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authorMichael Bien <[email protected]>2010-03-29 22:33:06 +0200
committerMichael Bien <[email protected]>2010-03-29 22:33:06 +0200
commit476d1d755b6d9c5650779aedda1265917a6dec6e (patch)
tree87b4db24dcdb8a00f7796ed73f5197882e26e6da /src/jogl/classes/com/jogamp/opengl/util/glsl/sdk
parent273fb3383a04408725ee2bda632af0edf6e8421f (diff)
fixed a bunch of javadoc warnings.
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/util/glsl/sdk')
-rwxr-xr-xsrc/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java
index 9741da737..a0eed50ea 100755
--- a/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/sdk/CompileShader.java
@@ -7,16 +7,17 @@ import com.jogamp.opengl.util.glsl.*;
import java.io.*;
import java.net.*;
-/** Precompiles a shader into a vendor binary format. Input is the
- resource name of the shader, such as
- "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp".
- Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp".
-
- All path and suffixes are determined by the ShaderCode class,
- which ensures runtime compatibility.
-
- @see javax.media.opengl.glsl.ShaderCode
- */
+/**
+ * Precompiles a shader into a vendor binary format. Input is the
+ * resource name of the shader, such as
+ * "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp".
+ * Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp".
+ *
+ * All path and suffixes are determined by the ShaderCode class,
+ * which ensures runtime compatibility.
+ *
+ * @see com.jogamp.opengl.util.glsl.ShaderCode
+ */
public abstract class CompileShader {