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<title>Uses of Class org.jogamp.vecmath.AxisAngle4f</title>
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<h2 title="Uses of Class org.jogamp.vecmath.AxisAngle4f" class="title">Uses of Class<br>org.jogamp.vecmath.AxisAngle4f</h2>
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<h3>Uses of <a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a> in <a href="../../../../org/jogamp/vecmath/package-summary.html">org.jogamp.vecmath</a></h3>
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../org/jogamp/vecmath/package-summary.html">org.jogamp.vecmath</a> with parameters of type <a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><span class="typeNameLabel">AxisAngle4f.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/AxisAngle4f.html#epsilonEquals-org.jogamp.vecmath.AxisAngle4f-float-">epsilonEquals</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1,
             float&nbsp;epsilon)</code>
<div class="block">Returns true if the L-infinite distance between this axis-angle
 and axis-angle a1 is less than or equal to the epsilon parameter,
 otherwise returns false.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><span class="typeNameLabel">AxisAngle4f.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/AxisAngle4f.html#equals-org.jogamp.vecmath.AxisAngle4f-">equals</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Returns true if all of the data members of AxisAngle4f a1 are
 equal to the corresponding data members in this AxisAngle4f.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">Quat4f.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/Quat4f.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a)</code>
<div class="block">Sets the value of this quaternion to the equivalent rotation
 of the AxisAngle argument.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">Quat4d.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/Quat4d.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a)</code>
<div class="block">Sets the value of this quaternion to the equivalent rotation
 of the AxisAngle argument.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">Matrix4f.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/Matrix4f.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Sets the value of this matrix to the matrix conversion of the
 (single precision) axis and angle argument.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">Matrix4d.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/Matrix4d.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Sets the value of this matrix to the matrix conversion of the
 single precision axis and angle argument.</div>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">Matrix3f.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/Matrix3f.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Sets the value of this matrix to the matrix conversion of the
 (single precision) axis and angle argument.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">Matrix3d.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/Matrix3d.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Sets the value of this matrix to the matrix conversion of the
 single precision axis and angle argument.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">AxisAngle4f.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/AxisAngle4f.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Sets the value of this axis-angle to the value of axis-angle a1.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">AxisAngle4d.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/AxisAngle4d.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Sets the value of this axis angle to the value of axis angle a1.</div>
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<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="typeNameLabel">Matrix4f.</span><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/Matrix4f.html#setRotation-org.jogamp.vecmath.AxisAngle4f-">setRotation</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Sets the rotational component (upper 3x3) of this matrix to the
 matrix equivalent values of the axis-angle argument; the other
 elements of this matrix are unchanged; a singular value
 decomposition is performed on this object's upper 3x3 matrix to
 factor out the scale, then this object's upper 3x3 matrix components
 are replaced by the matrix equivalent of the axis-angle,
 and then the scale is reapplied to the rotational components.</div>
</td>
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</tbody>
</table>
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in <a href="../../../../org/jogamp/vecmath/package-summary.html">org.jogamp.vecmath</a> with parameters of type <a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colOne" scope="col">Constructor and Description</th>
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<tr class="altColor">
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/AxisAngle4d.html#AxisAngle4d-org.jogamp.vecmath.AxisAngle4f-">AxisAngle4d</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Constructs and initializes an AxisAngle4d from the specified
 AxisAngle4f.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../org/jogamp/vecmath/AxisAngle4f.html#AxisAngle4f-org.jogamp.vecmath.AxisAngle4f-">AxisAngle4f</a></span>(<a href="../../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
<div class="block">Constructs and initializes an AxisAngle4f from the specified
 AxisAngle4f.</div>
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