CLGLContext extends CLContext {
buffers.add(buffer);
return buffer;
}
+
+ // TODO move somewhere else
+ public GLObjectType getGLObjectType(CLBuffer<?> buffer) {
+ int[] array = new int[1];
+ int ret = ((CLGLI)cl).clGetGLObjectInfo(buffer.ID, array, 0, null, 0);
+ CLException.checkForError(ret, "error while asking for gl object info");
+ return GLObjectType.valueOf(array[0]);
+ }
+
+ public enum GLObjectType {
+
+ GL_OBJECT_BUFFER(CL_GL_OBJECT_BUFFER),
+ GL_OBJECT_TEXTURE2D(CL_GL_OBJECT_TEXTURE2D),
+ GL_OBJECT_TEXTURE3D(CL_GL_OBJECT_TEXTURE3D),
+ GL_OBJECT_RENDERBUFFER(CL_GL_OBJECT_RENDERBUFFER);
+
+ public final int TYPE;
+
+ private GLObjectType(int type) {
+ this.TYPE = type;
+ }
+
+ public static GLObjectType valueOf(int type) {
+ if(type == CL_GL_OBJECT_BUFFER)
+ return GL_OBJECT_BUFFER;
+ else if(type == CL_GL_OBJECT_TEXTURE2D)
+ return GL_OBJECT_TEXTURE2D;
+ else if(type == CL_GL_OBJECT_TEXTURE3D)
+ return GL_OBJECT_TEXTURE3D;
+ else if(type == CL_GL_OBJECT_RENDERBUFFER)
+ return GL_OBJECT_RENDERBUFFER;
+ return null;
+ }
+ }
+
+
}