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authorMichael Bien <[email protected]>2010-03-27 23:24:13 +0100
committerMichael Bien <[email protected]>2010-03-27 23:24:13 +0100
commit2b954ff1fe88f35b59da6c6f6b82fde70274a6ef (patch)
tree4f83912cec4d43742cd3d39115b72a900c2aefe7 /src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
parentb5bc1819925148adfdb1f2baccdfe9ecd3dc4dbf (diff)
refactoring: renamed com.sun.opengl -> com.jogamp.opengl.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java353
1 files changed, 353 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
new file mode 100644
index 000000000..f8951f0fd
--- /dev/null
+++ b/src/jogl/classes/com/jogamp/opengl/util/GLArrayDataClient.java
@@ -0,0 +1,353 @@
+
+package com.jogamp.opengl.util;
+
+import java.security.*;
+
+import javax.media.opengl.*;
+
+import com.jogamp.opengl.util.glsl.*;
+
+import com.jogamp.opengl.impl.SystemUtil;
+
+import java.nio.*;
+
+public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayDataEditable {
+
+ /**
+ * The OpenGL ES emulation on the PC probably has a buggy VBO implementation,
+ * where we have to 'refresh' the VertexPointer or VertexAttribArray after each
+ * BindBuffer !
+ *
+ * This should not be necessary on proper native implementations.
+ */
+ public static final boolean hasVBOBug = AccessController.doPrivileged(new PrivilegedAction() {
+ public Object run() {
+ return SystemUtil.getenv("JOGL_VBO_BUG");
+ }
+ }) != null;
+
+ /**
+ * @param index The GL array index
+ * @param name The optional custom name for the GL array index, maybe null.
+ * If null, the default name mapping will be used, see 'getPredefinedArrayIndexName(int)'.
+ * This name might be used as the shader attribute name.
+ * @param comps The array component number
+ * @param dataType The array index GL data type
+ * @param normalized Wheather the data shall be normalized
+ *
+ * @see javax.media.opengl.GLContext#getPredefinedArrayIndexName(int)
+ */
+ public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized,
+ int initialSize)
+ throws GLException
+ {
+ gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+ GLArrayDataClient adc = new GLArrayDataClient();
+ GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc);
+ adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0);
+ return adc;
+ }
+
+ public static GLArrayDataClient createFixed(GL gl, int index, String name, int comps, int dataType, boolean normalized,
+ int stride, Buffer buffer)
+ throws GLException
+ {
+ gl.getGLProfile().isValidArrayDataType(index, comps, dataType, false, true);
+ GLArrayDataClient adc = new GLArrayDataClient();
+ GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc);
+ adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, 0, 0);
+ return adc;
+ }
+
+ public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized,
+ int initialSize)
+ throws GLException
+ {
+ if(!gl.hasGLSL()) {
+ throw new GLException("GLArrayDataClient.GLSL not supported: "+gl);
+ }
+ gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+ GLArrayDataClient adc = new GLArrayDataClient();
+ GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc);
+ adc.init(name, -1, comps, dataType, normalized, 0, null, initialSize, true, glArrayHandler, 0, 0);
+ return adc;
+ }
+
+ public static GLArrayDataClient createGLSL(GL gl, String name, int comps, int dataType, boolean normalized,
+ int stride, Buffer buffer)
+ throws GLException
+ {
+ if(!gl.hasGLSL()) {
+ throw new GLException("GLArrayDataClient.GLSL not supported: "+gl);
+ }
+ gl.getGLProfile().isValidArrayDataType(-1, comps, dataType, true, true);
+
+ GLArrayDataClient adc = new GLArrayDataClient();
+ GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc);
+ adc.init(name, -1, comps, dataType, normalized, stride, buffer, comps*comps, true, glArrayHandler, 0, 0);
+ return adc;
+ }
+
+ //
+ // Data read access
+ //
+
+ public final boolean isBufferWritten() { return bufferWritten; }
+
+ public final boolean sealed() { return sealed; }
+
+ public int getBufferUsage() { return -1; }
+
+ //
+ // Data and GL state modification ..
+ //
+
+ public final void setBufferWritten(boolean written) { bufferWritten=written; }
+
+ public void destroy(GL gl) {
+ reset(gl);
+ buffer=null;
+ }
+
+ public void reset(GL gl) {
+ enableBuffer(gl, false);
+ reset();
+ }
+
+ public void seal(GL gl, boolean seal)
+ {
+ seal(seal);
+ if(sealedGL==seal) return;
+ sealedGL = seal;
+ if(seal) {
+ init_vbo(gl);
+
+ enableBuffer(gl, true);
+ } else {
+ enableBuffer(gl, false);
+ }
+ }
+
+ public void enableBuffer(GL gl, boolean enable) {
+ if(enableBufferAlways && enable) {
+ bufferEnabled = false;
+ }
+ if( bufferEnabled != enable && components>0 ) {
+ if(enable) {
+ checkSeal(true);
+ if(null!=buffer) {
+ buffer.rewind();
+ }
+ }
+ glArrayHandler.enableBuffer(gl, enable);
+ bufferEnabled = enable;
+ }
+ }
+
+ public void setEnableAlways(boolean always) {
+ enableBufferAlways = always;
+ }
+
+ //
+ // Data modification ..
+ //
+
+ public void reset() {
+ if(buffer!=null) {
+ buffer.clear();
+ }
+ this.sealed=false;
+ this.bufferEnabled=false;
+ this.bufferWritten=false;
+ }
+
+ public void seal(boolean seal)
+ {
+ if(sealed==seal) return;
+ sealed = seal;
+ if(seal) {
+ bufferWritten=false;
+ if (null!=buffer) {
+ buffer.flip();
+ }
+ } else {
+ if (null!=buffer) {
+ buffer.position(buffer.limit());
+ buffer.limit(buffer.capacity());
+ }
+ }
+ }
+
+
+ public void rewind() {
+ if(buffer!=null) {
+ buffer.rewind();
+ }
+ }
+
+ public void padding(int done) {
+ if ( buffer==null || sealed ) return;
+ while(done<strideL) {
+ BufferUtil.putb(buffer, (byte)0);
+ done++;
+ }
+ }
+
+ /**
+ * Generic buffer relative put method.
+ *
+ * This class buffer Class must match the arguments buffer class.
+ * The arguments remaining elements must be a multiple of this arrays element stride.
+ */
+ public void put(Buffer v) {
+ if ( buffer==null || sealed ) return;
+ if(0!=(v.remaining() % strideL)) {
+ throw new GLException("Buffer length ("+v.remaining()+") is not a multiple of component-stride:\n\t"+this);
+ }
+ growBufferIfNecessary(v.remaining());
+ BufferUtil.put(buffer, v);
+ }
+
+ public void putb(byte v) {
+ if ( buffer==null || sealed ) return;
+ growBufferIfNecessary(1);
+ BufferUtil.putb(buffer, v);
+ }
+
+ public void puts(short v) {
+ if ( buffer==null || sealed ) return;
+ growBufferIfNecessary(1);
+ BufferUtil.puts(buffer, v);
+ }
+
+ public void puti(int v) {
+ if ( buffer==null || sealed ) return;
+ growBufferIfNecessary(1);
+ BufferUtil.puti(buffer, v);
+ }
+
+ public void putx(int v) {
+ puti(v);
+ }
+
+ public void putf(float v) {
+ if ( buffer==null || sealed ) return;
+ growBufferIfNecessary(1);
+ BufferUtil.putf(buffer, v);
+ }
+
+ public String toString() {
+ return "GLArrayDataClient["+name+
+ ", index "+index+
+ ", location "+location+
+ ", isVertexAttribute "+isVertexAttribute+
+ ", dataType "+dataType+
+ ", bufferClazz "+clazz+
+ ", elements "+getElementNumber()+
+ ", components "+components+
+ ", stride "+stride+"u "+strideB+"b "+strideL+"c"+
+ ", initialSize "+initialSize+
+ ", sealed "+sealed+
+ ", bufferEnabled "+bufferEnabled+
+ ", bufferWritten "+bufferWritten+
+ ", buffer "+buffer+
+ "]";
+ }
+
+ // non public matters
+
+ protected final boolean growBufferIfNecessary(int spare) {
+ if(buffer==null || buffer.remaining()<spare) {
+ growBuffer(initialSize);
+ return true;
+ }
+ return false;
+ }
+
+ protected final void growBuffer(int additional) {
+ if(sealed || 0==additional || 0==components) return;
+
+ // add the stride delta
+ additional += (additional/components)*(strideL-components);
+
+ if(components>0) {
+ int osize = (buffer!=null)?buffer.capacity():0;
+ if(clazz==ByteBuffer.class) {
+ ByteBuffer newBBuffer = BufferUtil.newByteBuffer( (osize+additional) * components );
+ if(buffer!=null) {
+ buffer.flip();
+ newBBuffer.put((ByteBuffer)buffer);
+ }
+ buffer = newBBuffer;
+ } else if(clazz==ShortBuffer.class) {
+ ShortBuffer newSBuffer = BufferUtil.newShortBuffer( (osize+additional) * components );
+ if(buffer!=null) {
+ buffer.flip();
+ newSBuffer.put((ShortBuffer)buffer);
+ }
+ buffer = newSBuffer;
+ } else if(clazz==IntBuffer.class) {
+ IntBuffer newIBuffer = BufferUtil.newIntBuffer( (osize+additional) * components );
+ if(buffer!=null) {
+ buffer.flip();
+ newIBuffer.put((IntBuffer)buffer);
+ }
+ buffer = newIBuffer;
+ } else if(clazz==FloatBuffer.class) {
+ FloatBuffer newFBuffer = BufferUtil.newFloatBuffer( (osize+additional) * components );
+ if(buffer!=null) {
+ buffer.flip();
+ newFBuffer.put((FloatBuffer)buffer);
+ }
+ buffer = newFBuffer;
+ } else {
+ throw new GLException("Given Buffer Class not supported: "+clazz+":\n\t"+this);
+ }
+ }
+ }
+
+ protected final void checkSeal(boolean test) throws GLException {
+ if(sealed!=test) {
+ if(test) {
+ throw new GLException("Not Sealed yet, seal first:\n\t"+this);
+ } else {
+ throw new GLException("Already Sealed, can't modify VBO:\n\t"+this);
+ }
+ }
+ }
+
+ protected void init(String name, int index, int comps, int dataType, boolean normalized, int stride, Buffer data,
+ int initialSize, boolean isVertexAttribute, GLArrayHandler handler,
+ int vboName, long bufferOffset)
+ throws GLException
+ {
+ super.init(name, index, comps, dataType, normalized, stride, data, isVertexAttribute,
+ vboName, bufferOffset);
+
+ this.initialSize = initialSize;
+ this.glArrayHandler = handler;
+ this.sealed=false;
+ this.sealedGL=false;
+ this.bufferEnabled=false;
+ this.enableBufferAlways=false;
+ this.bufferWritten=false;
+ if(null==buffer) {
+ growBuffer(initialSize);
+ }
+ }
+
+ protected void init_vbo(GL gl) {}
+
+ protected GLArrayDataClient() { }
+
+ protected boolean sealed, sealedGL;
+ protected boolean bufferEnabled;
+ protected boolean bufferWritten;
+ protected boolean enableBufferAlways;
+
+ protected int initialSize;
+
+ protected GLArrayHandler glArrayHandler;
+}
+