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Commit message (
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Author
Age
Files
Lines
*
Sound examples now work directly from repo
1.7.0-pre2
phil
2016-12-11
4
-233
/
+2460
*
Enumeration swapped to typed Iterator
phil
2016-12-07
21
-76
/
+125
*
Made Configured_universe example run and hard coded file loading
phil
2016-12-07
2
-2
/
+3
*
SimpleShaderAppearnce constructor wrong for TickTockCollision
phil
2016-12-05
1
-1
/
+1
*
Changed examples to use SimpleShaderAppearance auto shader building
phil
2016-12-05
13
-42
/
+46
*
ObjLoadGLSL for gl2es2pipelien uses the ShaderAppearance constructor
phil
2016-12-04
1
-57
/
+32
*
update licenses and added myself as maintainer
phil
2016-12-04
30
-589
/
+801
*
First cut offscreen canvas examples
phil
2016-11-17
5
-7
/
+534
*
Overlay2D examples updated with gl2es2 and a bufferedimage draw
phil
2016-11-16
2
-5
/
+244
*
ReadRaster implemented in pipeline and example built
phil
2016-11-16
3
-236
/
+450
*
background Texture and raster examples added
phil
2016-11-16
4
-0
/
+904
*
GL2ES2 pipeline util Cube moved to java3d-utils
phil
2016-11-13
4
-316
/
+4
*
SimpleShaderAppearance moved to java3d-utils
phil
2016-11-13
13
-732
/
+10
*
struct lightSource was always receiving all lights as enabled
phil
2016-11-06
7
-99
/
+89
*
resource loading now includes the main/ prefix
phil
2016-11-06
36
-116
/
+116
*
resource loading fall back updated to new resource package location
phil
2016-11-06
13
-32
/
+31
*
move java into maven standard src/main/java and resources into
phil
2016-11-06
282
-0
/
+54955