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Diffstat (limited to 'src/java/com/jogamp/openal/util/SimpleSineSynth.java')
-rw-r--r-- | src/java/com/jogamp/openal/util/SimpleSineSynth.java | 433 |
1 files changed, 433 insertions, 0 deletions
diff --git a/src/java/com/jogamp/openal/util/SimpleSineSynth.java b/src/java/com/jogamp/openal/util/SimpleSineSynth.java new file mode 100644 index 0000000..c3befe6 --- /dev/null +++ b/src/java/com/jogamp/openal/util/SimpleSineSynth.java @@ -0,0 +1,433 @@ +/** + * Copyright 2023 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.openal.util; + +import java.nio.ByteBuffer; +import java.nio.FloatBuffer; + +import com.jogamp.common.av.AudioFormat; +import com.jogamp.common.av.AudioSink; +import com.jogamp.common.nio.Buffers; +import com.jogamp.common.util.InterruptSource; +import com.jogamp.common.util.InterruptedRuntimeException; +import com.jogamp.common.util.SourcedInterruptedException; +import com.jogamp.openal.sound3d.Context; +import com.jogamp.openal.sound3d.Device; +import com.jogamp.openal.sound3d.Source; + +/** + * A continuous simple off-thread mutable sine wave synthesizer. + * <p> + * Implementation utilizes an off-thread worker thread streaming the generated wave to OpenAL, + * allowing to change frequency and amplitude without disturbance. + * </p> + */ +public final class SimpleSineSynth { + private static final boolean DEBUG = false; + + /** The value PI, i.e. 180 degrees in radians. */ + private static final float PI = 3.14159265358979323846f; + + /** The value 2PI, i.e. 360 degrees in radians. */ + private static final float TWO_PI = 2f * PI; + + private static final float EPSILON = 1.1920929E-7f; // Float.MIN_VALUE == 1.4e-45f ; double EPSILON 2.220446049250313E-16d + + private static final float SHORT_MAX = 32767.0f; // == Short.MAX_VALUE + + public static final float MIDDLE_C = 261.625f; + + private final ALAudioSink audioSink; + private final Object stateLock = new Object(); + private volatile float audioAmplitude = 1.0f; + private volatile float audioFreq = MIDDLE_C; + private volatile int lastAudioPTS = 0; + private SynthWorker streamWorker; + + public SimpleSineSynth() { + this(null); + } + public SimpleSineSynth(final Device device) { + audioSink = new ALAudioSink(device); + streamWorker = new SynthWorker(); + } + + public ALAudioSink getSink() { return audioSink; } + /** Return this instance's OpenAL {@link Device}. */ + public final Device getDevice() { return audioSink.getDevice(); } + /** Return this instance's OpenAL {@link Context}. */ + public final Context getContext() { return audioSink.getContext(); } + /** Return this instance's OpenAL {@link Source}. */ + public final Source getSource() { return audioSink.getSource(); } + + public void setFreq(final float f) { + audioFreq = f; + } + public float getFreq() { return audioFreq; } + + public void setAmplitude(final float a) { + audioAmplitude = Math.min(1.0f, Math.max(0.0f, a)); // clip [0..1] + } + public float getAmplitude() { return audioAmplitude; } + + /** Returns latency or frame-duration in milliseconds */ + public int getLatency() { return null != streamWorker ? streamWorker.frameDuration : 2*AudioSink.DefaultFrameDuration; } + + public void play() { + synchronized( stateLock ) { + if( null == streamWorker ) { + streamWorker = new SynthWorker(); + } + streamWorker.doResume(); + } + } + + public void pause() { + synchronized( stateLock ) { + if( null != streamWorker ) { + streamWorker.doPause(true); + } + } + } + + public void stop() { + synchronized( stateLock ) { + if( null != streamWorker ) { + streamWorker.doStop(); + streamWorker = null; + } + } + } + + public boolean isPlaying() { + synchronized( stateLock ) { + if( null != streamWorker ) { + return streamWorker.isPlaying(); + } + } + return false; + } + + public boolean isRunning() { + synchronized( stateLock ) { + if( null != streamWorker ) { + return streamWorker.isRunning(); + } + } + return false; + } + + public int getGenPTS() { return lastAudioPTS; } + + public int getPTS() { return audioSink.getPTS(); } + + @Override + public final String toString() { + synchronized( stateLock ) { + final int pts = getPTS(); + final int lag = getGenPTS() - pts; + return getClass().getSimpleName()+"[f "+audioFreq+", a "+audioAmplitude+", latency "+getLatency()+ + ", state[running "+isRunning()+", playing "+isPlaying()+"], pts[gen "+getGenPTS()+", play "+pts+", lag "+lag+"], "+audioSink.toString()+"]"; + } + } + + private static ByteBuffer allocate(final int size) { + // return ByteBuffer.allocate(size); + return Buffers.newDirectByteBuffer(size); + } + + class SynthWorker extends InterruptSource.Thread { + private volatile boolean isRunning = false; + private volatile boolean isPlaying = false; + private volatile boolean isBlocked = false; + + private volatile boolean shallPause = true; + private volatile boolean shallStop = false; + + private final boolean useFloat32SampleType; + private final int bytesPerSample; + private final AudioFormat audioFormat; + private ByteBuffer sampleBuffer; + private int frameDuration; + private int audioQueueLimit; + + private float lastFreq; + private float nextSin; + private boolean upSin; + private int nextStep; + + /** + * Starts this daemon thread, + * <p> + * This thread pauses after it's started! + * </p> + **/ + SynthWorker() { + setDaemon(true); + synchronized(this) { + lastAudioPTS = 0; + + // Note: float32 is OpenAL-Soft's internally used format to mix samples etc. + final AudioFormat f32 = new AudioFormat(audioSink.getPreferredFormat().sampleRate, 4<<3, 1, true /* signed */, + false /* fixed point */, false /* planar */, true /* littleEndian */); + if( audioSink.isSupported(f32) ) { + useFloat32SampleType = true; + bytesPerSample = 4; + audioFormat = f32; + } else { + useFloat32SampleType = false; + bytesPerSample = 2; + audioFormat = new AudioFormat(audioSink.getPreferredFormat().sampleRate, bytesPerSample<<3, 1, true /* signed */, + true /* fixed point */, false /* planar */, true /* littleEndian */); + } + System.err.println("OpenAL float32 supported: "+useFloat32SampleType); + + sampleBuffer = allocate( audioFormat.getDurationsByteSize(30/1000f) ); // pre-allocate buffer for 30ms + + // clip [16 .. 2*AudioSink.DefaultFrameDuration] + frameDuration = 10; // let's try for the best .. + audioQueueLimit = Math.max( 16, Math.min(3*AudioSink.DefaultFrameDuration, 3*Math.round( 1000f*audioSink.getDefaultLatency() ) ) ); // ms + + audioSink.init(audioFormat, frameDuration, audioQueueLimit, 0, audioQueueLimit); + frameDuration = Math.round( 1000f*audioSink.getLatency() ); // actual number + lastFreq = 0; + nextSin = 0; + upSin = true; + nextStep = 0; + start(); + try { + this.notifyAll(); // wake-up startup-block + while( !isRunning && !shallStop ) { + this.wait(); // wait until started + } + } catch (final InterruptedException e) { + throw new InterruptedRuntimeException(e); + } + } + } + + private final int findNextStep(final boolean upSin, final float nextSin, final float freq, final int sampleRate, final int sampleCount) { + final float sample_step = ( TWO_PI * freq ) / sampleRate; + + float s_diff = Float.MAX_VALUE; + float s_best = 0; + int i_best = -1; + float s0 = 0; + for(int i=0; i < sampleCount && s_diff >= EPSILON ; ++i) { + final float s1 = (float) Math.sin( sample_step * i ); + final float s_d = Math.abs(nextSin - s1); + if( s_d < s_diff && ( ( upSin && s1 >= s0 ) || ( !upSin && s1 < s0 ) ) ) { + s_best = s1; + s_diff = s_d; + i_best = i; + } + s0 = s1; + } + if( DEBUG ) { + System.err.printf("%nBest: %d/[%d..%d]: s %f / %f (up %b), s_diff %f%n", i_best, 0, sampleCount, s_best, nextSin, upSin, s_diff); + } + return i_best; + } + + private final void enqueueWave() { + // use local cache of volatiles, stable values + final float freq = audioFreq; + final float amp = audioAmplitude; + + final float period = 1.0f / freq; // [s] + final float sample_step = ( TWO_PI * freq ) / audioFormat.sampleRate; + + final float duration = frameDuration / 1000.0f; // [s] + final int sample_count = (int)( duration * audioFormat.sampleRate ); // [n] + + final boolean overflow; + final boolean changedFreq; + if( Math.abs( freq - lastFreq ) >= EPSILON ) { + changedFreq = true; + overflow = false; + lastFreq = freq; + nextStep = findNextStep(upSin, nextSin, freq, audioFormat.sampleRate, sample_count); + } else { + changedFreq = false; + if( nextStep + sample_count >= Integer.MAX_VALUE/1000 ) { + nextStep = findNextStep(upSin, nextSin, freq, audioFormat.sampleRate, sample_count); + overflow = true; + } else { + overflow = false; + } + } + + if( DEBUG ) { + if( changedFreq || overflow ) { + final float wave_count = duration / period; + System.err.printf("%nFreq %f Hz, period %f [ms], waves %.2f, duration %f [ms], sample[count %d, rate %d, step %f, next[up %b, sin %f, step %d]]%n", freq, + 1000.0*period, wave_count, 1000.0*duration, sample_count, audioFormat.sampleRate, sample_step, upSin, nextSin, nextStep); + // System.err.println(Synth02AL.this.toString()); + } + } + + if( sampleBuffer.capacity() < bytesPerSample*sample_count ) { + if( DEBUG ) { + System.err.printf("SampleBuffer grow: %d -> %d%n", sampleBuffer.capacity(), bytesPerSample*sample_count); + } + sampleBuffer = allocate(bytesPerSample*sample_count); + } + + { + int i; + float s = 0; + if( useFloat32SampleType ) { + final FloatBuffer f32sb = sampleBuffer.asFloatBuffer(); + final int l = nextStep; + for(i=l; i<l+sample_count; ++i) { + s = (float) Math.sin( sample_step * i ); + f32sb.put(s * amp); + } + } else { + final int l = nextStep; + for(i=l; i<l+sample_count; ++i) { + s = (float) Math.sin( sample_step * i ); + final short s16 = (short)( SHORT_MAX * s * amp ); + sampleBuffer.put( (byte) ( s16 & 0xff ) ); + sampleBuffer.put( (byte) ( ( s16 >>> 8 ) & 0xff ) ); + } + } + nextStep = i; + nextSin = (float) Math.sin( sample_step * nextStep ); + upSin = nextSin >= s; + } + sampleBuffer.rewind(); + audioSink.enqueueData(lastAudioPTS, sampleBuffer, sample_count*bytesPerSample); + sampleBuffer.clear(); + lastAudioPTS += frameDuration; + } + + public final synchronized void doPause(final boolean waitUntilDone) { + if( isPlaying ) { + shallPause = true; + if( java.lang.Thread.currentThread() != this ) { + if( isBlocked && isPlaying ) { + this.interrupt(); + } + if( waitUntilDone ) { + try { + while( isPlaying && isRunning ) { + this.wait(); // wait until paused + } + } catch (final InterruptedException e) { + throw new InterruptedRuntimeException(e); + } + } + } + } + } + public final synchronized void doResume() { + if( isRunning && !isPlaying ) { + shallPause = false; + if( java.lang.Thread.currentThread() != this ) { + try { + this.notifyAll(); // wake-up pause-block + while( !isPlaying && !shallPause && isRunning ) { + this.wait(); // wait until resumed + } + } catch (final InterruptedException e) { + final InterruptedException e2 = SourcedInterruptedException.wrap(e); + doPause(false); + throw new InterruptedRuntimeException(e2); + } + } + } + } + public final synchronized void doStop() { + if( isRunning ) { + shallStop = true; + if( java.lang.Thread.currentThread() != this ) { + if( isBlocked && isRunning ) { + this.interrupt(); + } + try { + this.notifyAll(); // wake-up pause-block (opt) + while( isRunning ) { + this.wait(); // wait until stopped + } + } catch (final InterruptedException e) { + throw new InterruptedRuntimeException(e); + } + } + } + audioSink.destroy(); + } + public final boolean isRunning() { return isRunning; } + public final boolean isPlaying() { return isPlaying; } + + @Override + public final void run() { + setName(getName()+"-SynthWorker_"+SynthWorkerInstanceId); + SynthWorkerInstanceId++; + + synchronized ( this ) { + isRunning = true; + this.notifyAll(); // wake-up ctor() + } + + while( !shallStop ) { + if( shallPause ) { + synchronized ( this ) { + while( shallPause && !shallStop ) { + audioSink.pause(); + isPlaying = false; + this.notifyAll(); // wake-up doPause() + try { + this.wait(); // wait until resumed + } catch (final InterruptedException e) { + if( !shallPause ) { + e.printStackTrace(); + } + } + } + audioSink.play(); + isPlaying = true; + this.notifyAll(); // wake-up doResume() + } + } + if( !shallStop ) { + isBlocked = true; + enqueueWave(); + isBlocked = false; + } + } + + synchronized ( this ) { + isRunning = false; + isPlaying = false; + this.notifyAll(); // wake-up doStop() + } + } + } + static int SynthWorkerInstanceId = 0; +} |