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* Removes the misleading VBO interleaved data modeJulien Gouesse2021-08-301-200/+0
* Removes the remaining references to GithubJulien Gouesse2019-08-211-1/+1
* Fixes some errors in the Java documentation of ardor3d-joglJulien Gouesse2019-06-017-93/+206
* Replaces Guava's enum multisets by Java EnumMap (issue #13)Julien Gouesse2019-05-271-9/+8
* Fixes a bug introduced while fixing the issue #13: the keyboard input was no ...Julien Gouesse2019-05-271-5/+2
* Replaces Guava's PeekingIteratorJulien Gouesse2018-09-132-38/+6
* Replaces Guava's checkNotNull by Objects.requireNonNullJulien Gouesse2018-07-141-4/+4
* Replaces Guava's checkNonNull by Objects.requireNonNullJulien Gouesse2018-07-141-3/+2
* Merges several Renanse's commitsJulien Gouesse2018-01-275-28/+60
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| * Update to mouse manager allowing null to be passed to setCursor to signify cl...Joshua Slack2018-01-151-1/+5
| * Added new method to Canvas interface providing a way to store and retrieve th...Joshua Slack2018-01-156-4/+82
| * Fixed bug with caps in Jogl recently introduced.Joshua Slack2017-10-181-3/+5
| * Added some additional caps detection + divorced UIContainer standin texture s...Joshua Slack2017-10-161-1/+10
| * Added centerOn method to UIComponent to make it simpler to center a component...Joshua Slack2017-09-291-6/+3
* | Merges Renanse's commit 9e9c406384a5ef51fd777d936932382f8dde0dc4Julien Gouesse2018-01-271-2/+3
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| * Cleaned up various warningsJoshua Slack2017-04-201-3/+3
* | Updates the copyright headers and templatesJulien Gouesse2016-08-0742-42/+42
* | Switches from Java 1.6 to Java 1.7 and fixes numerous warningsJulien Gouesse2016-06-306-8/+8
* | Minor javadoc fixesJulien Gouesse2016-03-201-4/+5
* | Disables the use of GLSL in GLJPanel used in JoglSwingCanvas as it caused too...Julien Gouesse2015-10-301-0/+6
* | Uses the rotated width and height within the canvas renderer in order to fix ...Julien Gouesse2015-10-221-6/+5
* | Ensures that the display settings stored into JoglNewtWindow reflect the chos...Julien Gouesse2015-10-223-22/+47
* | Adds the screen rotation into the display settings, allows to pass (0,0) as a...Julien Gouesse2015-10-212-22/+182
* | Disables HiDPI by default, see the issue #14: https://github.com/gouessej/Ard...Julien Gouesse2015-10-121-5/+8
* | Fixes the OpenGL ES 2 support, not exposed yet anywayJulien Gouesse2015-09-253-5/+9
* | Moves the classes of the JOGL backend depending on AWT into ardor3d-jogl-awtJulien Gouesse2015-09-206-711/+0
* | Updates JOGL (2.3.2 RC 20150812), moves the image format detection from Ardor...Julien Gouesse2015-08-282-387/+11
* | Fixes the issue #18Julien Gouesse2015-08-142-6/+83
* | Fixes the read limit when marking a stream in the JOGL image loaderJulien Gouesse2015-08-101-1/+1
* | Adds a comment into JoglSwingCanvas about the possible conflicts between the ...Julien Gouesse2015-07-031-5/+7
* | Fixes the issue #17Julien Gouesse2015-04-211-18/+17
* | Documents, fixes and simplifies a bit the JOGL image file format detection me...Julien Gouesse2015-04-011-19/+58
* | Fixes the bug #16: the shader id was passed but used as a program idJulien Gouesse2015-04-011-12/+12
* | Updates JOGL (2.3.0)Julien Gouesse2015-03-133-128/+125
* | Moves the JOGL SWT canvases into a separate sub-project called ardor3d-jogl-swtJulien Gouesse2015-02-103-260/+0
* | Uses JOGL 2.3.0 RC 20150205Julien Gouesse2015-02-0937-148/+145
* | Adds some methods to get and set the size of the window into JoglNewtWindow, ...Julien Gouesse2015-02-092-4/+69
* | Moves the controller based on JInput into a separate sub-project called ardor...Julien Gouesse2015-01-201-126/+0
* | Uses a dumb GLU instance in the renderer as it's only used to get error stringsJulien Gouesse2014-10-101-4/+1
* | Caches the GLU instancesJulien Gouesse2014-10-102-7/+14
* | Stops using Guava to create the lists, the sets and the maps except when it i...Julien Gouesse2014-09-243-10/+7
* | Improves the ES code pathsJulien Gouesse2014-08-1710-248/+469
* | Forces the use of OpenGL-ES 1 if possible when OpenGL-ES 2 is supportedJulien Gouesse2014-08-161-0/+7
* | Drives the OpenGL-ES code path more robust when managing textures, blending a...Julien Gouesse2014-08-163-41/+120
* | Drives the OpenGL-ES code path more robust when generating the mipmaps (ugly ...Julien Gouesse2014-08-161-33/+62
* | Drives the OpenGL-ES code path more robust when setting the shading modelJulien Gouesse2014-08-151-1/+3
* | Ports the JOGL bubble mark example to NEWTJulien Gouesse2014-08-151-1/+1
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-151-2/+6
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-152-9/+15
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-152-32/+101