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* Sound examples now work directly from repo1.7.0-pre2phil2016-12-114-233/+2460
* Enumeration swapped to typed Iteratorphil2016-12-0721-76/+125
* Made Configured_universe example run and hard coded file loadingphil2016-12-072-2/+3
* SimpleShaderAppearnce constructor wrong for TickTockCollisionphil2016-12-051-1/+1
* Changed examples to use SimpleShaderAppearance auto shader buildingphil2016-12-0513-42/+46
* ObjLoadGLSL for gl2es2pipelien uses the ShaderAppearance constructorphil2016-12-041-57/+32
* update licenses and added myself as maintainerphil2016-12-0430-589/+801
* First cut offscreen canvas examplesphil2016-11-175-7/+534
* Overlay2D examples updated with gl2es2 and a bufferedimage drawphil2016-11-162-5/+244
* ReadRaster implemented in pipeline and example builtphil2016-11-163-236/+450
* background Texture and raster examples addedphil2016-11-164-0/+904
* GL2ES2 pipeline util Cube moved to java3d-utilsphil2016-11-134-316/+4
* SimpleShaderAppearance moved to java3d-utilsphil2016-11-1313-732/+10
* struct lightSource was always receiving all lights as enabledphil2016-11-067-99/+89
* resource loading now includes the main/ prefixphil2016-11-0636-116/+116
* resource loading fall back updated to new resource package locationphil2016-11-0613-32/+31
* move java into maven standard src/main/java and resources intophil2016-11-06282-0/+54955