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/*
 * $RCSfile$
 *
 * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistribution of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * - Redistribution in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in
 *   the documentation and/or other materials provided with the
 *   distribution.
 *
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived
 * from this software without specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any
 * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
 * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
 * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
 * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
 * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
 * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
 * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
 * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
 * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
 * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGES.
 *
 * You acknowledge that this software is not designed, licensed or
 * intended for use in the design, construction, operation or
 * maintenance of any nuclear facility.
 *
 * $Revision$
 * $Date$
 * $State$
 */

/*
 ************************************************************************
 *  
 * Java 3D configuration file for a single fullscreen desktop configuration.
 *  
 ************************************************************************
 */

// Create a new screen object and associate it with a logical name and a
// number.  This number is used as an index to retrieve the AWT GraphicsDevice
// from the array that GraphicsEnvironment.getScreenDevices() returns.
// 
// NOTE: The GraphicsDevice order in the array is specific to the local
// site and display system.
// 
(NewScreen center 0)

// Create a fullscreen window
//
(ScreenAttribute center WindowSize NoBorderFullScreen)

// Set the available image area for the full screen.  This is important when an
// explicit ScreenScale view attribute is defined for precise scaling between
// objects in the virtual world and their projections into the physical world.
// The defaults are 0.365 meters for width and 0.292 meters for height.
// 
(ScreenAttribute center	PhysicalScreenWidth  0.360)
(ScreenAttribute center	PhysicalScreenHeight 0.288)

// Set the TrackerBaseToImagePlate transform for this screen.  The coexistence
// to tracker base transform is identity by default, so the tracker base origin
// and orientation will also set the origin and orientation of coexistence
// coordinates in the physical world.  This is the primary purpose of setting
// this transform when neither head tracking nor multiple screens are being
// used. 
//
// The tracker base and center of coexistence are set here to the middle of the
// screen's image plate.  Their basis vectors are aligned with the image plate
// basis vectors.  The physical eyepoint position will be set relative to
// coexistence coordinates below.
//
(ScreenAttribute center TrackerBaseToImagePlate
                        (Translate 0.180 0.144 0.000))

// Create a view using the defined screen.
//
(NewView view0)
(ViewAttribute view0 Screen center)

// Set the eyepoint relative to coexistence coordinates.  Here it is set 45cm
// toward the user along +Z.  Skewed projections can be created by offsetting
// the eyepoint along X and/or Y.
// 
(ViewAttribute view0 CenterEyeInCoexistence (0.0 0.0 0.45))