diff options
author | Sven Göthel <[email protected]> | 2024-02-04 07:35:20 +0100 |
---|---|---|
committer | Sven Göthel <[email protected]> | 2024-02-04 07:35:20 +0100 |
commit | 5e24fc150f505fc5e08fc6c8cc9274ecea66b28b (patch) | |
tree | 9d6bb8a17d0739d20522ad6d83032482357ae98c /src/graphui/classes/com/jogamp/graph | |
parent | 6caed46dba2c8be34c3cb32dc6bddf31f98eac02 (diff) |
Tooltip[Text]: Use a slightly round button, change to grayscale colors matching our buildin-theme and have the tips placed just above center of the toop (not above it)
Diffstat (limited to 'src/graphui/classes/com/jogamp/graph')
-rw-r--r-- | src/graphui/classes/com/jogamp/graph/ui/Tooltip.java | 12 | ||||
-rw-r--r-- | src/graphui/classes/com/jogamp/graph/ui/TooltipText.java | 22 |
2 files changed, 20 insertions, 14 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/Tooltip.java b/src/graphui/classes/com/jogamp/graph/ui/Tooltip.java index fd0bb6c2c..c8ab813aa 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/Tooltip.java +++ b/src/graphui/classes/com/jogamp/graph/ui/Tooltip.java @@ -56,8 +56,8 @@ public abstract class Tooltip { private Shape tool; /** Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}. */ protected final int renderModes; - protected final Vec4f backColor = new Vec4f(1, 1, 0, 1); - protected final Vec4f frontColor = new Vec4f(0.1f, 0.1f, 0.1f, 1); + protected final Vec4f backColor = new Vec4f(0.9f, 0.9f, 0.9f, 0.9f); + protected final Vec4f frontColor = new Vec4f(0.1f, 0.1f, 0.1f, 0.9f); @Override public String toString() { @@ -65,8 +65,8 @@ public abstract class Tooltip { } /** * - * @param backColor optional HUD tip background color - * @param frontColor optional HUD tip front color + * @param backColor optional HUD tip background color, if null a slightly transparent light-grey background is used + * @param frontColor optional HUD tip front color, if null an slightly transparent almost-black is used * @param delayMS delay until HUD tip is visible after timer start (mouse moved), zero implies no time based alarm * @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}. */ @@ -159,8 +159,8 @@ public abstract class Tooltip { } else { pos.setX( sceneAABox.getLow().x() ); } - if( toolMvBounds.getHigh().y() + tipHeight <= sceneAABox.getHigh().y() ) { - pos.setY( toolMvBounds.getHigh().y() ); + if( toolMvBounds.getCenter().y() + tipHeight <= sceneAABox.getHigh().y() ) { + pos.setY( toolMvBounds.getCenter().y() ); } else if( toolMvBounds.getHigh().y() >= tipHeight ) { pos.setY( toolMvBounds.getHigh().y() - tipHeight ); } else { diff --git a/src/graphui/classes/com/jogamp/graph/ui/TooltipText.java b/src/graphui/classes/com/jogamp/graph/ui/TooltipText.java index 77386d224..b02c420cf 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/TooltipText.java +++ b/src/graphui/classes/com/jogamp/graph/ui/TooltipText.java @@ -27,6 +27,7 @@ */ package com.jogamp.graph.ui; +import com.jogamp.common.util.StringUtil; import com.jogamp.graph.curve.Region; import com.jogamp.graph.curve.opengl.GLRegion; import com.jogamp.graph.font.Font; @@ -39,7 +40,7 @@ import com.jogamp.math.util.PMVMatrix4f; import com.jogamp.opengl.GLAutoDrawable; import com.jogamp.opengl.GLProfile; -/** A HUD text {@link Tooltip} for {@link Shape}, see {@link Shape#setToolTip(Tooltip)}. */ +/** A round {@link Button HUD text} {@link Tooltip} for {@link Shape}, see {@link Shape#setToolTip(Tooltip)}. */ public class TooltipText extends Tooltip { /** Text of this tooltip */ private final CharSequence tipText; @@ -67,7 +68,7 @@ public class TooltipText extends Tooltip { } /** * Ctor of {@link TooltipText} using {@link Tooltip#DEFAULT_DELAY}, {@link Region#VBAA_RENDERING_BIT} - * and a slightly transparent yellow background with an almost black opaque text color. + * and a slightly transparent light-grey background with an slightly transparent almost-black text color. * @param tipText HUD tip text * @param tipFont HUD tip font * @param scaleY HUD tip vertical scale against tool height @@ -86,9 +87,14 @@ public class TooltipText extends Tooltip { final AffineTransform tempT1 = new AffineTransform(); final AffineTransform tempT2 = new AffineTransform(); final AABBox tipBox_em = tipFont.getGlyphBounds(tipText, tempT1, tempT2); - - float h = toolMvBounds.getHeight() * scaleY; - float w = tipBox_em.getWidth() * h / tipBox_em.getHeight(); + final float dys; + { + // lineHeight = tipBox_em.getHeight() / StringUtil.getLineCount(tipText); + final float totalH = tipBox_em.getHeight() * ( 1 + 0.5f/StringUtil.getLineCount(tipText) ); + dys = totalH / tipBox_em.getHeight() - 1; + } + float h = toolMvBounds.getHeight() * scaleY * ( 1 + dys ); + float w = ( tipBox_em.getWidth() * h / tipBox_em.getHeight() ) * ( 1 - dys ); if( w > sceneAABox.getWidth() * 0.9f) { w = sceneAABox.getWidth() * 0.9f; h = tipBox_em.getHeight() * w / tipBox_em.getWidth(); @@ -99,13 +105,13 @@ public class TooltipText extends Tooltip { final Vec2f pos = getTipMvPosition(scene, toolMvBounds, w, h); final Button ntip = (Button) new Button(renderModes, tipFont, tipText, w, h, zEps) - .setPerp() .moveTo(pos.x(), pos.y(), 100*zEps) .setColor(backColor) - // .setBorder(0.05f).setBorderColor(0, 0, 0, 1) + // .setBorder(0.05f).setBorderColor(0, 0, 0, 0.5f) .setInteractive(false); ntip.setLabelColor(frontColor); - ntip.setSpacing(0.10f, 0.10f); + ntip.setSpacing(0.075f, dys); + ntip.setCorner(0.75f); return ntip; } } |